On 28.04.2018 18:08, Vladimir Davydov wrote: > On Tue, Apr 24, 2018 at 03:24:53PM +0300, Kirill Tkhai wrote: >>>>>>>> +int expand_shrinker_maps(int old_nr, int nr) >>>>>>>> +{ >>>>>>>> + int id, size, old_size, node, ret; >>>>>>>> + struct mem_cgroup *memcg; >>>>>>>> + >>>>>>>> + old_size = old_nr / BITS_PER_BYTE; >>>>>>>> + size = nr / BITS_PER_BYTE; >>>>>>>> + >>>>>>>> + down_write(&shrinkers_max_nr_rwsem); >>>>>>>> + for_each_node(node) { >>>>>>> >>>>>>> Iterating over cgroups first, numa nodes second seems like a better idea >>>>>>> to me. I think you should fold for_each_node in memcg_expand_maps. >>>>>>> >>>>>>>> + idr_for_each_entry(&mem_cgroup_idr, memcg, id) { >>>>>>> >>>>>>> Iterating over mem_cgroup_idr looks strange. Why don't you use >>>>>>> for_each_mem_cgroup? >>>>>> >>>>>> We want to allocate shrinkers maps in mem_cgroup_css_alloc(), since >>>>>> mem_cgroup_css_online() mustn't fail (it's a requirement of currently >>>>>> existing design of memcg_cgroup::id). >>>>>> >>>>>> A new memcg is added to parent's list between two of these calls: >>>>>> >>>>>> css_create() >>>>>> ss->css_alloc() >>>>>> list_add_tail_rcu(&css->sibling, &parent_css->children) >>>>>> ss->css_online() >>>>>> >>>>>> for_each_mem_cgroup() does not see allocated, but not linked children. >>>>> >>>>> Why don't we move shrinker map allocation to css_online then? >>>> >>>> Because the design of memcg_cgroup::id prohibits mem_cgroup_css_online() to fail. >>>> This function can't fail. >>> >>> I fail to understand why it is so. Could you please elaborate? >> >> mem_cgroup::id is freed not in mem_cgroup_css_free(), but earlier. It's freed >> between mem_cgroup_css_offline() and mem_cgroup_free(), after the last reference >> is put. >> >> In case of sometimes we want to free it in mem_cgroup_css_free(), this will >> introduce assymmetric in the logic, which makes it more difficult. There is >> already a bug, which I fixed in >> >> "memcg: remove memcg_cgroup::id from IDR on mem_cgroup_css_alloc() failure" >> >> new change will make this code completely not-modular and unreadable. > > How is that? AFAIU all we need to do to handle css_online failure > properly is call mem_cgroup_id_remove() from mem_cgroup_css_free(). > That's it, as mem_cgroup_id_remove() is already safe to call more > than once for the same cgroup - the first call will free the id > while all subsequent calls will do nothing. I seemed confusing a reader for me, but now I'll agree with you, since it's OK for you as for a reader. >> >>>> >>>> I don't think it will be good to dive into reworking of this stuff for this patchset, >>>> which is really already big. Also, it will be assymmetric to allocate one part of >>>> data in css_alloc(), while another data in css_free(). This breaks cgroup design, >>>> which specially introduces this two function to differ allocation and onlining. >>>> Also, I've just move the allocation to alloc_mem_cgroup_per_node_info() like it was >>>> suggested in comments to v1... >>> >>> Yeah, but (ab)using mem_cgroup_idr for iterating over all allocated >>> memory cgroups looks rather dubious to me... >> >> But we have to iterate over all allocated memory cgroups in any way, >> as all of them must have expanded maps. What is the problem? >> It's rather simple method, and it faster then for_each_mem_cgroup() >> cycle, since it does not have to play with get and put of refcounters. > > I don't like this, because mem_cgroup_idr was initially introduced to > avoid depletion of css ids by offline cgroups. We could fix that problem > by extending swap_cgroup to UINT_MAX, in which case mem_cgroup_idr > wouldn't be needed at all. Reusing mem_cgroup_idr for iterating over > allocated cgroups deprives us of the ability to reconsider that design > decision in future, neither does it look natural IMO. Besides, in order > to use mem_cgroup_idr for your purpose, you have to reshuffle the code > of mem_cgroup_css_alloc in a rather contrived way IMO. > > I agree that allocating parts of struct mem_cgroup in css_online may > look dubious, but IMHO it's better than inventing a new way to iterate > over cgroups instead of using the iterator provided by cgroup core. > May be, you should ask Tejun which way he thinks is better. > > Thanks, > Vladimir >