Em Tue, 11 Mar 2014 21:23:26 +0100 Hans Verkuil <hverkuil@xxxxxxxxx> escreveu: > Hi Mauro, > > On 03/11/2014 08:34 PM, Mauro Carvalho Chehab wrote: > > Em Mon, 17 Feb 2014 10:57:19 +0100 > > Hans Verkuil <hverkuil@xxxxxxxxx> escreveu: > > > >> From: Hans Verkuil <hans.verkuil@xxxxxxxxx> > >> > >> Complex controls are controls that can be used for compound and array > >> types. This allows for more complex data structures to be used with the > >> control framework. > >> > >> Such controls always have the V4L2_CTRL_FLAG_HIDDEN flag set. Note that > >> 'simple' controls can also set that flag. > >> > >> The existing V4L2_CTRL_FLAG_NEXT_CTRL flag will only enumerate controls > >> that do not have the HIDDEN flag, so a new V4L2_CTRL_FLAG_NEXT_HIDDEN flag > >> is added to enumerate hidden controls. Set both flags to enumerate any > >> controls (hidden or not). > >> > >> Complex control types will start at V4L2_CTRL_COMPLEX_TYPES. In addition, any > >> control that uses the new 'p' field or the existing 'string' field will have > >> flag V4L2_CTRL_FLAG_IS_PTR set. > >> > >> While not strictly necessary, adding that flag makes life for applications > >> a lot simpler. If the flag is not set, then the control value is set > >> through the value or value64 fields of struct v4l2_ext_control, otherwise > >> a pointer points to the value. > >> > >> Signed-off-by: Hans Verkuil <hans.verkuil@xxxxxxxxx> > >> Reviewed-by: Sylwester Nawrocki <s.nawrocki@xxxxxxxxxxx> > >> --- > >> include/uapi/linux/videodev2.h | 11 +++++++++-- > >> 1 file changed, 9 insertions(+), 2 deletions(-) > >> > >> diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h > >> index 6ae7bbe..4d7782a 100644 > >> --- a/include/uapi/linux/videodev2.h > >> +++ b/include/uapi/linux/videodev2.h > >> @@ -1228,6 +1228,7 @@ struct v4l2_ext_control { > >> __s32 value; > >> __s64 value64; > >> char *string; > >> + void *p; > > > > Hmm... don't we have already "string" for pointers? Also, calling it > > as "p" inside an userspace api doesn't seem to nice ("ptr" would be > > better). > > > > Btw, you likely already noticed the mess, as, when you added > > this email's comment, you said that complex controls could > > either use "p" or "string". > > > > Nack. It should just use "string". Let's not add even more complexity > > to this "complex" controls. > > It is really, really weird to refer to a matrix type or struct type > through a 'string'. Also, the type of 'string' is a char pointer > which is totally wrong unless the type is really a string. > > Finally there is a slight difference in handling strings: the size of > the memory 'string' points to just has to be large enough to store the > 0-terminated string instead of being able to store the maximum possible > size of the string (max + 1). This is IMHO a design mistake regarding > strings on my part. I should always have required that the memory is > always sizes for the worst-case. I see. Ok, given that string means a NUL-terminated sequence, but we should let it very clear at DocBook that the difference between a STRING type and a "COMPLEX" type is that on the latter, the size is determined by a field, and not by a NUL character. > > I might take another look if I can change this behavior without > breaking existing applications. > > I don't mind changing 'p' to 'ptr', no problem. > > > > >> }; > >> } __attribute__ ((packed)); > >> > >> @@ -1252,7 +1253,10 @@ enum v4l2_ctrl_type { > >> V4L2_CTRL_TYPE_CTRL_CLASS = 6, > >> V4L2_CTRL_TYPE_STRING = 7, > >> V4L2_CTRL_TYPE_BITMASK = 8, > >> - V4L2_CTRL_TYPE_INTEGER_MENU = 9, > >> + V4L2_CTRL_TYPE_INTEGER_MENU = 9, > >> + > >> + /* Complex types are >= 0x0100 */ > >> + V4L2_CTRL_COMPLEX_TYPES = 0x0100, > >> }; > > > > Not sure if I got why you're calling it as "TYPES" and saying that > > everything >= 0x100 is complex. What's your idea here? > > Types divide into 'simple' types (the ones we have today) and the > new complex (compound?) types. I need an easy way to determine > which it is, so any types with values >= 0x100 fall into the latter > category. Later in the patch series when such types are actually > added the meaning becomes more obvious. Ok. > > Also, at least for me with my engineering formation, "complex" > > means a number with an imaginary component. > > > > And yes, we do have complex numbers on some usecases for > > V4L (for example, SDR in-phase/quadrature, e. g. I/Q > > representation can be seen as an array of complex numbers). > > > > So, I won't doubt that someone might propose some day to add a > > way to set a complex number via a V4L2 control. > > > > So, please use a better naming here to avoid troubles. > > COMPOUND_TYPES? Not a bad name, I think. Sounds a better name for me. > Regards, > > Hans > > > > >> /* Used in the VIDIOC_QUERYCTRL ioctl for querying controls */ > >> @@ -1288,9 +1292,12 @@ struct v4l2_querymenu { > >> #define V4L2_CTRL_FLAG_SLIDER 0x0020 > >> #define V4L2_CTRL_FLAG_WRITE_ONLY 0x0040 > >> #define V4L2_CTRL_FLAG_VOLATILE 0x0080 > >> +#define V4L2_CTRL_FLAG_HIDDEN 0x0100 > >> +#define V4L2_CTRL_FLAG_IS_PTR 0x0200 > >> > >> -/* Query flag, to be ORed with the control ID */ > >> +/* Query flags, to be ORed with the control ID */ > >> #define V4L2_CTRL_FLAG_NEXT_CTRL 0x80000000 > >> +#define V4L2_CTRL_FLAG_NEXT_HIDDEN 0x40000000 > >> > >> /* User-class control IDs defined by V4L2 */ > >> #define V4L2_CID_MAX_CTRLS 1024 > > > > > -- Regards, Mauro -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html