On (22/11/21 22:12), Johannes Weiner wrote: > On Tue, Nov 22, 2022 at 11:15:20AM +0900, Sergey Senozhatsky wrote: > > On (22/11/18 16:15), Nhat Pham wrote: > > > + > > > +static int zs_zpool_shrink(void *pool, unsigned int pages, > > > + unsigned int *reclaimed) > > > +{ > > > + unsigned int total = 0; > > > + int ret = -EINVAL; > > > + > > > + while (total < pages) { > > > + ret = zs_reclaim_page(pool, 8); > > > + if (ret < 0) > > > + break; > > > + total++; > > > + } > > > + > > > + if (reclaimed) > > > + *reclaimed = total; > > > + > > > + return ret; > > > +} > > > > A silly question: why do we need a retry loop in zs_reclaim_page()? > > Individual objects in a zspage can be busy (swapped in simultaneously > for example), which will prevent the zspage from being freed. Zswap > currently requests reclaim of one backend page at a time (another > project...), so if we don't retry we're not meeting the reclaim goal > and cause rejections for new stores. What I meant was: if zs_reclaim_page() makes only partial progress with the current LRU tail zspage and returns -EAGAIN, then we just don't increment `total` and continue looping in zs_zpool_shrink(). On each iteration zs_reclaim_page() picks the new LRU tail (if any) and tries to write it back. > The number 8 is cribbed from zbud and z3fold. OK.