On Wed, 8 Sep 2021, Roderick Colenbrander wrote: > Player LEDs are commonly found on game controllers from Nintendo and Sony > to indicate a player ID across a number of LEDs. For example, "Player 2" > might be indicated as "-x--" on a device with 4 LEDs where "x" means on. > > This patch introduces LED_FUNCTION_PLAYER1-5 defines to properly indicate > player LEDs from the kernel. Until now there was no good standard, which > resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and > other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYERx. > > Note: management of Player IDs is left to user space, though a kernel > driver may pick a default value. > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > --- > Documentation/leds/well-known-leds.txt | 14 ++++++++++++++ > include/dt-bindings/leds/common.h | 7 +++++++ > 2 files changed, 21 insertions(+) Pavel, could you please eventually Ack this, so that I can take it together with the rest? Thanks, -- Jiri Kosina SUSE Labs