The example on how to use and test Capture Overlay specified the wrong video device node. Back in 2015 the loop_video control moved from the output device to the capture device, but this example code is still referring to the output video device. Signed-off-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> --- Documentation/admin-guide/media/vivid.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Documentation/admin-guide/media/vivid.rst b/Documentation/admin-guide/media/vivid.rst index 4f680dc9661c..abd90ed31090 100644 --- a/Documentation/admin-guide/media/vivid.rst +++ b/Documentation/admin-guide/media/vivid.rst @@ -1318,7 +1318,7 @@ instance. This setup would require the following commands: $ v4l2-ctl -d2 -i2 $ v4l2-ctl -d2 -c horizontal_movement=4 $ v4l2-ctl -d1 --overlay=1 - $ v4l2-ctl -d1 -c loop_video=1 + $ v4l2-ctl -d0 -c loop_video=1 $ v4l2-ctl -d2 --stream-mmap --overlay=1 And from another console: -- 2.35.1