On Wed, Apr 13, 2022 at 6:56 AM Jason A. Donenfeld <Jason@xxxxxxxxx> wrote: > > In the event that random_get_entropy() can't access a cycle counter or > similar, falling back to returning 0 is really not the best we can do. > Instead, at least calling random_get_entropy_fallback() would be > preferable, because that always needs to return _something_, even > falling back to jiffies eventually. It's not as though > random_get_entropy_fallback() is super high precision or guaranteed to > be entropic, but basically anything that's not zero all the time is > better than returning zero all the time. > > Cc: Thomas Gleixner <tglx@xxxxxxxxxxxxx> > Cc: Arnd Bergmann <arnd@xxxxxxxx> > Cc: Paul Walmsley <paul.walmsley@xxxxxxxxxx> > Cc: Palmer Dabbelt <palmer@xxxxxxxxxxx> > Signed-off-by: Jason A. Donenfeld <Jason@xxxxxxxxx> > --- > arch/riscv/include/asm/timex.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/arch/riscv/include/asm/timex.h b/arch/riscv/include/asm/timex.h > index 507cae273bc6..d6a7428f6248 100644 > --- a/arch/riscv/include/asm/timex.h > +++ b/arch/riscv/include/asm/timex.h > @@ -41,7 +41,7 @@ static inline u32 get_cycles_hi(void) > static inline unsigned long random_get_entropy(void) > { > if (unlikely(clint_time_val == NULL)) Moving this check to get_cycles() implementation would eliminate the RiscV implementation of random_get_entropy() if you follow my other suggestion. I guess there's some advantage to skipping a NULL check every time for get_cycles(), but really the register read time will be much slower than an added check. > - return 0; > + return random_get_entropy_fallback(); > return get_cycles(); > } > #define random_get_entropy() random_get_entropy()