Hi Bingbu, On Thu, Jan 09, 2020 at 12:37:07PM +0800, Bingbu Cao wrote: > > > On 1/9/20 12:06 PM, Tomasz Figa wrote: > > On Thu, Jan 9, 2020 at 12:58 PM Bingbu Cao <bingbu.cao@xxxxxxxxxxxxxxx> wrote: > >> > >> > >> > >> On 1/8/20 8:57 PM, Tomasz Figa wrote: > >>> On Mon, Dec 30, 2019 at 6:21 PM Bingbu Cao <bingbu.cao@xxxxxxxxx> wrote: > >>>> > >>>> Currently, the imgu running mode need user to set by v4l2 ctrl. > >>>> However, imgu only support 2 pipes and 2 operation modes - video and > >>>> still. This patch make the first imgu subdev running as video and second > >>>> one running as still, it will make the user understand easily, it can > >>>> also cover current camera use cases requirement. The running mode is set > >>>> during subdev registering, no race-condition after change, so it is safe > >>>> to change the mode data type to integer. > >>>> > >>>> Signed-off-by: Bingbu Cao <bingbu.cao@xxxxxxxxx> > >>>> --- > >>>> Documentation/media/v4l-drivers/ipu3.rst | 6 +- > >>>> drivers/staging/media/ipu3/include/intel-ipu3.h | 4 -- > >>>> drivers/staging/media/ipu3/ipu3-v4l2.c | 74 +++---------------------- > >>>> drivers/staging/media/ipu3/ipu3.h | 5 +- > >>>> 4 files changed, 12 insertions(+), 77 deletions(-) > >>>> > >>> > >>> Doesn't it make it impossible to use two video (aka fast) pipes? > >> Hi, Tomasz, > >> Yes, once applying this patch, you can not run two video pipes with same input. > >> I have no idea what are fast pipes and which scenario need two video pipes if > >> the driver did not support multiple camera? > > > > Processing in video pipes is faster than in still pipes and so one > > could still want to use two video pipes for lower system load and thus > > also lower power consumption, even for a single camera scenario, but > > with ZSL. > > > > That said, AFAICT CIO2 wouldn't have problems handling 2 raw captures, > > so why would we want to prevent anyone from having 2 video pipes for 2 > > different cameras? > Tomasz, your comments make sense for me. we can not limit the usage. > > Sakari, > Do you have comments on that? Could we revert this patch? Please send a revert if you feel like it. -- Regards, Sakari Ailus