On 01/10/18 17:07, Gustavo Padovan wrote: > From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > > Explicit synchronization benefits a lot from ordered queues, they fit > better in a pipeline with DRM for example so create a opt-in way for > drivers notify videobuf2 that the queue is unordered. > > Drivers don't need implement it if the queue is ordered. > > Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > --- > include/media/videobuf2-core.h | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h > index f3ee4c7c2fb3..583cdc06de79 100644 > --- a/include/media/videobuf2-core.h > +++ b/include/media/videobuf2-core.h > @@ -370,6 +370,9 @@ struct vb2_buffer { > * callback by calling vb2_buffer_done() with either > * %VB2_BUF_STATE_DONE or %VB2_BUF_STATE_ERROR; may use > * vb2_wait_for_all_buffers() function > + * @is_unordered: tell if the queue format is unordered. The default is I'd replace the first sentence by this: "tell if the queue is unordered, i.e. buffers can be dequeued in a different order from how they were queued." Regards, Hans > + * assumed to be ordered and this function only needs to > + * be implemented for unordered queues. > * @buf_queue: passes buffer vb to the driver; driver may start > * hardware operation on this buffer; driver should give > * the buffer back by calling vb2_buffer_done() function; > @@ -393,6 +396,7 @@ struct vb2_ops { > > int (*start_streaming)(struct vb2_queue *q, unsigned int count); > void (*stop_streaming)(struct vb2_queue *q); > + int (*is_unordered)(struct vb2_queue *q); > > void (*buf_queue)(struct vb2_buffer *vb); > }; > @@ -566,6 +570,7 @@ struct vb2_queue { > u32 cnt_wait_finish; > u32 cnt_start_streaming; > u32 cnt_stop_streaming; > + u32 cnt_is_unordered; > #endif > }; > >