Re: [PATCH 3/3] ocfs2: use the bitmap API to simplify code

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On 7/19/22 6:05 PM, Christophe JAILLET wrote:
> Use bitmap_zero() instead of hand-writing it.
> It is less verbose.
> 
> While at it, add an explicit #include <linux/bitmap.h>.
> 
> Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx>

Reviewed-by: Joseph Qi <joseph.qi@xxxxxxxxxxxxxxxxx>
> ---
>  fs/ocfs2/heartbeat.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/fs/ocfs2/heartbeat.c b/fs/ocfs2/heartbeat.c
> index 4863ad35c242..e243cd99e63f 100644
> --- a/fs/ocfs2/heartbeat.c
> +++ b/fs/ocfs2/heartbeat.c
> @@ -8,6 +8,7 @@
>   * Copyright (C) 2002, 2004 Oracle.  All rights reserved.
>   */
>  
> +#include <linux/bitmap.h>
>  #include <linux/fs.h>
>  #include <linux/types.h>
>  #include <linux/highmem.h>
> @@ -29,8 +30,7 @@
>  static void ocfs2_node_map_init(struct ocfs2_node_map *map)
>  {
>  	map->num_nodes = OCFS2_NODE_MAP_MAX_NODES;
> -	memset(map->map, 0, BITS_TO_LONGS(OCFS2_NODE_MAP_MAX_NODES) *
> -	       sizeof(unsigned long));
> +	bitmap_zero(map->map, OCFS2_NODE_MAP_MAX_NODES);
>  }
>  
>  void ocfs2_init_node_maps(struct ocfs2_super *osb)



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