Hi Hans, I think your solution is appropriate. I agree to your suggestions. Regarding the 'active space' issue for 3D formats, I was studying the currently the v4l2_bt_timings structure. The Vtotal is calculated for 2D timings as : tot_height = height + vfrontporch + vsync + vbackporch + il_vfrontporch + il_vsync + il_vbackporch In case of 3D, the Vtotal would be dependent on the 3D format. For FRAME PACK progressive tot_height = height + active_space + vfrontporch + vsync + vbackporch FRAME PACK interlace tot_height = height + active_space1 + active_space2 + vfrontporch + vsync + vbackporch FIELD_ALTERNATIVE tot_height = height + active_space1 + active_space2 + vfrontporch1 + vfrontporch2+ vsync1 + vsync2 + vbackporch1 + vbackporch2 All the other 3D formats would fall into one of the categories above. Either v4l2_bt_timings structure has to be expanded to accommodate for 3D timings, or a new structure can be defined for the same. Best Regards Soby Mathew On Thu, Jul 19, 2012 at 7:36 PM, Hans Verkuil <hverkuil@xxxxxxxxx> wrote: > On Thu 19 July 2012 15:41:07 Hans Verkuil wrote: >> Hi Soby! >> >> On Thu 19 July 2012 14:18:13 Soby Mathew wrote: >> > Hi everyone, >> > Currently there is limitation in v4l2 for specifying the 3D >> > formats . In HDMI 1.4 standard, the following 3D formats are >> > specified: >> >> I think that this is ideal for adding to enum v4l2_field. >> I've made some proposals below: >> >> > >> > 1. FRAME_PACK, >> >> V4L2_FIELD_3D_FRAME_PACK (progressive) >> V4L2_FIELD_3D_FRAME_PACK_TB (interlaced, odd == top comes first) > > BTW, I'm not really sure at the moment how to handle the 'active space'. > I guess the application will have to use the DV_TIMINGS ioctls to discover > the vertical blanking size and use that to interpret the captured data. > > We would also have to add new 3D timings to linux/v4l2-dv-timings.h. > > Regards, > > Hans > >> >> > 2. FIELD_ALTERNATIVE, >> >> V4L2_FIELD_3D_FIELD_ALTERNATIVE >> >> > 3. LINE_ALTERNATIVE, >> >> V4L2_FIELD_3D_LINE_ALTERNATIVE >> >> > 4. SIDE BY SIDE FULL, >> >> V4L2_FIELD_3D_SBS_FULL >> >> > 5. SIDE BY SIDE HALF, >> >> V4L2_FIELD_3D_SBS_HALF >> >> > 6. LEFT + DEPTH, >> >> V4L2_FIELD_3D_L_DEPTH >> >> > 7. LEFT + DEPTH + GRAPHICS + GRAPHICS-DEPTH, >> >> V4L2_FIELD_3D_L_DEPTH_GFX_DEPTH >> >> > 8. TOP AND BOTTOM >> >> V4L2_FIELD_3D_TAB >> >> You would also need defines that describe which field is received for the field >> alternative mode (it's put in struct v4l2_buffer): >> >> V4L2_FIELD_3D_LEFT_TOP >> V4L2_FIELD_3D_LEFT_BOTTOM >> V4L2_FIELD_3D_RIGHT_TOP >> V4L2_FIELD_3D_RIGHT_BOTTOM >> >> > >> > >> > In addition for some of the formats like Side-by-side-half there are >> > some additional metadata (like type of horizontal sub-sampling) >> >> A control seems to be the most appropriate method of exposing the >> horizontal subsampling. >> >> > and >> > parallax information which may be required for programming the display >> > processing pipeline properly. >> >> This would be a new ioctl, but I think this should only be implemented if >> someone can actually test it with real hardware. The same is true for the >> more exotic 3D formats above. >> >> It seems SBS is by far the most common format. >> >> > >> > I am not very sure on how to expose this to the userspace. This is an >> > inherent property of video signal , hence it would be appropriate to >> > have an additional field in v4l_format to specify 3D format. Currently >> > this is a requirement for HDMI 1.4 Rx / Tx but in the future it would >> > be applicable to broadcast sources also. >> > >> > In our implementation we have temporarily defined a Private Control to >> > expose this . >> > >> > Please let me know of your suggestions . >> >> I hope this helps! >> >> Regards, >> >> Hans >> -- >> To unsubscribe from this list: send the line "unsubscribe linux-media" in >> the body of a message to majordomo@xxxxxxxxxxxxxxx >> More majordomo info at http://vger.kernel.org/majordomo-info.html >> -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html