On Mon, Sep 02, 2024 at 04:26:48PM +0900, Masahiro Yamada wrote: > On Sat, Aug 24, 2024 at 12:38???PM Kris Van Hees <kris.van.hees@xxxxxxxxxx> wrote: > > > > Create file module.builtin.ranges that can be used to find where > > built-in modules are located by their addresses. This will be useful for > > tracing tools to find what functions are for various built-in modules. > > > > The offset range data for builtin modules is generated using: > > - modules.builtin: associates object files with module names > > - vmlinux.map: provides load order of sections and offset of first member > > per section > > - vmlinux.o.map: provides offset of object file content per section > > - .*.cmd: build cmd file with KBUILD_MODFILE > > > > The generated data will look like: > > > > .text 00000000-00000000 = _text > > .text 0000baf0-0000cb10 amd_uncore > > .text 0009bd10-0009c8e0 iosf_mbi > > ... > > .text 00b9f080-00ba011a intel_skl_int3472_discrete > > .text 00ba0120-00ba03c0 intel_skl_int3472_discrete intel_skl_int3472_tps68470 > > .text 00ba03c0-00ba08d6 intel_skl_int3472_tps68470 > > ... > > .data 00000000-00000000 = _sdata > > .data 0000f020-0000f680 amd_uncore > > > > For each ELF section, it lists the offset of the first symbol. This can > > be used to determine the base address of the section at runtime. > > > > Next, it lists (in strict ascending order) offset ranges in that section > > that cover the symbols of one or more builtin modules. Multiple ranges > > can apply to a single module, and ranges can be shared between modules. > > > > The CONFIG_BUILTIN_MODULE_RANGES option controls whether offset range data > > is generated for kernel modules that are built into the kernel image. > > > > How it works: > > > > 1. The modules.builtin file is parsed to obtain a list of built-in > > module names and their associated object names (the .ko file that > > the module would be in if it were a loadable module, hereafter > > referred to as <kmodfile>). This object name can be used to > > identify objects in the kernel compile because any C or assembler > > code that ends up into a built-in module will have the option > > -DKBUILD_MODFILE=<kmodfile> present in its build command, and those > > can be found in the .<obj>.cmd file in the kernel build tree. > > > > If an object is part of multiple modules, they will all be listed > > in the KBUILD_MODFILE option argument. > > > > This allows us to conclusively determine whether an object in the > > kernel build belong to any modules, and which. > > > > 2. The vmlinux.map is parsed next to determine the base address of each > > top level section so that all addresses into the section can be > > turned into offsets. This makes it possible to handle sections > > getting loaded at different addresses at system boot. > > > > We also determine an 'anchor' symbol at the beginning of each > > section to make it possible to calculate the true base address of > > a section at runtime (i.e. symbol address - symbol offset). > > > > We collect start addresses of sections that are included in the top > > level section. This is used when vmlinux is linked using vmlinux.o, > > because in that case, we need to look at the vmlinux.o linker map to > > know what object a symbol is found in. > > > > And finally, we process each symbol that is listed in vmlinux.map > > (or vmlinux.o.map) based on the following structure: > > > > vmlinux linked from vmlinux.a: > > > > vmlinux.map: > > <top level section> > > <included section> -- might be same as top level section) > > <object> -- built-in association known > > <symbol> -- belongs to module(s) object belongs to > > ... > > > > vmlinux linked from vmlinux.o: > > > > vmlinux.map: > > <top level section> > > <included section> -- might be same as top level section) > > vmlinux.o -- need to use vmlinux.o.map > > <symbol> -- ignored > > ... > > > > vmlinux.o.map: > > <section> > > <object> -- built-in association known > > <symbol> -- belongs to module(s) object belongs to > > ... > > > > 3. As sections, objects, and symbols are processed, offset ranges are > > constructed in a straight-forward way: > > > > - If the symbol belongs to one or more built-in modules: > > - If we were working on the same module(s), extend the range > > to include this object > > - If we were working on another module(s), close that range, > > and start the new one > > - If the symbol does not belong to any built-in modules: > > - If we were working on a module(s) range, close that range > > > > Signed-off-by: Kris Van Hees <kris.van.hees@xxxxxxxxxx> > > Reviewed-by: Nick Alcock <nick.alcock@xxxxxxxxxx> > > Reviewed-by: Alan Maguire <alan.maguire@xxxxxxxxxx> > > Reviewed-by: Steven Rostedt (Google) <rostedt@xxxxxxxxxxx> > > --- > > Changes since v8: > > - Added support for built-in Rust modules. > > - Added optional 4th argument to specify kernel build directory. > > > When is the 4th parameter useful? > > The map file knows all object paths. > > The object file and its .*.cmd file exist in the same directory. > > I did not find a use-case where the kdir prefix plays a role. > > Did I miss something? I added it as an optional parameter in case there is a reason to run the script manually and the kernel was built using O=<objdir>. Kris