On Wed, Apr 6, 2016 at 12:35 PM, Thomas Garnier <thgarnie@xxxxxxxxxx> wrote: > Provide an optional config (CONFIG_FREELIST_RANDOM) to randomize the > SLAB freelist. It may be useful to describe _how_ it randomizes it (i.e. a high-level description of what needed changing). > This security feature reduces the predictability of > the kernel slab allocator against heap overflows. I would add "... rendering attacks much less stable." And if you can find a specific example exploit that is foiled by this, I would refer to it. > Randomized lists are pre-computed using a Fisher-Yates shuffle and Should the use of Fisher-Yates (over other things) be justified? > re-used on slab creation for performance. I'd like to see some benchmark results for this so the Kconfig can include the performance characteristics. I recommend using hackbench and kernel build times with a before/after comparison. > --- > Based on next-20160405 > --- > init/Kconfig | 9 ++++ > mm/slab.c | 155 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ > 2 files changed, 164 insertions(+) > > diff --git a/init/Kconfig b/init/Kconfig > index 0dfd09d..ee35418 100644 > --- a/init/Kconfig > +++ b/init/Kconfig > @@ -1742,6 +1742,15 @@ config SLOB > > endchoice > > +config FREELIST_RANDOM I think I would name this "SLAB_FREELIST_RANDOM" since it's SLAB-specific, unless you think it could be extended to the other allocators in the future too? (If so, I'd mention the naming choice in the commit log.) > + default n > + depends on SLAB > + bool "SLAB freelist randomization" > + help > + Randomizes the freelist order used on creating new SLABs. This > + security feature reduces the predictability of the kernel slab > + allocator against heap overflows. > + > config SLUB_CPU_PARTIAL > default y > depends on SLUB && SMP > diff --git a/mm/slab.c b/mm/slab.c > index b70aabf..6f0d7be 100644 > --- a/mm/slab.c > +++ b/mm/slab.c > @@ -1229,6 +1229,59 @@ static void __init set_up_node(struct kmem_cache *cachep, int index) > } > } > > +#ifdef CONFIG_FREELIST_RANDOM > +/* > + * Master lists are pre-computed random lists > + * Lists of different sizes are used to optimize performance on different > + * SLAB object sizes per pages. > + */ > +static freelist_idx_t master_list_2[2]; > +static freelist_idx_t master_list_4[4]; > +static freelist_idx_t master_list_8[8]; > +static freelist_idx_t master_list_16[16]; > +static freelist_idx_t master_list_32[32]; > +static freelist_idx_t master_list_64[64]; > +static freelist_idx_t master_list_128[128]; > +static freelist_idx_t master_list_256[256]; > +static struct m_list { > + size_t count; > + freelist_idx_t *list; > +} master_lists[] = { > + { ARRAY_SIZE(master_list_2), master_list_2 }, > + { ARRAY_SIZE(master_list_4), master_list_4 }, > + { ARRAY_SIZE(master_list_8), master_list_8 }, > + { ARRAY_SIZE(master_list_16), master_list_16 }, > + { ARRAY_SIZE(master_list_32), master_list_32 }, > + { ARRAY_SIZE(master_list_64), master_list_64 }, > + { ARRAY_SIZE(master_list_128), master_list_128 }, > + { ARRAY_SIZE(master_list_256), master_list_256 }, > +}; > + > +void __init freelist_random_init(void) > +{ > + unsigned int seed; > + size_t z, i, rand; > + struct rnd_state slab_rand; > + > + get_random_bytes_arch(&seed, sizeof(seed)); > + prandom_seed_state(&slab_rand, seed); > + > + for (z = 0; z < ARRAY_SIZE(master_lists); z++) { > + for (i = 0; i < master_lists[z].count; i++) > + master_lists[z].list[i] = i; > + > + /* Fisher-Yates shuffle */ > + for (i = master_lists[z].count - 1; i > 0; i--) { > + rand = prandom_u32_state(&slab_rand); > + rand %= (i + 1); > + swap(master_lists[z].list[i], > + master_lists[z].list[rand]); > + } > + } > +} For below... #else static inline freelist_random_init(void) { } > +#endif /* CONFIG_FREELIST_RANDOM */ > + > + > /* > * Initialisation. Called after the page allocator have been initialised and > * before smp_init(). > @@ -1255,6 +1308,10 @@ void __init kmem_cache_init(void) > if (!slab_max_order_set && totalram_pages > (32 << 20) >> PAGE_SHIFT) > slab_max_order = SLAB_MAX_ORDER_HI; > > +#ifdef CONFIG_FREELIST_RANDOM > + freelist_random_init(); > +#endif /* CONFIG_FREELIST_RANDOM */ Rather than these embedded ifdefs, I would create stub function at the top, as above. > + > /* Bootstrap is tricky, because several objects are allocated > * from caches that do not exist yet: > * 1) initialize the kmem_cache cache: it contains the struct > @@ -2442,6 +2499,98 @@ static void cache_init_objs_debug(struct kmem_cache *cachep, struct page *page) > #endif > } > > +#ifdef CONFIG_FREELIST_RANDOM > +enum master_type { > + match, > + less, > + more > +}; > + > +struct random_mng { > + unsigned int padding; > + unsigned int pos; > + unsigned int count; > + struct m_list master_list; > + unsigned int master_count; > + enum master_type type; > +}; > + > +static void random_mng_initialize(struct random_mng *mng, unsigned int count) > +{ > + unsigned int idx; > + const unsigned int last_idx = ARRAY_SIZE(master_lists) - 1; > + > + memset(mng, 0, sizeof(*mng)); > + mng->count = count; > + mng->pos = 0; > + /* count is >= 2 */ > + idx = ilog2(count) - 1; > + if (idx >= last_idx) > + idx = last_idx; > + else if (roundup_pow_of_two(idx + 1) != count) > + idx++; > + mng->master_list = master_lists[idx]; > + if (mng->master_list.count == mng->count) > + mng->type = match; > + else if (mng->master_list.count > mng->count) > + mng->type = more; > + else > + mng->type = less; > +} > + > +static freelist_idx_t get_next_entry(struct random_mng *mng) > +{ > + if (mng->type == less && mng->pos == mng->master_list.count) { > + mng->padding += mng->pos; > + mng->pos = 0; > + } > + BUG_ON(mng->pos >= mng->master_list.count); > + return mng->master_list.list[mng->pos++]; > +} > + > +static freelist_idx_t next_random_slot(struct random_mng *mng) > +{ > + freelist_idx_t cur, entry; > + > + entry = get_next_entry(mng); > + > + if (mng->type != match) { > + while ((entry + mng->padding) >= mng->count) > + entry = get_next_entry(mng); > + cur = entry + mng->padding; > + BUG_ON(cur >= mng->count); > + } else { > + cur = entry; > + } > + > + return cur; > +} > + > +static void shuffle_freelist(struct kmem_cache *cachep, struct page *page, > + unsigned int count) > +{ > + unsigned int i; > + struct random_mng mng; > + > + if (count < 2) { > + for (i = 0; i < count; i++) > + set_free_obj(page, i, i); > + return; > + } > + > + /* Last chunk is used already in this case */ > + if (OBJFREELIST_SLAB(cachep)) > + count--; > + > + random_mng_initialize(&mng, count); > + for (i = 0; i < count; i++) > + set_free_obj(page, i, next_random_slot(&mng)); > + > + if (OBJFREELIST_SLAB(cachep)) > + set_free_obj(page, i, i); > +} Same thing here... #else static inline void set_free_obj(...) { } static inline void shuffle_freelist(struct kmem_cache *cachep, struct page *page, unsigned int count) { } > +#endif /* CONFIG_FREELIST_RANDOM */ > + > static void cache_init_objs(struct kmem_cache *cachep, > struct page *page) > { > @@ -2464,8 +2613,14 @@ static void cache_init_objs(struct kmem_cache *cachep, > kasan_poison_object_data(cachep, objp); > } > > +#ifndef CONFIG_FREELIST_RANDOM > set_free_obj(page, i, i); > +#endif /* CONFIG_FREELIST_RANDOM */ For this one, I'd use: if (config_enabled(CONFIG_FREELIST_RANDOM)) set_free_obj(page, i, i); > } > + > +#ifdef CONFIG_FREELIST_RANDOM > + shuffle_freelist(cachep, page, cachep->num); > +#endif /* CONFIG_FREELIST_RANDOM */ This one can drop the ifdef in favor of using the stub function too. > } > > static void kmem_flagcheck(struct kmem_cache *cachep, gfp_t flags) > -- > 2.8.0.rc3.226.g39d4020 > Exciting! -Kees -- Kees Cook Chrome OS & Brillo Security -- To unsubscribe, send a message with 'unsubscribe linux-mm' in the body to majordomo@xxxxxxxxx. 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