Re: [PATCHv7 03/15] v4l: vb2: add support for shared buffer (dma_buf)

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Hans and Laurent,

Thanks for the feedback.

On Tue, Jun 26, 2012 at 2:40 AM, Hans Verkuil <hverkuil@xxxxxxxxx> wrote:
> On Tue 26 June 2012 11:11:06 Laurent Pinchart wrote:
>> Hi Dima and Tomasz,
>>
>> Sorry for the late reply.
>>
>> On Tuesday 26 June 2012 10:40:44 Tomasz Stanislawski wrote:
>> > Hi Dima Zavin,
>> > Thank you for the patch and for a ping remainder :).
>> >
>> > You are right. The unmap is missing in __vb2_queue_cancel.
>> > I will apply your fix into next version of V4L2 support for dmabuf.
>> >
>> > Please refer to some comments below.
>> >
>> > On 06/20/2012 08:12 AM, Dima Zavin wrote:
>> > > Tomasz,
>> > >
>> > > I've encountered an issue with this patch when userspace does several
>> > > stream_on/stream_off cycles. When the user tries to qbuf a buffer
>> > > after doing stream_off, we trigger the "dmabuf already pinned" warning
>> > > since we didn't unmap the buffer as dqbuf was never called.
>> > >
>> > > The below patch adds calls to unmap in queue_cancel, but my feeling is
>> > > that we probably should be calling detach too (i.e. put_dmabuf).
>>
>> According to the V4L2 specification, the "VIDIOC_STREAMOFF ioctl, apart of
>> aborting or finishing any DMA in progress, unlocks any user pointer buffers
>> locked in physical memory, and it removes all buffers from the incoming and
>> outgoing queues".
>
> Correct. And what that means in practice is that after a streamoff all buffers
> are returned to the state they had just before STREAMON was called.

That can't be right. The buffers had to have been returned to the
state just *after REQBUFS*, not just *before STREAMON*. You need to
re-enqueue buffers before calling STREAMON. I assume that's what you
meant?

> So after STREAMOFF you can immediately queue all buffers again with QBUF and
> call STREAMON to restart streaming. No mmap or other operations should be
> required. This behavior must be kept.
>
> VIDIOC_REQBUFS() or a close() are the only two operations that will actually
> free the buffers completely.
>
> In practice, a STREAMOFF is either followed by a STREAMON at a later time, or
> almost immediately followed by REQBUFS or close() to tear down the buffers.
> So I don't think the buffers should be detached at streamoff.

I agree. I was leaning this way which is why I left it out of my patch
and wanted to hear your guys' opinion as you are much more familiar
with the intended behavior than I am.

Thanks!

--Dima

>
> Regards,
>
>        Hans
>
>> Detaching the buffer is thus not strictly required. At first thought I agreed
>> with you, as not deatching the buffer might keep resources allocated for much
>> longer than needed. For instance, an application that stops the stream and
>> expects to resume it later will usually not free the buffers (with
>> VIDIOC_REQBUFS(0)) between VIDIOC_STREAMOFF and VIDIOC_STREAMON. Buffer will
>> thus be referenced for longer than needed.
>>
>> However, to reuse the same buffer after restarting the stream, the application
>> will need to keep the dmabuf fds around in order to queue them. Detaching the
>> buffer will thus bring little benefit in terms of resource usage, as the open
>> file handles will keep the buffer around anyway. If an application cares about
>> that and closes all dmabuf fds after stopping the stream, I expect it to free
>> the buffers as well.
>>
>> I don't have a very strong opinion about this, if you would rather detach the
>> buffer at stream-off time I'm fine with that.
>>
>> > > Thoughts?
>> > >
>> > > --Dima
>> > >
>> > > Subject: [PATCH] v4l: vb2: unmap dmabufs on STREAM_OFF event
>> > >
>> > > Currently, if the user issues a STREAM_OFF request and then
>> > > tries to re-enqueue buffers, it will trigger a warning in
>> > > the vb2 allocators as the buffer would still be mapped
>> > > from before STREAM_OFF was called. The current expectation
>> > > is that buffers will be unmapped in dqbuf, but that will never
>> > > be called on the mapped buffers after a STREAM_OFF event.
>> > >
>> > > Cc: Sumit Semwal <sumit.semwal@xxxxxx>
>> > > Cc: Tomasz Stanislawski <t.stanislaws@xxxxxxxxxxx>
>> > > Signed-off-by: Dima Zavin <dima@xxxxxxxxxxx>
>> > > ---
>> > >
>> > >  drivers/media/video/videobuf2-core.c |   22 ++++++++++++++++++++--
>> > >  1 files changed, 20 insertions(+), 2 deletions(-)
>> > >
>> > > diff --git a/drivers/media/video/videobuf2-core.c
>> > > b/drivers/media/video/videobuf2-core.c index b431dc6..e2a8f12 100644
>> > > --- a/drivers/media/video/videobuf2-core.c
>> > > +++ b/drivers/media/video/videobuf2-core.c
>> > > @@ -1592,8 +1592,26 @@ static void __vb2_queue_cancel(struct vb2_queue *q)
>> > >
>> > >   /*
>> > >    * Reinitialize all buffers for next use.
>> > >    */
>> > >
>> > > - for (i = 0; i < q->num_buffers; ++i)
>> > > -         q->bufs[i]->state = VB2_BUF_STATE_DEQUEUED;
>> > > + for (i = 0; i < q->num_buffers; ++i) {
>> > > +         struct vb2_buffer *vb = q->bufs[i];
>> > > +         int plane;
>> > > +
>> > > +         vb->state = VB2_BUF_STATE_DEQUEUED;
>> > > +
>> > > +         if (q->memory != V4L2_MEMORY_DMABUF)
>> > > +                 continue;
>>
>> Don't we need to do something similat for USERPTR buffers as well ? They don't
>> seem to get unpinned (put_userptr) at stream-off time.
>>
>> If we decide to detach the buffer as well as unmapping it, we could just call
>> __vb2_buf_put and __vb2_buf_userptr put here. If we don't, the code might
>> still be simplified by adding an argument to __vb2_buf_dmabuf_put to select
>> whether to unmap and detach the buffer, or just unmap it.
>>
>> > > +         for (plane = 0; plane < vb->num_planes; ++plane) {
>> > > +                 struct vb2_plane *p = &vb->planes[plane];
>> > > +
>> > > +                 if (!p->mem_priv)
>> > > +                         continue;
>> >
>> > is the check above really needed? No check like this is done in
>> > vb2_dqbuf.
>>
>> I think the check comes from __vb2_plane_dmabuf_put. If the buffer is not
>> queued mem_priv will be NULL. However, that might be redundant with the next
>> check
>>
>> > > +                 if (p->dbuf_mapped) {
>> >
>> > If a buffer is queued then it is also mapped, so dbuf_mapped
>> > should be always be true here (at least in theory).
>>
>> The buffer might never have been queued.
>>
>> > > +                         call_memop(q, unmap_dmabuf, p->mem_priv);
>> > > +                         p->dbuf_mapped = 0;
>> > > +                 }
>> > > +         }
>> > > + }
>> > >
>> > >  }
>> > >
>> > >  /**
>>
>>
--
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