Re: Caching/buffers become useless after some time

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On Mon, 6 Aug 2018, Michal Hocko wrote:

> Because a lot of FS metadata is fragmenting the memory and a large
> number of high order allocations which want to be served reclaim a lot
> of memory to achieve their gol. Considering a large part of memory is
> fragmented by unmovable objects there is no other way than to use
> reclaim to release that memory.

Well it looks like the fragmentation issue gets worse. Is that enough to
consider merging the slab defrag patchset and get some work done on inodes
and dentries to make them movable (or use targetd reclaim)?




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