Hi Sakari, Thanks for the patch. On Wednesday 11 January 2012 22:26:53 Sakari Ailus wrote: > Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxx> > --- > drivers/media/media-entity.c | 73 > ++++++++++++++++++++++++++++++++++++++++- include/media/media-entity.h | > 5 ++- > 2 files changed, 74 insertions(+), 4 deletions(-) > > diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c > index 056138f..62ef4b8 100644 > --- a/drivers/media/media-entity.c > +++ b/drivers/media/media-entity.c > @@ -196,6 +196,35 @@ media_entity_graph_walk_next(struct media_entity_graph > *graph) } > EXPORT_SYMBOL_GPL(media_entity_graph_walk_next); > > +struct media_link_enum { > + int i; > + struct media_entity *entity; > + unsigned long flags, mask; > +}; > + > +static struct media_link > +*media_link_walk_next(struct media_link_enum *link_enum) > +{ > + do { > + link_enum->i++; > + if (link_enum->i >= link_enum->entity->num_links) > + return NULL; > + } while ((link_enum->entity->links[link_enum->i].flags > + & link_enum->mask) != link_enum->flags); > + > + return &link_enum->entity->links[link_enum->i]; > +} > + > +static void media_link_walk_start(struct media_link_enum *link_enum, > + struct media_entity *entity, > + unsigned long flags, unsigned long mask) > +{ > + link_enum->i = -1; > + link_enum->entity = entity; > + link_enum->flags = flags; > + link_enum->mask = mask; > +} Do we really need a generic link walking code for a single user ? Merging this in the function below would result in much simpler code. > + > /* > -------------------------------------------------------------------------- > --- * Pipeline management > */ > @@ -214,23 +243,63 @@ EXPORT_SYMBOL_GPL(media_entity_graph_walk_next); > * pipeline pointer must be identical for all nested calls to > * media_entity_pipeline_start(). > */ > -void media_entity_pipeline_start(struct media_entity *entity, > - struct media_pipeline *pipe) > +__must_check int media_entity_pipeline_start(struct media_entity *entity, > + struct media_pipeline *pipe) > { > struct media_device *mdev = entity->parent; > struct media_entity_graph graph; > + struct media_entity *tmp = entity; > + int ret = 0; > > mutex_lock(&mdev->graph_mutex); > > media_entity_graph_walk_start(&graph, entity); > > while ((entity = media_entity_graph_walk_next(&graph))) { > + struct media_entity_graph tmp_graph; > + struct media_link_enum link_enum; > + struct media_link *link; > + > entity->stream_count++; > WARN_ON(entity->pipe && entity->pipe != pipe); > entity->pipe = pipe; > + > + if (!entity->ops || !entity->ops->link_validate) > + continue; > + > + media_link_walk_start(&link_enum, entity, > + MEDIA_LNK_FL_ENABLED, > + MEDIA_LNK_FL_ENABLED); > + > + while ((link = media_link_walk_next(&link_enum))) { > + if (link->sink->entity != entity) > + continue; > + > + ret = entity->ops->link_validate(link); > + if (ret < 0 && ret != -ENOIOCTLCMD) > + break; > + } > + if (!ret || ret == -ENOIOCTLCMD) > + continue; What about a goto error instead ? That would keep the error code out of the loop. > + > + /* > + * Link validation on graph failed. We revert what we > + * did and return the error. > + */ > + media_entity_graph_walk_start(&tmp_graph, tmp); I've never liked tmp as a variable name. As the graph variable isn't used anymore from this point on, you can reuse it. tmp can then be renamed to something more descriptive. > + do { > + tmp = media_entity_graph_walk_next(&tmp_graph); > + tmp->stream_count--; > + if (entity->stream_count == 0) > + entity->pipe = NULL; > + } while (tmp != entity); > + > + break; > } > > mutex_unlock(&mdev->graph_mutex); > + > + return ret == 0 || ret == -ENOIOCTLCMD ? 0 : ret; > } > EXPORT_SYMBOL_GPL(media_entity_pipeline_start); > > diff --git a/include/media/media-entity.h b/include/media/media-entity.h > index cd8bca6..f7ba80a 100644 > --- a/include/media/media-entity.h > +++ b/include/media/media-entity.h > @@ -46,6 +46,7 @@ struct media_entity_operations { > int (*link_setup)(struct media_entity *entity, > const struct media_pad *local, > const struct media_pad *remote, u32 flags); > + int (*link_validate)(struct media_link *link); What about documenting the operation in Documentation/media-framework.txt ? > }; > > struct media_entity { > @@ -140,8 +141,8 @@ void media_entity_graph_walk_start(struct > media_entity_graph *graph, struct media_entity *entity); > struct media_entity * > media_entity_graph_walk_next(struct media_entity_graph *graph); > -void media_entity_pipeline_start(struct media_entity *entity, > - struct media_pipeline *pipe); > +__must_check int media_entity_pipeline_start(struct media_entity *entity, > + struct media_pipeline *pipe); As well as keeping the media_entity_pipeline_start() documentation up-to-date in the same file :-) > void media_entity_pipeline_stop(struct media_entity *entity); > > #define media_entity_call(entity, operation, args...) \ -- Regards, Laurent Pinchart -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html