On 19.06.22 15:38, Muchun Song wrote: > We are almost running out of section flags, only one bit is available in > the worst case (powerpc with 256k pages). However, there are still some > free bits (in ->section_mem_map) on other architectures (e.g. x86_64 has > 10 bits available, arm64 has 8 bits available with worst case of 64K > pages). We have hard coded those numbers in code, it is inconvenient to > use those bits on other architectures except powerpc. So transfer those > section flags to enumeration to make it easy to add new section flags in > the future. Also, move SECTION_TAINT_ZONE_DEVICE into the scope of > CONFIG_ZONE_DEVICE to save a bit on non-zone-device case. > > Signed-off-by: Muchun Song <songmuchun@xxxxxxxxxxxxx> > --- > include/linux/mmzone.h | 44 +++++++++++++++++++++++++++++++++++--------- > mm/memory_hotplug.c | 6 ++++++ > mm/sparse.c | 2 +- > 3 files changed, 42 insertions(+), 10 deletions(-) > > diff --git a/include/linux/mmzone.h b/include/linux/mmzone.h > index aab70355d64f..932843c6459b 100644 > --- a/include/linux/mmzone.h > +++ b/include/linux/mmzone.h > @@ -1418,16 +1418,35 @@ extern size_t mem_section_usage_size(void); > * (equal SECTION_SIZE_BITS - PAGE_SHIFT), and the > * worst combination is powerpc with 256k pages, > * which results in PFN_SECTION_SHIFT equal 6. > - * To sum it up, at least 6 bits are available. > + * To sum it up, at least 6 bits are available on all architectures. > + * However, we can exceed 6 bits on some other architectures except > + * powerpc (e.g. 15 bits are available on x86_64, 13 bits are available > + * with the worst case of 64K pages on arm64) if we make sure the > + * exceeded bit is not applicable to powerpc. > */ > -#define SECTION_MARKED_PRESENT (1UL<<0) > -#define SECTION_HAS_MEM_MAP (1UL<<1) > -#define SECTION_IS_ONLINE (1UL<<2) > -#define SECTION_IS_EARLY (1UL<<3) > -#define SECTION_TAINT_ZONE_DEVICE (1UL<<4) > -#define SECTION_MAP_LAST_BIT (1UL<<5) > -#define SECTION_MAP_MASK (~(SECTION_MAP_LAST_BIT-1)) > -#define SECTION_NID_SHIFT 6 > +enum { > + SECTION_MARKED_PRESENT_BIT, > + SECTION_HAS_MEM_MAP_BIT, > + SECTION_IS_ONLINE_BIT, > + SECTION_IS_EARLY_BIT, > +#ifdef CONFIG_ZONE_DEVICE > + SECTION_TAINT_ZONE_DEVICE_BIT, > +#endif > + SECTION_MAP_LAST_BIT, > +}; > + > +enum { > + SECTION_MARKED_PRESENT = BIT(SECTION_MARKED_PRESENT_BIT), > + SECTION_HAS_MEM_MAP = BIT(SECTION_HAS_MEM_MAP_BIT), > + SECTION_IS_ONLINE = BIT(SECTION_IS_ONLINE_BIT), > + SECTION_IS_EARLY = BIT(SECTION_IS_EARLY_BIT), > +#ifdef CONFIG_ZONE_DEVICE > + SECTION_TAINT_ZONE_DEVICE = BIT(SECTION_TAINT_ZONE_DEVICE_BIT), > +#endif > +}; I can understand the reason for the other enum, to auto-assing numbers. What's the underlying reason for the enum here? Personally, I'd just stay with defines, so I'm curious :) LGTM -- Thanks, David / dhildenb