Hi Sakari, On Tue, Jan 22, 2019 at 05:36:55PM +0200, Sakari Ailus wrote: > On Wed, Jan 16, 2019 at 01:24:05AM +0200, Laurent Pinchart wrote: > > On Fri, Nov 02, 2018 at 12:31:26AM +0100, Niklas Söderlund wrote: > >> From: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx> > >> > >> Add a helper macro for iterating over pads that are connected through > >> enabled routes. This can be used to find all the connected pads within an > >> entity, for instance starting from the pad which has been obtained during > >> the graph walk. > >> > >> Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx> > >> Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@xxxxxxxxxxxx> > >> --- > >> include/media/media-entity.h | 27 +++++++++++++++++++++++++++ > >> 1 file changed, 27 insertions(+) > >> > >> diff --git a/include/media/media-entity.h b/include/media/media-entity.h > >> index 9540d2af80f19805..4bb1b568e1ac4795 100644 > >> --- a/include/media/media-entity.h > >> +++ b/include/media/media-entity.h > >> @@ -936,6 +936,33 @@ __must_check int media_graph_walk_init( > >> bool media_entity_has_route(struct media_entity *entity, unsigned int pad0, > >> unsigned int pad1); > >> > >> +static inline struct media_pad *__media_entity_for_routed_pads_next( > >> + struct media_pad *start, struct media_pad *iter) > >> +{ > >> + struct media_entity *entity = start->entity; > >> + > >> + while (iter < &entity->pads[entity->num_pads] && > >> + !media_entity_has_route(entity, start->index, iter->index)) > >> + iter++; > >> + > >> + return iter; > > > > Returning a pointer past the end of the array is asking for trouble. I > > think we should return NULL in that case, and adapt the check in > > media_entity_for_routed_pads() accordingly. > > Well, that pointer never gets used, in a similar manner than simply looping > over an array. I wouldn't change that --- this function is also integrally > a part of media_entity_for_each_routed_pad() implementation below. I know it doesn't get used, but it's still asking for trouble, it will be easy to use it by mistake. Returning NULL would be clearer. > >> +} > >> + > >> +/** > >> + * media_entity_for_routed_pads - Iterate over entity pads connected by routes > >> + * > >> + * @start: The stating pad > > > > s/stating/starting/ > > > >> + * @iter: The iterator pad > >> + * > >> + * Iterate over all pads connected through routes from a given pad > >> + * within an entity. The iteration will include the starting pad itself. > >> + */ > >> +#define media_entity_for_routed_pads(start, iter) \ > > > > Maybe media_entity_for_each_routed_pad() ? Or just > > I'd prefer this one: we have media_entity_ prefix for pretty much > everything that handles entities. It's a bit long, but OK. > > for_each_entity_routed_pad() ? > > > >> + for (iter = __media_entity_for_routed_pads_next( \ > > > > And how about __media_entity_next_routed_pad() ? > > Yes. > > > > >> + start, (start)->entity->pads); \ > >> + iter < &(start)->entity->pads[(start)->entity->num_pads]; \ > >> + iter = __media_entity_for_routed_pads_next(start, iter + 1)) > >> + > >> /** > >> * media_graph_walk_cleanup - Release resources used by graph walk. > >> * -- Regards, Laurent Pinchart