From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> Explicit synchronization benefits a lot from ordered queues, they fit better in a pipeline with DRM for example so create a opt-in way for drivers notify videobuf2 that the queue is unordered. Drivers don't need implement it if the queue is ordered. Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> --- include/media/videobuf2-core.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h index f3ee4c7c2fb3..583cdc06de79 100644 --- a/include/media/videobuf2-core.h +++ b/include/media/videobuf2-core.h @@ -370,6 +370,9 @@ struct vb2_buffer { * callback by calling vb2_buffer_done() with either * %VB2_BUF_STATE_DONE or %VB2_BUF_STATE_ERROR; may use * vb2_wait_for_all_buffers() function + * @is_unordered: tell if the queue format is unordered. The default is + * assumed to be ordered and this function only needs to + * be implemented for unordered queues. * @buf_queue: passes buffer vb to the driver; driver may start * hardware operation on this buffer; driver should give * the buffer back by calling vb2_buffer_done() function; @@ -393,6 +396,7 @@ struct vb2_ops { int (*start_streaming)(struct vb2_queue *q, unsigned int count); void (*stop_streaming)(struct vb2_queue *q); + int (*is_unordered)(struct vb2_queue *q); void (*buf_queue)(struct vb2_buffer *vb); }; @@ -566,6 +570,7 @@ struct vb2_queue { u32 cnt_wait_finish; u32 cnt_start_streaming; u32 cnt_stop_streaming; + u32 cnt_is_unordered; #endif }; -- 2.14.3