Re: [PATCH 3/5] Input: pinephone-keyboard - Build in the default keymap

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On 1/30/22 10:00, Samuel Holland wrote:
+
+static const uint32_t ppkb_default_fn_keymap[] = {
+	KEY(0,  0, KEY_FN_ESC),
+	KEY(0,  1, KEY_F1),
+	KEY(0,  2, KEY_F2),
+	KEY(0,  3, KEY_F3),
+	KEY(0,  4, KEY_F4),
+	KEY(0,  5, KEY_F5),
+	KEY(0,  6, KEY_F6),
+	KEY(0,  7, KEY_F7),
+	KEY(0,  8, KEY_F8),
+	KEY(0,  9, KEY_F9),
+	KEY(0, 10, KEY_F10),
+	KEY(0, 11, KEY_DELETE),
+
+	KEY(2,  0, KEY_SYSRQ),
+	KEY(2, 10, KEY_INSERT),
+


The driver currently being patched into most distros supporting the keyboard exposes the symbols printed on the keyboard rather than the F* keys on the function layer. While I agree than exposing function keys on the Fn layer is more logical, in practice running this patch for a day I've found it's far more useful to have quick access to the standard set of symbols (such as | and -) than to have the function keys.

Would it be possible to either set the default back to symbols or expose another layer (potentially under the "pine" key)? An alternative solution proposed on the Mobian issue for this was to add a module option, allowing these to be switched at runtime rather than compile time.




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