While testing the framebuffer support for the 'vivid crash fixes' series I found a few other vivid issues, basically due to bit rot :-) They are just regular fixes, so no need for these to go to 6.1. Regards, Hans Hans Verkuil (3): vivid: drop GFP_DMA32 vivid: set num_in/outputs to 0 if not supported vivid.rst: loop_video is set on the capture devnode Documentation/admin-guide/media/vivid.rst | 2 +- drivers/media/test-drivers/vivid/vivid-core.c | 16 ++++++++++++---- drivers/media/test-drivers/vivid/vivid-osd.c | 2 +- 3 files changed, 14 insertions(+), 6 deletions(-) -- 2.35.1