Re: [RFC] Resolution change support in video codecs in v4l2

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Hi Mauro,

On Fri, Dec 02, 2011 at 10:35:40AM -0200, Mauro Carvalho Chehab wrote:
> On 02-12-2011 08:31, Kamil Debski wrote:
> >Hi,
> >
> >Yesterday we had a chat about video codecs in V4L2 and how to change the
> >interface to accommodate the needs of GStreamer (and possibly other media
> >players and applications using video codecs).
> >
> >The problem that many hardware codecs need a fixed number of pre-allocated
> >buffers should be resolved when gstreamer 0.11 will be released.
> >
> >The main issue that we are facing is the resolution change and how it should be
> >handled by the driver and the application. The resolution change is
> >particularly common in digital TV. It occurs when content on a single channel
> >is changed. For example there is the transition from a TV series to a
> >commercials block. Other stream parameters may also change. The minimum number
> >of buffers required for decoding is of particular interest of us. It is
> >connected with how many old buffers are used for picture prediction.
> >
> >When this occurs there are two possibilities: resolution can be increased or
> >decreased. In the first case it is very likely that the current buffers are too
> >small to fit the decoded frames. In the latter there is the choice to use the
> >existing buffers or allocate new set of buffer with reduced size. Same applies
> >to the number of buffers - it can be decreased or increased.
> >
> >On the OUTPUT queue there is not much to be done. A buffer that contains a
> >frame with the new resolution will not be dequeued until it is fully processed.
> >
> >On the CAPTURE queue the application has to be notified about the resolution
> >change.  The idea proposed during the chat is to introduce a new flag
> >V4L2_BUF_FLAG_WRONGFORMAT.
> 
> IMO, a bad name. I would call it as V4L2_BUF_FLAG_FORMATCHANGED.

The alternative is to return a specific error code to the user --- the frame
would not be decoded in either case. See below.

> >
> >1) After all the frames with the old resolution are dequeued a buffer with the
> >following flags V4L2_BUF_FLAG_ERROR | V4L2_BUF_FLAG_WRONGFORMAT is returned.
> >2) To acknowledge the resolution change the application should STREAMOFF, check
> >what has changed and then STREAMON.
> 
> I don't think this is needed, if the buffer size is enough to support the new
> format.

Sometimes not, but sometimes there are buffer line alignment requirements
which must be communicated to the driver using S_FMT. If the frames are
decoded using a driver-decided format, it might be impossible to actually
use these decoded frames.

That's why there's streamoff and streamon.

> Btw, a few drivers (bttv comes into my mind) properly handles format changes.
> This were there in order to support a bad behavior found on a few V4L1 applications,
> where the applications were first calling STREAMON and then setting the buffer.

The buffers do not have a format, the video device queue has. If the format
changes during streaming it is impossible to find that out using the current
API.

> If I'm not mistaken, the old vlc V4L1 driver used to do that.
> 
> What bttv used to do is to allocate a buffer big enough to support the max resolution.
> So, any format changes (size increase or decrease) would fit into the allocated
> buffers.
> 
> Depending on how applications want to handle format changes, and how big is the
> amount of memory on the system, a similar approach may be done with CREATE_BUFFERS:
> just allocate enough space for the maximum supported resolution for that stream,
> and let the resolution changes, as required.

I'm not fully certain it is always possible to find out the largest stream
resolution. I'd like an answer from someone knowing more about video codecs
than I do.

> I see two possible scenarios here:
> 
> 1) new format size is smaller than the buffers. Just V4L2_BUF_FLAG_FORMATCHANGED
> should be rised. No need to stop DMA transfers with STREAMOFF.
> 
> 2) new requirement is for a bigger buffer. DMA transfers need to be stopped before
> actually writing inside the buffer (otherwise, memory will be corrupted). In this
> case, all queued buffers should be marked with an error flag. So, both
> V4L2_BUF_FLAG_FORMATCHANGED and V4L2_BUF_FLAG_ERROR should raise. The new format
> should be available via G_FMT.

In memory-to-memory devices, I assume that the processing stops immediately
when it's not possible to further process the frames. The capture queue
would be stopped.

> >3) The application should check with G_FMT how did the format change and the
> >V4L2_CID_MIN_BUFFERS_FOR_CAPTURE control to check how many buffers are
> >required.
> >4) Now it is necessary to resume processing:
> >   A. If there is no need to change the size of buffers or their number the
> >application needs only to STREAMON.
> >   B. If it is necessary to allocate bigger buffers the application should use
> >CREATE_BUFS to allocate new buffers, the old should be left until the
> >application is finished and frees them with the DESTROY_BUFS call. S_FMT
> >should be used to adjust the new format (if necessary and possible in HW).
> 
> If the application already cleaned the DMA transfers with STREAMOFF, it can
> also just re-queue the buffers with REQBUFS, e. g. vb2 should be smart enough to
> accept both ways to allocate buffers.

No need to REQBUFS after streaming has been stopped. STREAMOFF won't harm
the buffers in any way anymore --- as it did in videobuf1.

> Also, if the format changed, applications should use G_FMT  to get the new buffer
> requirements. Using S_FMT here doesn't seem to be the right thing to do, as the
> format may have changed again, while the DMA transfers were stopped by STREAMOFF.

S_FMT is needed to communicate line alignment to the driver. Not every time
but sometimes, depending on the hardware.

> >   C. If only the number of buffers has changed then it is possible to add
> >buffers with CREATE_BUF or remove spare buffers with DESTROY_BUFS (not yet
> >implemented to my knowledge).
> 
> I don't see why a new format would require more buffers.

That's a good point. It's more related to changes in stream properties ---
the frame rate of the stream could change, too. That might be when you could
like to have more buffers in the queue. I don't think this is critical
either.

This could also depend on the properties of the codec. Again, I'd wish a
comment from someone who knows codecs well. Some codecs need to be able to
access buffers which have already been decoded to decode more buffers. Key
frames, simply.

The user space still wants to be able to show these buffers, so a new flag
would likely be required --- V4L2_BUF_FLAG_READ_ONLY, for example.

> The minimal number of buffers is more related to latency issues and processing
> speed at userspace than to any driver or format-dependent hardware constraints.
> 
> On the other hand, the maximum number of buffers might eventually have some
> constraint, e. g. a hardware might support less buffers, if the resolution
> is too high.
> 
> I prefer to not add anything to the V4L2 API with regards to changes at max/min
> number of buffers, except if we actually have any limitation at the supported
> hardware. In that case, it will likely need a separate flag, to indicate userspace
> that buffer constraints have changed, and that audio buffers will also need to be
> re-negotiated, in order to preserve A/V synch.

I think that boils down to the properties of the codec and possibly also the
stream.

> >5) After the application does STREMON the processing should continue. Old
> >buffers can still be used by the application (as CREATE_BUFS was used), but
> >they should not be queued (error shall be returned in this case). After the
> >application is finished with the old buffers it should free them with
> >DESTROY_BUFS.
> 
> If the buffers are bigger, there's no issue on not allowing queuing them. Enforcing
> it will likely break drivers and eventually applications.

I think this means buffers that are too small for the new format. They are
no longer needed after they have been displayed --- remember there must also
be no interruption in displaying the video.

Kind regards,

-- 
Sakari Ailus
e-mail: sakari.ailus@xxxxxx	jabber/XMPP/Gmail: sailus@xxxxxxxxxxxxxx
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