Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> writes: > On 2021/11/9 15:53, Huang, Ying writes: >> Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> writes: >> >>> We have some machines with multiple memory types like below, which >>> have one fast (DRAM) memory node and two slow (persistent memory) memory >>> nodes. According to current node demotion, if node 0 fills up, >>> its memory should be migrated to node 1, when node 1 fills up, its >>> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >>> >>> But this is not efficient and suitbale memory migration route >>> for our machine with multiple slow memory nodes. Since the distance >>> between node 0 to node 1 and node 0 to node 2 is equal, and memory >>> migration between slow memory nodes will increase persistent memory >>> bandwidth greatly, which will hurt the whole system's performance. >>> >>> Thus for this case, we can treat the slow memory node 1 and node 2 >>> as a whole slow memory region, and we should migrate memory from >>> node 0 to node 1 and node 2 if node 0 fills up. >>> >>> This patch changes the node_demotion data structure to support multiple >>> target nodes, and establishes the migration path to support multiple >>> target nodes with validating if the node distance is the best or not. >>> >>> available: 3 nodes (0-2) >>> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >>> node 0 size: 62153 MB >>> node 0 free: 55135 MB >>> node 1 cpus: >>> node 1 size: 127007 MB >>> node 1 free: 126930 MB >>> node 2 cpus: >>> node 2 size: 126968 MB >>> node 2 free: 126878 MB >>> node distances: >>> node 0 1 2 >>> 0: 10 20 20 >>> 1: 20 10 20 >>> 2: 20 20 10 >>> >>> Signed-off-by: Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> >>> --- >>> Changes from RFC v1: >>> - Re-define the node_demotion structure. >>> - Set up multiple target nodes by validating the node distance. >>> - Add more comments. >>> --- >>> mm/migrate.c | 132 +++++++++++++++++++++++++++++++++++++++++++---------------- >>> 1 file changed, 96 insertions(+), 36 deletions(-) >>> >>> diff --git a/mm/migrate.c b/mm/migrate.c >>> index cf25b00..95f170d 100644 >>> --- a/mm/migrate.c >>> +++ b/mm/migrate.c >>> @@ -1119,12 +1119,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>> * >>> * This is represented in the node_demotion[] like this: >>> * >>> - * { 1, // Node 0 migrates to 1 >>> - * 2, // Node 1 migrates to 2 >>> - * -1, // Node 2 does not migrate >>> - * 4, // Node 3 migrates to 4 >>> - * 5, // Node 4 migrates to 5 >>> - * -1} // Node 5 does not migrate >>> + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 >>> + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 >>> + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate >>> + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 >>> + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 >>> + * { nr=0, nodes[0]=-1} // Node 5 does not migrate >>> + * >>> + * Moreover some systems may have multiple same class memory >>> + * types. Suppose a system has one socket with 3 memory nodes, >>> + * node 0 is fast memory type, and node 1/2 both are slow memory >>> + * type, and the distance between fast memory node and slow >>> + * memory node is same. So the migration path should be: >>> + * >>> + * 0 -> 1/2 -> stop >>> + * >>> + * This is represented in the node_demotion[] like this: >>> + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 >>> + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate >>> + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate >>> */ >>> /* >>> @@ -1135,8 +1148,13 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>> * must be held over all reads to ensure that no cycles are >>> * observed. >>> */ >>> -static int node_demotion[MAX_NUMNODES] __read_mostly = >>> - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; >>> +#define DEMOTION_TARGET_NODES 15 >>> +struct demotion_nodes { >>> + unsigned short nr; >>> + int nodes[DEMOTION_TARGET_NODES]; >> Why we cannot use "unsigned short" for nodes[]? > > I think the default value of target node should be NUMA_NO_NODE(-1), > so a signed type is more suitable. I can change to 'short' type. Yes. 'short' is better. >> >>> +}; >>> + >>> +static struct demotion_nodes node_demotion[MAX_NUMNODES] __read_mostly; >>> /** >>> * next_demotion_node() - Get the next node in the demotion path >>> @@ -1149,7 +1167,9 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>> */ >>> int next_demotion_node(int node) >>> { >>> - int target; >>> + struct demotion_nodes *current_node_demotion = &node_demotion[node]; >>> + int target, i; >>> + nodemask_t target_nodes = NODE_MASK_NONE; >>> /* >>> * node_demotion[] is updated without excluding this >>> @@ -1161,9 +1181,21 @@ int next_demotion_node(int node) >>> * node_demotion[] reads need to be consistent. >>> */ >>> rcu_read_lock(); >>> - target = READ_ONCE(node_demotion[node]); >>> + for (i = 0; i < DEMOTION_TARGET_NODES; i++) { >>> + target = READ_ONCE(current_node_demotion->nodes[i]); >>> + if (target == NUMA_NO_NODE) >>> + break; >>> + >>> + node_set(target, target_nodes); >> Why do we need a nodemask? Why not just find a target node from >> current_node_demotion->nodes[] randomly and directly? > > I think nodemask is scalable in future if we want to add more > requirements to select the target node if necessary. Anyway now I have > no strong preference with the nodemask, and can change to select the > target node randomly and directly, which are something like below. > > + target_nr = READ_ONCE(current_node_demotion->nr); > + > + if (target_nr == 0) { > + target = NUMA_NO_NODE; > + goto out; > + } else if (target_nr == 1) { > + index = 0; > + } else { > + /* > + * If there are multiple target nodes, just select one > + * target node randomly. > + */ > + index = get_random_int() % target_nr; > + } > + > + target = READ_ONCE(current_node_demotion->nodes[index]); This looks generally OK. You may consider about memory order. Best Regards, Huang, Ying