Re: [PATCH] mm,oom: Try last second allocation before and after selecting an OOM victim.

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Michal Hocko wrote:
> On Tue 31-10-17 22:13:05, Tetsuo Handa wrote:
> > Michal Hocko wrote:
> > > On Tue 31-10-17 21:42:23, Tetsuo Handa wrote:
> > > > > While both have some merit, the first reason is mostly historical
> > > > > because we have the explicit locking now and it is really unlikely that
> > > > > the memory would be available right after we have given up trying.
> > > > > Last attempt allocation makes some sense of course but considering that
> > > > > the oom victim selection is quite an expensive operation which can take
> > > > > a considerable amount of time it makes much more sense to retry the
> > > > > allocation after the most expensive part rather than before. Therefore
> > > > > move the last attempt right before we are trying to kill an oom victim
> > > > > to rule potential races when somebody could have freed a lot of memory
> > > > > in the meantime. This will reduce the time window for potentially
> > > > > pre-mature OOM killing considerably.
> > > > 
> > > > But this is about "doing last second allocation attempt after selecting
> > > > an OOM victim". This is not about "allowing OOM victims to try ALLOC_OOM
> > > > before selecting next OOM victim" which is the actual problem I'm trying
> > > > to deal with.
> > > 
> > > then split it into two. First make the general case and then add a more
> > > sophisticated on top. Dealing with multiple issues at once is what makes
> > > all those brain cells suffer.
> > 
> > I'm failing to understand. I was dealing with single issue at once.
> > The single issue is "MMF_OOM_SKIP prematurely prevents OOM victims from trying
> > ALLOC_OOM before selecting next OOM victims". Then, what are the general case and
> > a more sophisticated? I wonder what other than "MMF_OOM_SKIP should allow OOM
> > victims to try ALLOC_OOM for once before selecting next OOM victims" can exist...
> 
> Try to think little bit out of your very specific and borderline usecase
> and it will become obvious. ALLOC_OOM is a trivial update on top of
> moving get_page_from_freelist to oom_kill_process which is a more
> generic race window reducer.

So, you meant "doing last second allocation attempt after selecting an OOM victim"
as the general case and "using ALLOC_OOM at last second allocation attempt" as a
more sophisticated. Then, you won't object conditionally switching ALLOC_WMARK_HIGH
and ALLOC_OOM for last second allocation attempt, will you?

But doing ALLOC_OOM for last second allocation attempt from out_of_memory() involve
duplicating code (e.g. rebuilding zone list). What is your preferred approach?
Duplicate relevant code? Use get_page_from_freelist() without rebuilding the zone list?
Use __alloc_pages_nodemask() ?

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