Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> writes: > We have some machines with multiple memory types like below, which > have one fast (DRAM) memory node and two slow (persistent memory) memory > nodes. According to current node demotion, if node 0 fills up, > its memory should be migrated to node 1, when node 1 fills up, its > memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. > > But this is not efficient and suitbale memory migration route > for our machine with multiple slow memory nodes. Since the distance > between node 0 to node 1 and node 0 to node 2 is equal, and memory > migration between slow memory nodes will increase persistent memory > bandwidth greatly, which will hurt the whole system's performance. > > Thus for this case, we can treat the slow memory node 1 and node 2 > as a whole slow memory region, and we should migrate memory from > node 0 to node 1 and node 2 if node 0 fills up. > > This patch changes the node_demotion data structure to support multiple > target nodes, and establishes the migration path to support multiple > target nodes with validating if the node distance is the best or not. > > available: 3 nodes (0-2) > node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 > node 0 size: 62153 MB > node 0 free: 55135 MB > node 1 cpus: > node 1 size: 127007 MB > node 1 free: 126930 MB > node 2 cpus: > node 2 size: 126968 MB > node 2 free: 126878 MB > node distances: > node 0 1 2 > 0: 10 20 20 > 1: 20 10 20 > 2: 20 20 10 > > Signed-off-by: Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> > --- > Changes from RFC v1: > - Re-define the node_demotion structure. > - Set up multiple target nodes by validating the node distance. > - Add more comments. > --- > mm/migrate.c | 132 +++++++++++++++++++++++++++++++++++++++++++---------------- > 1 file changed, 96 insertions(+), 36 deletions(-) > > diff --git a/mm/migrate.c b/mm/migrate.c > index cf25b00..95f170d 100644 > --- a/mm/migrate.c > +++ b/mm/migrate.c > @@ -1119,12 +1119,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > * > * This is represented in the node_demotion[] like this: > * > - * { 1, // Node 0 migrates to 1 > - * 2, // Node 1 migrates to 2 > - * -1, // Node 2 does not migrate > - * 4, // Node 3 migrates to 4 > - * 5, // Node 4 migrates to 5 > - * -1} // Node 5 does not migrate > + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 > + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 > + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate > + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 > + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 > + * { nr=0, nodes[0]=-1} // Node 5 does not migrate > + * > + * Moreover some systems may have multiple same class memory > + * types. Suppose a system has one socket with 3 memory nodes, > + * node 0 is fast memory type, and node 1/2 both are slow memory > + * type, and the distance between fast memory node and slow > + * memory node is same. So the migration path should be: > + * > + * 0 -> 1/2 -> stop > + * > + * This is represented in the node_demotion[] like this: > + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 > + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate > + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate > */ > > /* > @@ -1135,8 +1148,13 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > * must be held over all reads to ensure that no cycles are > * observed. > */ > -static int node_demotion[MAX_NUMNODES] __read_mostly = > - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; > +#define DEMOTION_TARGET_NODES 15 > +struct demotion_nodes { > + unsigned short nr; > + int nodes[DEMOTION_TARGET_NODES]; Why we cannot use "unsigned short" for nodes[]? > +}; > + > +static struct demotion_nodes node_demotion[MAX_NUMNODES] __read_mostly; > > /** > * next_demotion_node() - Get the next node in the demotion path > @@ -1149,7 +1167,9 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > */ > int next_demotion_node(int node) > { > - int target; > + struct demotion_nodes *current_node_demotion = &node_demotion[node]; > + int target, i; > + nodemask_t target_nodes = NODE_MASK_NONE; > > /* > * node_demotion[] is updated without excluding this > @@ -1161,9 +1181,21 @@ int next_demotion_node(int node) > * node_demotion[] reads need to be consistent. > */ > rcu_read_lock(); > - target = READ_ONCE(node_demotion[node]); > + for (i = 0; i < DEMOTION_TARGET_NODES; i++) { > + target = READ_ONCE(current_node_demotion->nodes[i]); > + if (target == NUMA_NO_NODE) > + break; > + > + node_set(target, target_nodes); Why do we need a nodemask? Why not just find a target node from current_node_demotion->nodes[] randomly and directly? > + } > + > rcu_read_unlock(); > > + if (nodes_empty(target_nodes)) > + return NUMA_NO_NODE; > + > + /* TODO: Select a target node randomly */ > + target = node_random(&target_nodes); > return target; > } > > @@ -2974,10 +3006,13 @@ void migrate_vma_finalize(struct migrate_vma *migrate) > /* Disable reclaim-based migration. */ > static void __disable_all_migrate_targets(void) > { > - int node; > + int node, i; > > - for_each_online_node(node) > - node_demotion[node] = NUMA_NO_NODE; > + for_each_online_node(node) { > + node_demotion[node].nr = 0; > + for (i = 0; i < DEMOTION_TARGET_NODES; i++) > + node_demotion[node].nodes[i] = NUMA_NO_NODE; > + } > } > > static void disable_all_migrate_targets(void) > @@ -3004,26 +3039,34 @@ static void disable_all_migrate_targets(void) > * Failing here is OK. It might just indicate > * being at the end of a chain. > */ > -static int establish_migrate_target(int node, nodemask_t *used) > +static int establish_migrate_target(int node, nodemask_t *used, > + int best_distance) > { > - int migration_target; > + int migration_target, index, val; > + struct demotion_nodes *current_node_demotion = &node_demotion[node]; > + > + migration_target = find_next_best_node(node, used); > + if (migration_target == NUMA_NO_NODE) > + return NUMA_NO_NODE; > > /* > - * Can not set a migration target on a > - * node with it already set. > - * > - * No need for READ_ONCE() here since this > - * in the write path for node_demotion[]. > - * This should be the only thread writing. > + * If the node has been set a migration target node before, > + * which means it's the best distance between them. Still > + * check if this node can be demoted to other target nodes > + * if they have a same best distance. > */ > - if (node_demotion[node] != NUMA_NO_NODE) > - return NUMA_NO_NODE; > + if (best_distance != -1) { > + val = node_distance(node, migration_target); > + if (val > best_distance) > + return NUMA_NO_NODE; > + } > > - migration_target = find_next_best_node(node, used); > - if (migration_target == NUMA_NO_NODE) > + index = current_node_demotion->nr; > + if (index >= DEMOTION_TARGET_NODES) I think we need WARN_ONCE() here, so we can increase DEMOTION_TARGET_NODES if necessary. > return NUMA_NO_NODE; > > - node_demotion[node] = migration_target; > + current_node_demotion->nodes[index] = migration_target; > + current_node_demotion->nr++; > > return migration_target; > } > @@ -3039,7 +3082,9 @@ static int establish_migrate_target(int node, nodemask_t *used) > * > * The difference here is that cycles must be avoided. If > * node0 migrates to node1, then neither node1, nor anything > - * node1 migrates to can migrate to node0. > + * node1 migrates to can migrate to node0. Also one node can > + * be migrated to multiple nodes if the target nodes all have > + * a same best-distance against the source node. > * > * This function can run simultaneously with readers of > * node_demotion[]. However, it can not run simultaneously > @@ -3051,7 +3096,7 @@ static void __set_migration_target_nodes(void) > nodemask_t next_pass = NODE_MASK_NONE; > nodemask_t this_pass = NODE_MASK_NONE; > nodemask_t used_targets = NODE_MASK_NONE; > - int node; > + int node, best_distance; > > /* > * Avoid any oddities like cycles that could occur > @@ -3080,18 +3125,33 @@ static void __set_migration_target_nodes(void) > * multiple source nodes to share a destination. > */ > nodes_or(used_targets, used_targets, this_pass); > - for_each_node_mask(node, this_pass) { > - int target_node = establish_migrate_target(node, &used_targets); > > - if (target_node == NUMA_NO_NODE) > - continue; > + for_each_node_mask(node, this_pass) { > + best_distance = -1; > > /* > - * Visit targets from this pass in the next pass. > - * Eventually, every node will have been part of > - * a pass, and will become set in 'used_targets'. > + * Try to set up the migration path for the node, and the target > + * migration nodes can be multiple, so doing a loop to find all > + * the target nodes if they all have a best node distance. > */ > - node_set(target_node, next_pass); > + do { > + int target_node = > + establish_migrate_target(node, &used_targets, > + best_distance); > + > + if (target_node == NUMA_NO_NODE) > + break; > + > + if (best_distance == -1) > + best_distance = node_distance(node, target_node); > + > + /* > + * Visit targets from this pass in the next pass. > + * Eventually, every node will have been part of > + * a pass, and will become set in 'used_targets'. > + */ > + node_set(target_node, next_pass); > + } while (1); > } > /* > * 'next_pass' contains nodes which became migration Best Regards, Huang, Ying