Re: [PATCH v9 2/4] kbuild: generate offset range data for builtin modules

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On Sat, Aug 24, 2024 at 12:38 PM Kris Van Hees <kris.van.hees@xxxxxxxxxx> wrote:
>
> Create file module.builtin.ranges that can be used to find where
> built-in modules are located by their addresses. This will be useful for
> tracing tools to find what functions are for various built-in modules.
>
> The offset range data for builtin modules is generated using:
>  - modules.builtin: associates object files with module names
>  - vmlinux.map: provides load order of sections and offset of first member
>     per section
>  - vmlinux.o.map: provides offset of object file content per section
>  - .*.cmd: build cmd file with KBUILD_MODFILE
>
> The generated data will look like:
>
> .text 00000000-00000000 = _text
> .text 0000baf0-0000cb10 amd_uncore
> .text 0009bd10-0009c8e0 iosf_mbi
> ...
> .text 00b9f080-00ba011a intel_skl_int3472_discrete
> .text 00ba0120-00ba03c0 intel_skl_int3472_discrete intel_skl_int3472_tps68470
> .text 00ba03c0-00ba08d6 intel_skl_int3472_tps68470
> ...
> .data 00000000-00000000 = _sdata
> .data 0000f020-0000f680 amd_uncore
>
> For each ELF section, it lists the offset of the first symbol.  This can
> be used to determine the base address of the section at runtime.
>
> Next, it lists (in strict ascending order) offset ranges in that section
> that cover the symbols of one or more builtin modules.  Multiple ranges
> can apply to a single module, and ranges can be shared between modules.
>
> The CONFIG_BUILTIN_MODULE_RANGES option controls whether offset range data
> is generated for kernel modules that are built into the kernel image.
>
> How it works:
>
>  1. The modules.builtin file is parsed to obtain a list of built-in
>     module names and their associated object names (the .ko file that
>     the module would be in if it were a loadable module, hereafter
>     referred to as <kmodfile>).  This object name can be used to
>     identify objects in the kernel compile because any C or assembler
>     code that ends up into a built-in module will have the option
>     -DKBUILD_MODFILE=<kmodfile> present in its build command, and those
>     can be found in the .<obj>.cmd file in the kernel build tree.
>
>     If an object is part of multiple modules, they will all be listed
>     in the KBUILD_MODFILE option argument.
>
>     This allows us to conclusively determine whether an object in the
>     kernel build belong to any modules, and which.
>
>  2. The vmlinux.map is parsed next to determine the base address of each
>     top level section so that all addresses into the section can be
>     turned into offsets.  This makes it possible to handle sections
>     getting loaded at different addresses at system boot.
>
>     We also determine an 'anchor' symbol at the beginning of each
>     section to make it possible to calculate the true base address of
>     a section at runtime (i.e. symbol address - symbol offset).
>
>     We collect start addresses of sections that are included in the top
>     level section.  This is used when vmlinux is linked using vmlinux.o,
>     because in that case, we need to look at the vmlinux.o linker map to
>     know what object a symbol is found in.
>
>     And finally, we process each symbol that is listed in vmlinux.map
>     (or vmlinux.o.map) based on the following structure:
>
>     vmlinux linked from vmlinux.a:
>
>       vmlinux.map:
>         <top level section>
>           <included section>  -- might be same as top level section)
>             <object>          -- built-in association known
>               <symbol>        -- belongs to module(s) object belongs to
>               ...
>
>     vmlinux linked from vmlinux.o:
>
>       vmlinux.map:
>         <top level section>
>           <included section>  -- might be same as top level section)
>             vmlinux.o         -- need to use vmlinux.o.map
>               <symbol>        -- ignored
>               ...
>
>       vmlinux.o.map:
>         <section>
>             <object>          -- built-in association known
>               <symbol>        -- belongs to module(s) object belongs to
>               ...
>
>  3. As sections, objects, and symbols are processed, offset ranges are
>     constructed in a straight-forward way:
>
>       - If the symbol belongs to one or more built-in modules:
>           - If we were working on the same module(s), extend the range
>             to include this object
>           - If we were working on another module(s), close that range,
>             and start the new one
>       - If the symbol does not belong to any built-in modules:
>           - If we were working on a module(s) range, close that range
>
> Signed-off-by: Kris Van Hees <kris.van.hees@xxxxxxxxxx>
> Reviewed-by: Nick Alcock <nick.alcock@xxxxxxxxxx>
> Reviewed-by: Alan Maguire <alan.maguire@xxxxxxxxxx>
> Reviewed-by: Steven Rostedt (Google) <rostedt@xxxxxxxxxxx>
> ---
>     Changes since v8:
>      - Added support for built-in Rust modules.
>      - Added optional 4th argument to specify kernel build directory.


When is the 4th parameter useful?

The map file knows all object paths.

The object file and its .*.cmd file exist in the same directory.

I did not find a use-case where the kdir prefix plays a role.

Did I miss something?



--
Best Regards
Masahiro Yamada





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