Re: [PATCH v3 0/6] fbdev: Move framebuffer I/O helpers to <asm/fb.h>

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Hi Thomas,

On Tue, May 2, 2023 at 3:02 PM Thomas Zimmermann <tzimmermann@xxxxxxx> wrote:
(was: fbdev: Use regular I/O function for framebuffers)

Fbdev provides helpers for framebuffer I/O, such as fb_readl(),
fb_writel() or fb_memcpy_to_fb(). The implementation of each helper
depends on the architecture, but they are all equivalent to regular
I/O functions of similar names. So use regular functions instead and
move all helpers into <asm-generic/fb.h>

The first patch a simple whitespace cleanup.

Until now, <linux/fb.h> contained an include of <asm/io.h>. As this
will go away patches 2 to 4 prepare include statements in the various
drivers. Source files that use regular I/O helpers, such as readl(),
now include <linux/io.h>. Source files that use framebuffer I/O
helpers, such as fb_readl(), also include <asm/fb.h>.

Patch 5 replaces the architecture-based if-else branching in
<linux/fb.h> by helpers in <asm-generic/fb.h>. All helpers use Linux'
existing I/O functions.

Patch 6 harmonizes naming among fbdev and existing I/O functions.

The patchset has been built for a variety of platforms, such as x86-64,
arm, aarch64, ppc64, parisc, m64k, mips and sparc.

v3:
        * add the new helpers in <asm-generic/fb.h>
        * support reordering and native byte order (Geert, Arnd)

Thanks, this fixes the mangled display I was seeing on ARAnyM
with bpp=16.

BTW, this series seems to have mixed dependencies: the change
to include/asm-generic/fb.h depends on "[PATCH v3 00/19] arch:
Consolidate <asm/fb.h>"[1], but with that applied, I had to manually
fixup drivers/video/fbdev/core/fb_cfb_fops.c.

[1] https://lore.kernel.org/all/20230417125651.25126-1-tzimmermann@xxxxxxx,

Gr{oetje,eeting}s,

                        Geert

-- 
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx

In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
                                -- Linus Torvalds



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