Hi Philipp, On Saturday 15 Jul 2017 15:13:45 Philipp Zabel wrote: > Am Samstag, den 15.07.2017, 12:54 +0300 schrieb Laurent Pinchart: > > On Friday 14 Jul 2017 22:14:24 Philipp Zabel wrote: > >> The Oculus Rift Sensors (DK2 and CV1) allow to configure their sensor > >> chips directly via I2C commands using extension unit controls. The > >> processing and camera unit controls do not function at all. > > > > Do the processing and camera units they report controls that don't work > > when exercised ? Who in a sane state of mind could have designed such a > > terrible product ? > > Yes. Without this patch I get a bunch of controls that have no effect > whatsoever. > > > If I understand you correctly, this device requires userspace code that > > knows how to program the sensor (and possibly other chips). If that's > > the case, is there an open-source implementation of that code publicly > > available ? > > Well, it's all still a bit in the experimentation phase. We have an > implementation to set up the DK2 camera for synchronised exposure > triggered by the Rift DK2 HMD and to read the calibration data from > flash, here: > > https://github.com/pH5/ouvrt/blob/master/src/esp570.c > https://github.com/pH5/ouvrt/blob/master/src/mt9v034.c > > And an even more rough version to set up the CV1 camera for > synchronised exposure triggered by the Rift CV1 HMD here: > > https://github.com/OpenHMD/OpenHMD-RiftPlayground/blob/master/src/main.c > > The latter is using libusb, as it needs the variable length SPI data > control. > > Do you think adding a pseudo i2c driver for the eSP570/eSP770u webcam > controllers and then exposing the sensor chips as V4L2 subdevices could > be a good idea? We already have a sensor driver for the MT9V034 in the > DK2 USB camera. Yes, I think a device-specific driver would make sense, especially if we can implement support for the sensor as a standalone V4L2 subdev driver. The device only fakes UVC compatibility :-( -- Regards, Laurent Pinchart