>> Âint Check_D_ReadError(BYTE *redundant) >> Â{ >> - Â Â// Driver ä ECC Check >> - Â Âreturn(SUCCESS); >> - Â Âif (!StringCmp((char *)(redundant+0x0D),(char *)EccBuf,3)) >> - Â Â Â Âif (!StringCmp((char *)(redundant+0x08),(char *)(EccBuf+0x03),3)) >> - Â Â Â Â Â Âreturn(SUCCESS); >> + Â Â /* Driver ECC Check */ >> + Â Â if (memcmp(redundant + 0x0D, EccBuf, 3) || >> + Â Â Â Â memcmp(redundant + 0x08, EccBuf + 0x03, 3)) >> + Â Â Â Â Â Â return ERROR; >> >> - Â Âreturn(ERROR); >> + Â Â return SUCCESS; >> Â} > > This code isn't the same. > > Before, the return was always SUCCESS and the code > after the first return was ignored. > > You deleted that return and now you do the driver ECC check. > Is that correct? > You are right Joe, sorry for that. Should I remove the dead code after the return SUCCESS or keep it? -- Best regards, ----------------------------------------- Javier MartÃnez Canillas (+34) 682 39 81 69 -- To unsubscribe from this list: send the line "unsubscribe kernel-janitors" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html