[PATCH 3/3] ocfs2: use the bitmap API to simplify code

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Use bitmap_zero() instead of hand-writing it.
It is less verbose.

While at it, add an explicit #include <linux/bitmap.h>.

Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx>
---
 fs/ocfs2/heartbeat.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/fs/ocfs2/heartbeat.c b/fs/ocfs2/heartbeat.c
index 4863ad35c242..e243cd99e63f 100644
--- a/fs/ocfs2/heartbeat.c
+++ b/fs/ocfs2/heartbeat.c
@@ -8,6 +8,7 @@
  * Copyright (C) 2002, 2004 Oracle.  All rights reserved.
  */
 
+#include <linux/bitmap.h>
 #include <linux/fs.h>
 #include <linux/types.h>
 #include <linux/highmem.h>
@@ -29,8 +30,7 @@
 static void ocfs2_node_map_init(struct ocfs2_node_map *map)
 {
 	map->num_nodes = OCFS2_NODE_MAP_MAX_NODES;
-	memset(map->map, 0, BITS_TO_LONGS(OCFS2_NODE_MAP_MAX_NODES) *
-	       sizeof(unsigned long));
+	bitmap_zero(map->map, OCFS2_NODE_MAP_MAX_NODES);
 }
 
 void ocfs2_init_node_maps(struct ocfs2_super *osb)
-- 
2.34.1




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