Hi! > >> I really want to work with you on this, but I am not looking for partial > >> solutions. > > > > Well, expecting design to be done for opensource development is a bit > > unusual :-). > > Why? We have done that quite often in the past. Media is complex and you need > to decide on a design up front. > > I really see two separate tasks > > > > 1) support for configuring pipeline. I believe this is best done out > > of libv4l2. It outputs description file, format below. Currently I > > have implemented this is in Python. File format is below. > > You do need this, but why outside of libv4l2? I'm not saying I disagree > with you, but you need to give reasons for that. I'd prefer to do this in Python. There's a lot to configure there, and I'm not sure if libv4l2 is is right place for it. Anyway, design of 2) does not depend on this. > > 2) support for running libv4l2 on mc-based devices. I'd like to do > > that. > > > > Description file would look like. (# comments would not be not part of file). > > > > V4L2MEDIADESC > > 3 # number of files to open > > /dev/video2 > > /dev/video6 > > /dev/video3 > > This won't work. The video nodes numbers (or even names) can change. > Instead these should be entity names from the media controller. Yes, it will work. 1) will configure the pipeline, and prepare V4L2MEDIADESC file. The device names/numbers are stable after the system is booted. If these were entity names, v4l2_open() would have to go to /sys and search for corresponding files... which would be rather complex and slow. > > 3 # number of controls to map. Controls not mentioned here go to > > # device 0 automatically. Sorted by control id. > > # Device 0 > > 00980913 1 > > 009a0003 1 > > 009a000a 2 > > You really don't need to specify the files to open. All you need is to > specify the entity ID and the list of controls that you need. > > Then libv4l can just figure out which device node(s) to open for > that. Yes, but that would slow down v4l2_open() needlessly. I'd prefer to avoid that. > > We can parse that easily without requiring external libraries. Sorted > > data allow us to do binary search. > > But none of this addresses setting up the initial video pipeline or > changing formats. We probably want to support that as well. Well, maybe one day. But I don't believe we should attempt to support that today. Currently, there's no way to test that camera works on N900 with mainline v4l2... which is rather sad. Advanced use cases can come later. > For that matter: what is it exactly that we want to support? I.e. where do > we draw the line? I'd start with fixed format first. Python prepares pipeline, and provides V4L2MEDIADESC file libv4l2 can use. You can have that this week. I guess it would make sense to support "application says preffered resolution, libv4l2 attempts to set up some kind of pipeline to get that resolution", but yes, interface there will likely be quite complex. Media control is more than 5 years old now. libv4l2 is still completely uses on media control-based devices, and people are asking for controls propagation in the kernel to fix that. My proposol implements simple controls propagation in the userland. I believe we should do that. > A good test platform for this (outside the N900) is the i.MX6 platform. Do you have one? Pavel -- (english) http://www.livejournal.com/~pavelmachek (cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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