[PATCH 0/4] vsp1 partition algorithm improvements

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Some updates and initial improvements for the VSP1 partition algorithm that
remove redundant processing and variables, reducing the processing done in
interrupt context slightly.

Patch 1 brings in some protection against invalid pipeline configurations that
are not supported by the partition algorithm on Gen3 hardware.

Patches 2,3 and 4 clean up the calculation of the partition sizes such that they
are only calculated once at streamon - and the partition windows are stored in
the vsp1_pipeline object.

Kieran Bingham (4):
  v4l: vsp1: Implement partition algorithm restrictions
  v4l: vsp1: Move vsp1_video_pipeline_setup_partitions() function
  v4l: vsp1: Calculate partition sizes at stream start.
  v4l: vsp1: Remove redundant context variables

 drivers/media/platform/vsp1/vsp1_pipe.h  |  10 ++-
 drivers/media/platform/vsp1/vsp1_sru.c   |   7 +-
 drivers/media/platform/vsp1/vsp1_sru.h   |   1 +
 drivers/media/platform/vsp1/vsp1_video.c | 124 +++++++++++++++++++------------
 4 files changed, 89 insertions(+), 53 deletions(-)

-- 
2.7.4

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