Le 2014-12-15 10:58, Hans de Goede a écrit :
Hi,
Hmm, is that jpeg overflow still there with my recent (aprok 2-3 weeks
ago) fix
for this?
I'll need to check, might have been my fault too, since I was trying to
reallocate the frames segment to implement support for CREATE_BUFS,
without proper knowledge of the code. If we could have 1 allocation per
frame, it would be trivial to implement. Could be made as a rework
first. I wouldn't not worry too much for now, I apology for the noise.
This is getting a bit annoying. Specially that we are pushing forward
having m2m decoders to only be usable through libv4l2 (HW specific
parsers). Is there a long term plan or are we simply pushing the dust
toward libv4l2 ?
I think that trying to bold support for all of this into libv4l2 is
not necessarily
a good idea. Then again if we're going to use libv4l2 plugins to do
things like
media-controller pipeline setups for apps which are not
media-controller aware,
maybe it is ...
libv4l2 was mostly created to get the then current generation of v4l2
apps to work
with webcams which have funky formats without pushing fmt conversion
into the kernel
as several out of tree drivers were doing.
It may be better to come up with a better API for libv4lconvert, and
let apps which
want to do advanced stuff deal with conversion themselves, while
keeping all the
conversion code in a central place, but that does leave the
media-controller issue.
Note that I've aprox. 0 time to work on libv4l now a days ...
What we really need is an active libv4l maintainer. Do not get me
wrong, Gregor
has been doing a great job at maintaining it, but if we want to do
some architectural
rework (or just a complete rewrite) I think we need someone who knows
the v4l2 API,
media-controller, etc. a lot better.
Thanks for this information, and thanks for the effort so far. I didn't
want to make this comment discouraging. I do cheer anyone taking care
right now, and anyone that would come up next. As you mention, there has
been plan (and currently active work) toward depending on libv4l to
support cameras that need media-controller, decoders that need parsers,
etc. I think these ideas are fine, but when bringing these ideas we
should care more of how we are doing to add and test these in libv4l2,
in a way that it's all very usable.
cheers,
Nicolas
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