Re: [PATCHv5 6/8] vb2: add vb2_find_timestamp()

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On Wed, Dec 19, 2018 at 4:04 PM Jonas Karlman <jonas@xxxxxxxxx> wrote:
>
> On 2018-12-19 06:10, Tomasz Figa wrote:
> > On Thu, Dec 13, 2018 at 9:28 PM Hans Verkuil <hverkuil-cisco@xxxxxxxxx> wrote:
> >> On 12/12/18 7:28 PM, Jonas Karlman wrote:
> >>> Hi Hans,
> >>>
> >>> Since this function only return DEQUEUED and DONE buffers,
> >>> it cannot be used to find a capture buffer that is both used for
> >>> frame output and is part of the frame reference list.
> >>> E.g. a bottom field referencing a top field that is already
> >>> part of the capture buffer being used for frame output.
> >>> (top and bottom field is output in same buffer)
> >>>
> >>> Jernej Škrabec and me have worked around this issue in cedrus driver by
> >>> first checking
> >>> the tag/timestamp of the current buffer being used for output frame.
> >>>
> >>>
> >>> // field pictures may reference current capture buffer and is not
> >>> returned by vb2_find_tag
> >>> if (v4l2_buf->tag == dpb->tag)
> >>>     buf_idx = v4l2_buf->vb2_buf.index;
> >>> else
> >>>     buf_idx = vb2_find_tag(cap_q, dpb->tag, 0);
> >>>
> >>>
> >>> What is the recommended way to handle such case?
> >> That is the right approach for this. Interesting corner case, I hadn't
> >> considered that.
> >>
> >>> Could vb2_find_timestamp be extended to allow QUEUED buffers to be returned?
> >> No, because only the driver knows what the current buffer is.
> >>
> >> Buffers that are queued to the driver are in state ACTIVE. But there may be
> >> multiple ACTIVE buffers and vb2 doesn't know which buffer is currently
> >> being processed by the driver.
> >>
> >> So this will have to be checked by the driver itself.
> > Hold on, it's a perfectly valid use case to have the buffer queued but
> > still used as a reference for previously queued buffers, e.g.
> >
> > QBUF(O, 0)
> > QBUF(C, 0)
> > REF(ref0, out_timestamp(0))
> > QBUF(O, 1)
> > QBUF(C, 1)
> > REF(ref0, out_timestamp(0))
> > QBUF(O, 2)
> > QBUF(C, 2)
> > <- driver returns O(0) and C(0) here
> > <- userspace also knows that any next frame will not reference C(0) anymore
> > REF(ref0, out_timestamp(2))
> > QBUF(O, 0)
> > QBUF(C, 0)
> > <- driver may pick O(1)+C(1) or O(2)+C(2) to decode here, but C(0)
> > which is the reference for it is already QUEUED.
> >
> > It's a perfectly fine scenario and optimal from pipelining point of
> > view, but if I'm not missing something, the current patch wouldn't
> > allow it.
>
> This scenario should never happen with FFmpeg + v4l2request hwaccel +
> Kodi userspace.
> FFmpeg would only QBUF O(0)+C(0) again after it has been presented on
> screen and Kodi have released the last reference to the AVFrame.
>

I skipped the display in the example indeed, but we can easily add it:

QBUF(O, 0)
QBUF(C, 0)
REF(ref0, out_timestamp(0))
QBUF(O, 1)
QBUF(C, 1)
<- driver returns O(0) and C(0) here
<- userspace displays C(0)
REF(ref0, out_timestamp(0))
QBUF(O, 2)
QBUF(C, 2)
REF(ref0, out_timestamp(0))
QBUF(O, 3)
QBUF(C, 3)
<- driver returns O(1) and C(1) here
<- userspace displays C(1) and reclaims C(0)
<- userspace also knows that any next frame will not reference C(0) anymore
REF(ref0, out_timestamp(3))
QBUF(O, 0)
QBUF(C, 0)
<- driver may pick O(3)+C(3) to decode here, but C(0)
which is the reference for it is already QUEUED.

Also the fact that FFmpeg wouldn't trigger such case doesn't mean that
it's an invalid one. If I remember correctly, Chromium would actually
trigger such, since we attempt to pipeline things as much as possible.

> The v4l2request hwaccel will keep a AVFrame pool with preallocated
> frames, AVFrame(x) is keeping userspace ref to O(x)+C(x).
> An AVFrame will not be released back to the pool until FFmpeg have
> removed it from DPB and Kodi have released it after it no longer is
> being presented on screen.
>
> E.g. an IPBIPB sequense with display order 0 2 1 3 5 4
>
> FFmpeg: AVFrame(0)
> QBUF: O(0)+C(0)
> DQBUF: O(0)+C(0)
> Kodi: AVFrame(0) returned from FFmpeg and presented on screen
> FFmpeg: AVFrame(1) with ref to AVFrame(0)
> QBUF: O(1)+C(1) with ref to timestamp(0)
> DQBUF: O(1)+C(1)
> FFmpeg: AVFrame(2) with ref to AVFrame(0)+AVFrame(1)
> QBUF: O(2)+C(2) with ref to timestamp(0)+timestamp(1)
> DQBUF: O(2)+C(2)
> Kodi: AVFrame(2) returned from FFmpeg and presented on screen
> Kodi: AVFrame(0) released (no longer presented)
> FFmpeg: AVFrame(3)
> QBUF: O(3)+C(3)
> DQBUF: O(3)+C(3)
> Kodi: AVFrame(1) returned from FFmpeg and presented on screen
> Kodi: AVFrame(2) released (no longer presented)
> FFmpeg: AVFrame(2) returned to pool
> FFmpeg: AVFrame(2) with ref to AVFrame(3)
> QBUF: O(2)+C(2) with ref to timestamp(3)
> DQBUF: O(2)+C(2)
> Kodi: AVFrame(3) returned from FFmpeg and presented on screen
> Kodi: AVFrame(1) released (no longer presented)
> FFmpeg: AVFrame(0)+AVFrame(1) returned to pool (no longer referenced)
> FFmpeg: AVFrame(0) with ref to AVFrame(3)+AVFrame(2)
> QBUF: O(0)+C(0) with ref to timestamp(3)+timestamp(2)
> DQBUF: O(0)+C(0)
> Kodi: AVFrame(0) returned from FFmpeg and presented on screen
> Kodi: AVFrame(3) released (no longer presented)
> and so on
>
> Here we can see that O(0)+C(0) will not be QBUF until after FFmpeg +
> Kodi have released all userspace refs to AVFrame(0).
> Above example was simplified, Kodi will normally keep a few decoded
> frames in buffer before being presented and FFmpeg will CREATE_BUF
> anytime the pool is empty and new O/C buffers is needed.
>
> Regards,
> Jonas
>
> > Best regards,
> > Tomasz




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