Re: [PATCH 5/5] media: entity: Add debug information to graph walk

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Hi Sakari,

Thank you for the patch.

On Friday 25 Nov 2016 15:55:46 Sakari Ailus wrote:
> Use dev_dbg() to tell about the progress of the graph traversal algorithm.
> This is intended to make debugging of the algorithm easier.
> 
> Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
> ---
>  drivers/media/media-entity.c | 19 ++++++++++++++++++-
>  1 file changed, 18 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c
> index e242ead..186906b 100644
> --- a/drivers/media/media-entity.c
> +++ b/drivers/media/media-entity.c
> @@ -335,6 +335,8 @@ void media_graph_walk_start(struct media_graph *graph,
>  	graph->top = 0;
>  	graph->stack[graph->top].entity = NULL;
>  	stack_push(graph, entity);
> +	dev_dbg(entity->graph_obj.mdev->dev,
> +		"begin graph walk at \"%s\"\n", entity->name);

I'd use single quotes around entity names as that's more common in English 
(and in the kernel) and would avoid having to escape the quotes. Apart from 
that,

Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx>

>  }
>  EXPORT_SYMBOL_GPL(media_graph_walk_start);
> 
> @@ -349,6 +351,10 @@ static void graph_walk_iter(struct media_graph *graph)
>  	/* The link is not enabled so we do not follow. */
>  	if (!(link->flags & MEDIA_LNK_FL_ENABLED)) {
>  		link_top(graph) = link_top(graph)->next;
> +		dev_dbg(entity->graph_obj.mdev->dev,
> +			"walk: skipping disabled link \"%s\":%u -> \"%s\":
%u\n",
> +			link->source->entity->name, link->source->index,
> +			link->sink->entity->name, link->sink->index);
>  		return;
>  	}
> 
> @@ -358,16 +364,23 @@ static void graph_walk_iter(struct media_graph *graph)
> /* Has the entity already been visited? */
>  	if (media_entity_enum_test_and_set(&graph->ent_enum, next)) {
>  		link_top(graph) = link_top(graph)->next;
> +		dev_dbg(entity->graph_obj.mdev->dev,
> +			"walk: skipping entity \"%s\" (already seen)\n",
> +			next->name);
>  		return;
>  	}
> 
>  	/* Push the new entity to stack and start over. */
>  	link_top(graph) = link_top(graph)->next;
>  	stack_push(graph, next);
> +	dev_dbg(entity->graph_obj.mdev->dev, "walk: pushing \"%s\" on 
stack\n",
> +		next->name);
>  }
> 
>  struct media_entity *media_graph_walk_next(struct media_graph *graph)
>  {
> +	struct media_entity *entity;
> +
>  	if (stack_top(graph) == NULL)
>  		return NULL;
> 
> @@ -379,7 +392,11 @@ struct media_entity *media_graph_walk_next(struct
> media_graph *graph) while (link_top(graph) != &stack_top(graph)->links)
>  		graph_walk_iter(graph);
> 
> -	return stack_pop(graph);
> +	entity = stack_pop(graph);
> +	dev_dbg(entity->graph_obj.mdev->dev,
> +		"walk: returning entity \"%s\"\n", entity->name);
> +
> +	return entity;
>  }
>  EXPORT_SYMBOL_GPL(media_graph_walk_next);

-- 
Regards,

Laurent Pinchart

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