Re: [PATCH for v5.2] videobuf2-core.c: always reacquire USERPTR memory

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Hi Nicolas,

On Tue, Jun 11, 2019 at 08:09:13PM -0400, Nicolas Dufresne wrote:
> Le mardi 11 juin 2019 à 13:24 +0300, Laurent Pinchart a écrit :
> > On Fri, Jun 07, 2019 at 03:38:39PM -0400, Nicolas Dufresne wrote:
> >> Le vendredi 07 juin 2019 à 16:58 +0300, Laurent Pinchart a écrit :
> >>> On Fri, Jun 07, 2019 at 03:55:05PM +0200, Marek Szyprowski wrote:
> >>>> On 2019-06-07 15:40, Hans Verkuil wrote:
> >>>>> On 6/7/19 2:47 PM, Hans Verkuil wrote:
> >>>>>> On 6/7/19 2:23 PM, Hans Verkuil wrote:
> >>>>>>> On 6/7/19 2:14 PM, Marek Szyprowski wrote:
> >>>>>>>> On 2019-06-07 14:01, Hans Verkuil wrote:
> >>>>>>>>> On 6/7/19 1:16 PM, Laurent Pinchart wrote:
> >>>>>>>>>> Thank you for the patch.
> >>>>>>>>>> 
> >>>>>>>>>> On Fri, Jun 07, 2019 at 10:45:31AM +0200, Hans Verkuil wrote:
> >>>>>>>>>>> The __prepare_userptr() function made the incorrect assumption that if the
> >>>>>>>>>>> same user pointer was used as the last one for which memory was acquired, then
> >>>>>>>>>>> there was no need to re-acquire the memory. This assumption was never properly
> >>>>>>>>>>> tested, and after doing that it became clear that this was in fact wrong.
> >>>>>>>>>> Could you explain in the commit message why the assumption is not
> >>>>>>>>>> correct ?
> >>>>>>>>> You can free the memory, then allocate it again and you can get the same pointer,
> >>>>>>>>> even though it is not necessarily using the same physical pages for the memory
> >>>>>>>>> that the kernel is still using for it.
> >>>>>>>>> 
> >>>>>>>>> Worse, you can free the memory, then allocate only half the memory you need and
> >>>>>>>>> get back the same pointer. vb2 wouldn't notice this. And it seems to work (since
> >>>>>>>>> the original mapping still remains), but this can corrupt userspace memory
> >>>>>>>>> causing the application to crash. It's not quite clear to me how the memory can
> >>>>>>>>> get corrupted. I don't know enough of those low-level mm internals to understand
> >>>>>>>>> the sequence of events.
> >>>>>>>>> 
> >>>>>>>>> I have test code for v4l2-compliance available if someone wants to test this.
> >>>>>>>> I'm interested, I would really like to know what happens in the mm
> >>>>>>>> subsystem in such case.
> >>>>>>> Here it is:
> >>>>>>> 
> >>>>>>> diff --git a/utils/v4l2-compliance/v4l2-test-buffers.cpp b/utils/v4l2-compliance/v4l2-test-buffers.cpp
> >>>>>>> index be606e48..9abf41da 100644
> >>>>>>> --- a/utils/v4l2-compliance/v4l2-test-buffers.cpp
> >>>>>>> +++ b/utils/v4l2-compliance/v4l2-test-buffers.cpp
> >>>>>>> @@ -797,7 +797,7 @@ int testReadWrite(struct node *node)
> >>>>>>>   	return 0;
> >>>>>>>   }
> >>>>>>> 
> >>>>>>> -static int captureBufs(struct node *node, const cv4l_queue &q,
> >>>>>>> +static int captureBufs(struct node *node, cv4l_queue &q,
> >>>>>>>   		const cv4l_queue &m2m_q, unsigned frame_count, int pollmode,
> >>>>>>>   		unsigned &capture_count)
> >>>>>>>   {
> >>>>>>> @@ -962,6 +962,21 @@ static int captureBufs(struct node *node, const cv4l_queue &q,
> >>>>>>>   				buf.s_flags(V4L2_BUF_FLAG_REQUEST_FD);
> >>>>>>>   				buf.s_request_fd(buf_req_fds[req_idx]);
> >>>>>>>   			}
> >>>>>>> +			if (v4l_type_is_capture(buf.g_type()) && q.g_memory() == V4L2_MEMORY_USERPTR) {
> >>>>>>> +				printf("\nidx: %d", buf.g_index());
> >>>>>>> +				for (unsigned p = 0; p < q.g_num_planes(); p++) {
> >>>>>>> +					printf(" old buf[%d]: %p ", p, buf.g_userptr(p));
> >>>>>>> +					fflush(stdout);
> >>>>>>> +					free(buf.g_userptr(p));
> >>>>>>> +					void *m = calloc(1, q.g_length(p)/2);
> >>>>>>> +
> >>>>>>> +					fail_on_test(m == NULL);
> >>>>>>> +					q.s_userptr(buf.g_index(), p, m);
> >>>>>>> +					printf("new buf[%d]: %p", p, m);
> >>>>>>> +					buf.s_userptr(m, p);
> >>>>>>> +				}
> >>>>>>> +				printf("\n");
> >>>>>>> +			}
> >>>>>>>   			fail_on_test(buf.qbuf(node, q));
> >>>>>>>   			fail_on_test(buf.g_flags() & V4L2_BUF_FLAG_DONE);
> >>>>>>>   			if (buf.g_flags() & V4L2_BUF_FLAG_REQUEST_FD) {
> >>>>>>> 
> >>>>>>> 
> >>>>>>> 
> >>>>>>> Load the vivid driver and just run 'v4l2-compliance -s10' and you'll see:
> >>>>>>> 
> >>>>>>> ...
> >>>>>>> Streaming ioctls:
> >>>>>>>          test read/write: OK
> >>>>>>>          test blocking wait: OK
> >>>>>>>          test MMAP (no poll): OK
> >>>>>>>          test MMAP (select): OK
> >>>>>>>          test MMAP (epoll): OK
> >>>>>>>          Video Capture: Frame #000
> >>>>>>> idx: 0 old buf[0]: 0x7f71c6e7c010 new buf[0]: 0x7f71c6eb4010
> >>>>>>>          Video Capture: Frame #001
> >>>>>>> idx: 1 old buf[0]: 0x7f71c6e0b010 new buf[0]: 0x7f71c6e7b010
> >>>>>>>          Video Capture: Frame #002
> >>>>>>> idx: 0 old buf[0]: 0x7f71c6eb4010 free(): invalid pointer
> >>>>>>> Aborted
> >>>>>> To clarify: two full size buffers are allocated and queued (that happens in setupUserPtr()),
> >>>>>> then streaming starts and captureBufs is called which basically just calls dqbuf
> >>>>>> and qbuf.
> >>>>>> 
> >>>>>> Tomasz pointed out that all the pointers in this log are actually different. That's
> >>>>>> correct, but here is a log where the old and new buf ptr are the same:
> >>>>>> 
> >>>>>> Streaming ioctls:
> >>>>>>          test read/write: OK
> >>>>>>          test blocking wait: OK
> >>>>>>          test MMAP (no poll): OK
> >>>>>>          test MMAP (select): OK
> >>>>>>          test MMAP (epoll): OK
> >>>>>>          Video Capture: Frame #000
> >>>>>> idx: 0 old buf[0]: 0x7f1094e16010 new buf[0]: 0x7f1094e4e010
> >>>>>>          Video Capture: Frame #001
> >>>>>> idx: 1 old buf[0]: 0x7f1094da5010 new buf[0]: 0x7f1094e15010
> >>>>>>          Video Capture: Frame #002
> >>>>>> idx: 0 old buf[0]: 0x7f1094e4e010 new buf[0]: 0x7f1094e4e010
> >>>>>>          Video Capture: Frame #003
> >>>>>> idx: 1 old buf[0]: 0x7f1094e15010 free(): invalid pointer
> >>>>>> Aborted
> >>>>>> 
> >>>>>> It's weird that the first log fails that way: if the pointers are different,
> >>>>>> then vb2 will call get_userptr and it should discover that the buffer isn't
> >>>>>> large enough, causing qbuf to fail. That doesn't seem to happen.
> >>>>> I think that the reason for this corruption is that the memory pool used
> >>>>> by glibc is now large enough for vb2 to think it can map the full length
> >>>>> of the user pointer into memory, even though only the first half is actually
> >>>>> from the buffer that's allocated. When you capture a frame you just overwrite
> >>>>> a random part of the application's memory pool, causing this invalid pointer.
> >>>>> 
> >>>>> But that's a matter of garbage in, garbage out. So that's not the issue here.
> >>>>> 
> >>>>> The real question is what happens when you free the old buffer, allocate a
> >>>>> new buffer, end up with the same userptr, but it's using one or more different
> >>>>> pages for its memory compared to the mapping that the kernel uses.
> >>>>> 
> >>>>> I managed to reproduce this with v4l2-ctl:
> >>>>> 
> >>>>> diff --git a/utils/v4l2-ctl/v4l2-ctl-streaming.cpp b/utils/v4l2-ctl/v4l2-ctl-streaming.cpp
> >>>>> index 28b2b3b9..8f2ed9b5 100644
> >>>>> --- a/utils/v4l2-ctl/v4l2-ctl-streaming.cpp
> >>>>> +++ b/utils/v4l2-ctl/v4l2-ctl-streaming.cpp
> >>>>> @@ -1422,6 +1422,24 @@ static int do_handle_cap(cv4l_fd &fd, cv4l_queue &q, FILE *fout, int *index,
> >>>>>   		 * has the size that fits the old resolution and might not
> >>>>>   		 * fit to the new one.
> >>>>>   		 */
> >>>>> +		if (q.g_memory() == V4L2_MEMORY_USERPTR) {
> >>>>> +			printf("\nidx: %d", buf.g_index());
> >>>>> +			for (unsigned p = 0; p < q.g_num_planes(); p++) {
> >>>>> +				unsigned *pb = (unsigned *)buf.g_userptr(p);
> >>>>> +				printf(" old buf[%d]: %p first pixel: 0x%x", p, buf.g_userptr(p), *pb);
> >>>>> +				fflush(stdout);
> >>>>> +				free(buf.g_userptr(p));
> >>>>> +				void *m = calloc(1, q.g_length(p));
> >>>>> +
> >>>>> +				if (m == NULL)
> >>>>> +					return QUEUE_ERROR;
> >>>>> +				q.s_userptr(buf.g_index(), p, m);
> >>>>> +				if (m == buf.g_userptr(p))
> >>>>> +					printf(" identical new buf");
> >>>>> +				buf.s_userptr(m, p);
> >>>>> +			}
> >>>>> +			printf("\n");
> >>>>> +		}
> >>>>>   		if (fd.qbuf(buf) && errno != EINVAL) {
> >>>>>   			fprintf(stderr, "%s: qbuf error\n", __func__);
> >>>>>   			return QUEUE_ERROR;
> >>>>> 
> >>>>> 
> >>>>> Load vivid, setup a pure white test pattern:
> >>>>> 
> >>>>> v4l2-ctl -c test_pattern=6
> >>>>> 
> >>>>> Now run v4l2-ctl --stream-user and you'll see:
> >>>>> 
> >>>>> idx: 0 old buf[0]: 0x7f91551cb010 first pixel: 0x80ea80ea identical new buf
> >>>>> <
> >>>>> idx: 1 old buf[0]: 0x7f915515a010 first pixel: 0x80ea80ea identical new buf
> >>>>> <
> >>>>> idx: 2 old buf[0]: 0x7f91550e9010 first pixel: 0x80ea80ea identical new buf
> >>>>> <
> >>>>> idx: 3 old buf[0]: 0x7f9155078010 first pixel: 0x80ea80ea identical new buf
> >>>>> <
> >>>>> idx: 0 old buf[0]: 0x7f91551cb010 first pixel: 0x0 identical new buf
> >>>>> <
> >>>>> idx: 1 old buf[0]: 0x7f915515a010 first pixel: 0x0 identical new buf
> >>>>> < 5.00 fps
> >>>>> 
> >>>>> idx: 2 old buf[0]: 0x7f91550e9010 first pixel: 0x0 identical new buf
> >>>>> <
> >>>>> idx: 3 old buf[0]: 0x7f9155078010 first pixel: 0x0 identical new buf
> >>>>> 
> >>>>> The first four dequeued buffers are filled with data, after that the
> >>>>> returned buffer is empty because vivid is actually writing to different
> >>>>> memory pages.
> >>>>> 
> >>>>> With this patch the first pixel is always non-zero.
> >>>> 
> >>>> Good catch. The question is weather we treat that as undefined behavior 
> >>>> and keep the optimization for 'good applications' or assume that every 
> >>>> broken userspace code has to be properly handled.
> >>> 
> >>> Given how long we've been saying that USERPTR should be replaced by
> >>> DMABUF, I would consider that any userspace code using USERPTR is broken
> >>> :-) One could however question whether we were effective at getting that
> >>> message across...
> >> 
> >> Just a reminder that DMABuf is not a replacement for USERPTR. It only
> >> cover a subset in absence of an allocater for it. There is no clean way
> >> to allocate a DMAbuf. Notably, memfds (which could have filled the gap)
> >> are not DMABuf, even though they are they are similar to the buffers
> >> allocated by vivid or uvcvideo.
> > 
> > You always have the option to use MMAP to allocate buffers on the V4L2
> > device. What prevents you from doing so and forces usage of USERPTR ?
> 
> If you use MMAP on one v4l2 device, how do you import that into another
> v4l2 device ?

You can simply export the MMAP buffers on the V4L2 device that has
allocated them, and use DMABUF on the importing device.

> Now, let's say your source is not a v4l2 device, and uses virtual
> memory, how does DMABuf replaces such a use case if you want to avoid
> copies and you know your HW can support fast usage of these randomly
> allocated buffers ?

For this use case you should allocate buffers on the sink, mmap them,
and use the mapped memory on the source side. I agree that not all
sources may support this mode of operation, but that's a design issue
with the source. If we had a dmabuf allocator your problem wouldn't be
solved, as the source would still need to be modified to use it.

> >>>> The good thing is that 
> >>>> there is still imho no security issue. The physical pages gathered by 
> >>>> vb2 in worst case belongs to noone else (vb2 is their last user, they 
> >>>> are not yet returned to free pages pool).
> >>>> 
> >>>>> I wonder if it isn't possible to just check the physical address of
> >>>>> the received user pointer with the physical address of the previous
> >>>>> user pointer. Or something like that. I'll dig around a bit more.
> >>>> 
> >>>> Such check won't be so simple. Pages contiguous in the virtual memory 
> >>>> won't map to pages contiguous in the physical memory, so you would need 
> >>>> to check every single memory page. Make no sense. It is better to 
> >>>> reacquire buffer on every queue operation. This indeed show how broken 
> >>>> the USERPTR related part of v4l2 API is.

-- 
Regards,

Laurent Pinchart



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