Re: [PATCH RESEND] libv4lconvert: Fix a regression when converting from Y10B

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Hi,

On 06/18/2014 03:23 PM, Antonio Ospite wrote:
> On Wed, 18 Jun 2014 13:46:10 +0200
> Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
> 
>> Hi,
>>
>> On 06/18/2014 01:43 PM, Hans de Goede wrote:
>>> Hi,
>>>
>>> On 06/16/2014 05:00 PM, Antonio Ospite wrote:
>>>> Fix a regression introduced in commit
>>>> efc29f1764a30808ebf7b3e1d9bfa27b909bf641 (libv4lconvert: Reject too
>>>> short source buffer before accessing it).
>>>>
>>>> The old code:
>>>>
>>>> case V4L2_PIX_FMT_Y10BPACK:
>>>> 	...
>>>> 	if (result == 0 && src_size < (width * height * 10 / 8)) {
>>>> 		V4LCONVERT_ERR("short y10b data frame\n");
>>>> 		errno = EPIPE;
>>>> 		result = -1;
>>>> 	}
>>>> 	...
>>>>
>>>> meant to say "If the conversion was *successful* _but_ the frame size
>>>> was invalid, then take the error path", but in
>>>> efc29f1764a30808ebf7b3e1d9bfa27b909bf641 this (maybe weird) logic was
>>>> misunderstood and v4lconvert_convert_pixfmt() was made to return an
>>>> error even in the case of a successful conversion from Y10B.
>>>>
>>>> Fix the check, and now print only the message letting the errno and the
>>>> result from the conversion routines to be propagated to the caller.
>>>>
>>>> Signed-off-by: Antonio Ospite <ao2@xxxxxx>
>>>> Cc: Gregor Jasny <gjasny@xxxxxxxxxxxxxx>
>>>
>>> Thanks for the patch, but: ...
>>>
>>>> ---
>>>>  lib/libv4lconvert/libv4lconvert.c | 5 +----
>>>>  1 file changed, 1 insertion(+), 4 deletions(-)
>>>>
>>>> diff --git a/lib/libv4lconvert/libv4lconvert.c b/lib/libv4lconvert/libv4lconvert.c
>>>> index c49d30d..50d6906 100644
>>>> --- a/lib/libv4lconvert/libv4lconvert.c
>>>> +++ b/lib/libv4lconvert/libv4lconvert.c
>>>> @@ -1052,11 +1052,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
>>>>  							   width, height);
>>>>  			break;
>>>>  		}
>>>> -		if (result == 0) {
>>>> +		if (result != 0)
>>>>  			V4LCONVERT_ERR("y10b conversion failed\n");
>>>> -			errno = EPIPE;
>>>> -			result = -1;
>>>> -		}
>>>>  		break;
>>>>  
>>>>  	case V4L2_PIX_FMT_RGB565:
>>>
>>> Why print a message here at all in the != 0 case? In the old code before commit
>>> efc29f1764 you did not print an error when v4lconvert_y10b_to_... failed, so
>>> I assume that that already does a V4LCONVERT_ERR in that case. So why do it a
>>> second time with a less precise error message here?
>>>
> 
> The one from v4lconvert_oom_error(), yes, which is generic, it does not
> tell _where_ the failure was.
>  
>>> So I believe that the proper fix would be to just remove the entire block instead
>>> of flipping the test and keeping the V4LCONVERT_ERR. Please send a new version
>>> with this fixed, then I'll merge it asap.
>>
>> Scrap that, I decided I might just as well fix this bit myself, so I've just
>> pushed an updated patch completely removing the second check from the
>> V4L2_PIX_FMT_Y10BPACK case.
>>
> 
> The rationale behind leaving the message was:
>   1. The conversion routines are called even in the case of short
>      frames (BTW that is true for any format, not just for Y10B).
>   2. The conversion routines from Y10B are not "in place", they
>      allocate a temporary buffer, so they may fail themselves.

Right, and this already does a V4LCONVERT_ERR, which will override any
error msg stored earlier.

> with this in mind I saw the second message as an _additional_ error
> indication to the user (useful in case of short frame _and_ conversion
> failure) rather than a less precise one. However, you are right that
> this additional error message was not in the original code before
> efc29f1764, so your patch is perfectly fine by me.
> 
> Thanks for merging it.
> 
> BTW, comments about 1.?
> What's the idea behind calling the conversion routines even for short
> frames?

For short frames the higher layer (libv4l2) will retry up to 3 times and then
just return whatever it did get. The src_size is the amount of available bytes
in the source buffer, the actual source buffer is pre-allocated and is always
large enough, so in case of 3 consecutive short frames we convert whatever we
did get + whatever data there was already in the buffer for the rest of the
frame and return that to the user.

This is useful since if the vsync timing is off between bridge and sensor,
we often miss some lines at the bottom. So by converting what ever we do get we
end up returning a frame with a mostly complete picture + 2 lines of garbage at
the bottom at 1/3th of the framerate because of the retries.

Ideally this would never happen, but it does and in this case actually showing
the broken picture and allowing the user to take a screenshot of this and
attach it to a bug report makes things a whole lot easier to debug. And in this
case the camera is even still somewhat usable by the user this way.

Likewise in other cases where the driver consistently feeds us short frames,
it can be quite helpful to actually see the contents of the short frame
for debugging purposes.

Regards,

Hans
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