Re: RFC: add min_num_buffers and clarify V4L2_CID_MIN_BUFFERS_FOR_CAPTURE/OUTPUT

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Hi Hans,

On 10/31/2024 1:55 PM, Hans Verkuil wrote:
> On 29/10/2024 10:04, Hans Verkuil wrote:
>> On 29/10/2024 09:17, Hans Verkuil wrote:
>>> On 28/10/2024 16:52, Laurent Pinchart wrote:
>>>> Hi Hans,
>>>>
>>>> On Mon, Oct 28, 2024 at 12:10:22PM +0100, Hans Verkuil wrote:
>>>>> Hi all,
>>>>>
>>>>> This mail thread uncovered some corner cases around how many buffers should be allocated
>>>>> if VIDIOC_REQBUFS with count = 1 is called:
>>>>>
>>>>> https://lore.kernel.org/linux-media/20241003-rp1-cfe-v6-0-d6762edd98a8@xxxxxxxxxxxxxxxx/T/#mc2210597d92b5a0f09fabdac2f7307128aaa9bd8
>>>>
>>>> I'll repeat below some comments I've made in that thread, as they're
>>>> better discussed in the context of this RFC.
>>>>
>>>>> When it comes to the minimum number of buffers there are a number of limitations:
>>>>>
>>>>> 1) The DMA engine needs at least N buffers to be queued before it can start. Typically
>>>>>    this is 0, 1 or 2, and a driver sets this via the vb2_queue min_queued_buffers field.
>>>>>    So if min_queued_buffers = 1, then the DMA engine needs one buffer at all times to
>>>>>    DMA to. Allocating just one buffer would mean the DMA engine can never return that
>>>>>    buffer to userspace (it would just keep recycling the same buffer over and over), so
>>>>>    the minimum must be min_queued_buffers + 1.
>>>>
>>>> I think you're mixing hardware and driver constraints here. Drivers can
>>>> use scratch buffers to relax the hardware requirements, and allow
>>>> userspace operation with less buffers than strictly required by the
>>>> hardware.
>>>>
>>>> The cost of allocating such scratch buffers vary depending on the
>>>> device. When an IOMMU is available, or when the device has a line stride
>>>> that can be set to 0 and supports race-free programming of the stride
>>>> and buffer addresses, the scratch buffer can be as small as a single
>>>> page or a single line. In other cases, a full-frame scratch buffer is
>>>> required, which is costly, and the decision on whether or not to
>>>> allocate such a scratch buffer should probably be taken with userspace
>>>> being involved.
>>>
>>> I honestly don't see why you would want to spend a lot of time on adding
>>> scratch buffer support just to save a bit of memory. Is the use-case of
>>> capturing just a single buffer so common? To me it seems that it only
>>> makes sense to spend effort on this if you only need to capture a single
>>> buffer and never need to stream more buffers.
>>>
>>> Can you describe the use-case of capturing just a single buffer? Is that
>>> just for testing libcamera? Or is it something that happens all the time
>>> during normal libcamera operation?
>>>
>>> Supporting scratch buffers is a lot of effort for something that is not
>>> needed for normal streaming.
>>>
>>>>
>>>> min_queued_buffers describes how the device operates from a userspace
>>>> point of view, so I don't think it should be considered or documented as
>>>> being a hardware requirement, but a driver requirement.
>>>
>>> It's a hardware and/or driver requirement. It is absolutely not a userspace
>>> requirement. Normal userspace applications that use VIDIOC_REQBUFS and just
>>> stream video will never notice this.
>>>
>>>>
>>>>> 2) Historically VIDIOC_REQBUFS is expected to increase the count value to a number that
>>>>>    ensures the application can smoothly process the video stream. Typically this will
>>>>>    be 3 or 4 (if min_queued_buffers == 2): min_queued_buffers are used by the DMA engine,
>>>>>    one buffer is queued up in vb2, ready to be used by the DMA engine as soon as it
>>>>>    returns a filled buffer to userspace, and one buffer is processed by userspace.
>>>>>
>>>>>    This is to support applications that call VIDIOC_REQBUFS with count = 1 and leave it
>>>>>    to the driver to increment it to a workable value.
>>>>
>>>> Do we know what those applications are ? I'm not disputing the fact that
>>>> this may need to be supported to avoid breaking old userspace, but I
>>>> also think this feature should be phased out for new drivers, especially
>>>> drivers that require a device-specific userspace and therefore won't
>>>> work out of the box with old applications.
>>>
>>> xawtv is one: it will call REQBUFS with count = 2 (so this would fail for
>>> any driver that sets min_queued_buffers to 2), and with count = 1 if it wants
>>> to capture just a single frame.
>>>
>>> 'git grep min_queued_buffers|grep -v videobuf|wc' gives me 83 places where it is
>>> set. Some of those are likely wrong (min_queued_buffers has been abused as a
>>> replacement for min_reqbufs_allocation), but still that's quite a lot.
>>>
>>> Mostly these are older drivers for hardware without an IOMMU and typically for
>>> SDTV capture. So memory is not a consideration for those drivers since a
>>> SDTV buffer is quite small.
>>>
>>>>
>>>>> 3) Stateful codecs in particular have additional requirements beyond the DMA engine
>>>>>    limits due to the fact that they have to keep track of reference buffers and other
>>>>>    codec limitations. As such more buffers are needed, and that number might also vary
>>>>>    based on the specific codec used. The V4L2_CID_MIN_BUFFERS_FOR_CAPTURE/OUTPUT
>>>>>    controls are used to report that. Support for this is required by the stateful codec
>>>>>    API.
>>>>>
>>>>>    The documentation of these controls suggest that these are generic controls, but
>>>>>    as of today they are only used by stateful codec drivers.
>>>>>
>>>>> 4) Some corner cases (mainly/only SDR, I think) where you need more than the usual
>>>>>    3 or 4 buffers since the buffers arrive at a high frequency.
>>>>
>>>> High frame rates is an important feature, but it's also a can of worms.
>>>> V4L2 is lacking the ability to batch multiple frames, we will have to
>>>> address that. Hopefully it could be decoupled from this RFC.
>>>
>>> It's a separate issue indeed. I just mentioned it because I know SDR drivers
>>> use this. They are rarely used, though.
>>>
>>>>
>>>>> Rather than have drivers try to correct the count value (typically incorrectly), the
>>>>> vb2_queue min_reqbufs_allocation field was added to set the minimum number of
>>>>> buffers that VIDIOC_REQBUFS should allocate if count is less than that.
>>>>
>>>> Even if I dislike this feature, I agree it's better implemented through
>>>> min_reqbufs_allocation than by manual calculations in drivers.
>>>>
>>>>> VIDIOC_CREATE_BUFS is not affected by that: if you use CREATE_BUFS you take full control
>>>>> of how many buffers you want to create. It might create fewer buffers if you run out of
>>>>> memory, but never more than requested.
>>>>>
>>>>> But what is missing is that if you use CREATE_BUFS you need to know the value of
>>>>> min_queued_buffers + 1, and that is not exposed.
>>>>>
>>>>> I would propose to add a min_num_buffers field to struct v4l2_create_buffers
>>>>> and add a V4L2_BUF_CAP_SUPPORTS_MIN_NUM_BUFFERS flag to signal the presence of
>>>>> that field. And vb2 can set it to min_queued_buffers + 1.
>>>>
>>>> This would require allocating a buffer first to get the value. Wouldn't
>>>> a read-only control be better ?
>>>
>>> No. You can call CREATE_BUFS with count = 0: in that case it does nothing,
>>> except filling in all those capabilities. It was designed with that in mind
>>> so you have an ioctl that can return all that information.
>>>
>>>>
>>>> Furthermore, I would rather provide the min_queued_buffers value instead
>>>> of min_queued_buffers + 1. The V4L2 API should provide userspace with
>>>> information it needs to make informed decisions, but not make those
>>>> decisions in behalf of userspace. It's up to applications to add 1 or
>>>> more buffers depending on their use case.
>>>
>>> I would definitely want more opinions on this. What's the point of returning
>>> min_queued_buffers and then creating that many buffers and still not be able
>>> to stream?
>>>
>>> Can you think of a scenario (e.g. in libcamera or elsewhere) where that makes
>>> sense?
>>>
>>> Also, will the average V4L2 user have the knowledge to understand that? You
>>> have that knowledge, but I think for anyone else it would be really confusing.
>>>
>>>>
>>>> I think we also need to discuss policies regarding scratch buffer
>>>> allocation in the context of this RFC. When the hardware supports small
>>>> scratch buffers, I would like to make it mandatory for drivers to do so
>>>> and support min_queued_buffers = 0.
>>>
>>> I would first like to know the use-case (as I mentioned above).
>>>
>>> For the type of drivers I mostly work with (video receivers), it would just
>>> be a lot of work for no gain. But perhaps for camera pipelines it does make
>>> sense?
>>>
>>>> When scratch buffers are expensive, do we want to still support them in
>>>> the kernel, perhaps in a way controlled by userspace ? A userspace that
>>>> can guarantee it will always provide min_queued_buffers + 1 buffers
>>>> could indicate so and avoid scratch buffer allocation, while a userspace
>>>> that can't provide that guarantee would get scratch buffers from the
>>>> kernel.
>>>
>>> That is really the difference between using VIDIOC_REQBUFS and VIDIOC_CREATE_BUFS.
>>> I.e., userspace can already choose this.
>>>
>>> Just to clarify the reason for this RFC: the current situation is messy. There
>>> is a lot of history and a lot of older drivers do not always do the right thing.
>>>
>>> With this RFC I would like to get a consensus of how it should work. After that
>>> I want to implement any missing bits and improve the documentation, and finally
>>> go through the drivers and at least try to make them behave consistently.
>>>
>>> Also I want to improve v4l2-compliance to test more corner cases, especially
>>> if you use CREATE_BUFS instead of REQBUFS (I already have a patch for that
>>> ready).
>>>
>>> The work Benjamin did on increasing the max number of supported buffers and the
>>> REMOVE_BUFS ioctl uncovered a lot of that messy history, and it is clear we need
>>> to try and clarify how it should work.
>>>
>>>>> The second proposal is to explicitly document that the V4L2_CID_MIN_BUFFERS_FOR_CAPTURE/OUTPUT
>>>>> are for stateful codec support only, at least for now.
>>>
>>> I just discovered that v4l2-compliance and v4l2-ctl do not honor these controls
>>> for stateful codecs. That's something that needs to be fixed.
>>>
>>> There is also one other item that I would like to discuss: the vb2 queue_setup
>>> callback is currently used for both REQBUFS and CREATE_BUFS, and it remains
>>> confusing for drivers how to use it exactly. I am inclined to redesign that
>>> part, most likely splitting it in two: either one callback for REQBUFS and one
>>> for CREATE_BUFS, or alternatively, one callback when allocating buffers for
>>> the first time (so REQBUFS and when CREATE_BUFS is called for the first time,
>>> i.e. when no buffers are allocated yet), and one callback when adding additional
>>> buffers. I would have to think about this, and probably experiment a bit.
>>
>> Actually, this really has to be addressed since this is broken: you can call
>> CREATE_BUFS as a replacement for REQBUFS, but it will act like REQBUFS and
>> the requested sizes are not honored.
> 
> After digging deeper into this I realized that it actually works correctly
> as long as the driver doesn't do anything weird in queue_setup.
> 
> E.g. I am not so sure the venus driver will do this right, see
> drivers/media/platform/qcom/venus/vdec.c
> 
> If *num_planes is non-zero (i.e. called from CREATE_BUFS), then it will use
> e.g. inst->input_buf_size, and that is only set if queue_setup is called with
> *num_planes set to zero (i.e. called from REQBUFS).
> 
inst->input_buf_size gets updated in S_FMT[1] so it will be available even
if REQBUF is not called. And in queue_setup (for CREATE_BUF) driver is
validating the size of buffers being allocated. Anything additional is
expected from driver here?
Also, in my understanding, the original concern of not having a way to
notify client about the minimum buffer requirement, in case of CREATE_BUFS
still exist.

[1]https://elixir.bootlin.com/linux/v6.12-rc5/source/drivers/media/platform/qcom/venus/vdec.c#L365

Thanks,
Dikshita
> So I suspect that calling CREATE_BUFS instead of REQBUFS will cause problems.
> 
> I'm CC-ing Stanimir and Dikshita (for the upcoming iris driver, which has the
> same issue).
> 
> It is rare that drivers do something like that in queue_setup, so most drivers
> should be fine. If a driver needs to do something like that, then they should
> first call vb2_get_num_buffers() and check if this is 0: that's when you can
> do the extra code that only should be done when the first buffer is allocated.
> 
> Regards,
> 
> 	Hans
> 
>>
>> I added tests for this to v4l2-compliance (locally only), and it fails on
>> everything.
>>
>> It should not be news to anyone that I hate the CREATE_BUFS ioctl API. I posted
>> an RFC for a VIDIOC_ADD_BUFS replacement earlier this year:
>>
>> https://lore.kernel.org/linux-media/243a66ad-6dff-4a43-ab03-e01d1038fe8a@xxxxxxxxx/
>>
>> I wonder if we should restrict CREATE_BUFS to only be used after calling
>> REQBUFS, and to a proper job for ADD_BUFS. Because given the vb2 design flaw
>> I am not sure if it can be worked around. Or if we even want that.
>>
>> What a mess.
>>
>> Looking at the kernel history, CREATE_BUFS was added back in 2011 and the first
>> very simple v4l2-compliance tests were added in 2012.
>>
>> Moral: whenever a new uAPI is added, make sure it you make really good compliance
>> tests as well.
>>
>> Regards,
>>
>> 	Hans
>>
>>>
>>> Regards,
>>>
>>> 	Hans
>>>
>>>>>
>>>>> If this is in place, then min_reqbufs_allocation should be set to a sane number of
>>>>> buffers (i.e. typically 3 or 4), and if you want precise control, use VIDIOC_CREATE_BUFS.
>>>>
>>>
>>>
>>
>>
> 
> 




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