Re: [ANN] Notes on IRC meeting on new sensor control interface, 2012-01-09 14:00 GMT+2

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Hi Sakari,

On Tuesday 10 January 2012 10:42:58 Sakari Ailus wrote:
> Laurent Pinchart wrote:
> > On Tuesday 10 January 2012 00:26:46 Sakari Ailus wrote:
> >> Laurent Pinchart wrote:
> >>> On Monday 09 January 2012 23:32:06 Sakari Ailus wrote:
> >>>> Laurent Pinchart wrote:
> >>>>> On Monday 09 January 2012 18:38:25 Sakari Ailus wrote:
> >> ...
> >> 
> >>>>>> A fourth section may be required as well: at this level the frame
> >>>>>> rate (or frame time) range makes more sense than the low-level
> >>>>>> blanking values. The blanking values can be calculated from the
> >>>>>> frame time and a flag which tells whether either horizontal or
> >>>>>> vertical blanking should be preferred.
> >>>>> 
> >>>>> How does one typically select between horizontal and vertical
> >>>>> blanking ? Do mixed modes make sense ?
> >>>> 
> >>>> There are minimums and maximums for both. You can increase the frame
> >>>> time by increasing value for either or both of them --- to achieve
> >>>> very long frame times you may have to use both, but that's not very
> >>>> common in practice. I think we should have a flag to tell which one
> >>>> should be increased first --- the effect would be to have the minimum
> >>>> possible value on the other.
> >>> 
> >>> But how do you decide in practice which one to increase when you're an
> >>> application (or middleware) developer ?
> >> 
> >> I think it's the responsibility of this library to do that, unless the
> >> user wants really, really precise control in which case they have to
> >> deal with the blanking values directly. In general it should be the
> >> library.
> > 
> > And how does the library decide ? :-)
> 
> frame_time = pixel_rate / ((width + hblank) * (height + vblank))
> 
> The user gives you frame time and the configuration contains the
> information which one to prefer. Let's say the user prefers hblank (from
> the above):

That was my question, how does the user decide whether hblank or vblank is 
preferred ?

> (width + hblank) * frame_time = pixel_rate / (height + vblank_min)
> 
> hblank = pixel_rate / (height + vblank_min) / frame_time - width
> 
> width, height, pixel_rate and blankings are as in the pixel array.
> Elsewhere these values may depend on the link frequency and other
> factors so the pixel array is the only reliable place to do this.

-- 
Regards,

Laurent Pinchart
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