On Thu, Jan 27, 2022 at 01:25:36PM +0100, Peter Zijlstra wrote: > On Mon, Jan 24, 2022 at 10:46:17PM +0800, Tao Zhou wrote: > > > > +/* Called from syscall exit path and exceptions that can schedule */ > > > +void umcg_sys_exit(struct pt_regs *regs) > > > +{ > > > + struct task_struct *tsk = current; > > > + long syscall = syscall_get_nr(tsk, regs); > > > + > > > + if (syscall == __NR_umcg_wait || > > > + syscall == __NR_umcg_ctl) > > > + return; > > > + > > > + if (tsk->umcg_server) { > > > + /* > > > + * Didn't block, we done. > > > + */ > > > + umcg_unpin_pages(); > > > + return; > > > + } > > > + > > > + umcg_unblock_and_wait(); > > > > umcg_unblock_and_wait() -> umcg_enqueue_and_wake() -> > > umcg_wake_server() -> umcg_wake_task(tsk->umcg_server, ...) > > > > tsk->umcg_server is NULL here and umcg_wake_task() use it to update > > state in umcg_update_state(NULL, ...), that means tsk->umcg_clock > > will happen something i do not know. > > I think umcg_unblock_and_wait() will repin, at which point we should > have tsk->umcg_server again. That's right, I miss that. > > There are two places to call umcg_unblock_and_wait(). One is in > > umcg_register() where the server is set. Another one is in > > umcg_sys_exit() where the server is not set. May use a bool to > > indicate if the server is set. > > I'm not sure what you're on about, but I absolutely hate redundant > state, that only leads to problems. But, it's my noise though.