What to do with videodev.h

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Hi All,

With v4l1 support going completely away, the question is
raised what to do with linux/videodev.h .

Since v4l1 apps can still use the old API through libv4l1,
these apps will still need linux/videodev.h to compile.

So I see 3 options:
1) Keep videodev.h in the kernel tree even after we've dropped
the API support at the kernel level (seems like a bad idea to me)
2) Copy videodev.h over to v4l-utils as is (under a different name)
and modify the #include in libv4l1.h to include it under the
new name
3) Copy the (needed) contents of videodev.h over to libv4l1.h

I'm not sure where I stand wrt 2 versus 3. Comments anyone?

Regards,

Hans
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