Implement hid_haptic_handle_press_release() which generates haptic feedback as well as saves the pressed state of the haptic device. Function hid_haptic_handle_input() inserts BTN_LEFT and ABS_PRESSURE events if the device is in kernel mode. Add functions to increase and reset the state of the pressure detected by the device. Signed-off-by: Angela Czubak <acz@xxxxxxxxxxxx> --- drivers/hid/hid-haptic.c | 72 +++++++++++++++++++++++++++++++++++++++- drivers/hid/hid-haptic.h | 20 +++++++++++ 2 files changed, 91 insertions(+), 1 deletion(-) diff --git a/drivers/hid/hid-haptic.c b/drivers/hid/hid-haptic.c index ad458bc7d4c5..85c4711f685e 100644 --- a/drivers/hid/hid-haptic.c +++ b/drivers/hid/hid-haptic.c @@ -51,8 +51,13 @@ bool hid_haptic_check_pressure_unit(struct hid_haptic_device *haptic, struct hid_input *hi, struct hid_field *field) { /* Accepted units are either grams or newtons. */ - if (field->unit == 0x0101 || field->unit == 0xe111) + if (field->unit == 0x0101 || field->unit == 0xe111) { + haptic->force_logical_minimum = field->logical_minimum; + haptic->force_physical_minimum = field->physical_minimum; + haptic->force_resolution = input_abs_get_res(hi->input, + ABS_MT_PRESSURE); return true; + } return false; } EXPORT_SYMBOL_GPL(hid_haptic_check_pressure_unit); @@ -352,6 +357,13 @@ static void hid_haptic_destroy(struct ff_device *ff) module_put(THIS_MODULE); } +static __u32 convert_force_to_logical(struct hid_haptic_device *haptic, + __u32 value) +{ + return (value - haptic->force_physical_minimum) * + haptic->force_resolution + haptic->force_logical_minimum; +} + int hid_haptic_init(struct hid_device *hdev, struct hid_haptic_device **haptic_ptr) { @@ -459,6 +471,13 @@ int hid_haptic_init(struct hid_device *hdev, fill_effect_buf(haptic, &stop_effect, &haptic->stop_effect, HID_HAPTIC_ORDINAL_WAVEFORMSTOP); + haptic->mode = HID_HAPTIC_MODE_DEVICE; + haptic->press_threshold = convert_force_to_logical(haptic, + HID_HAPTIC_PRESS_THRESH); + haptic->release_threshold = convert_force_to_logical(haptic, + HID_HAPTIC_RELEASE_THRESH); + + input_set_capability(dev, EV_FF, FF_HID); flush = dev->flush; @@ -550,3 +569,54 @@ int hid_haptic_init(struct hid_device *hdev, return ret; } EXPORT_SYMBOL_GPL(hid_haptic_init); + +void hid_haptic_handle_press_release(struct hid_haptic_device *haptic) +{ + int prev_pressed_state = haptic->pressed_state; + struct input_dev *input = haptic->input_dev; + unsigned long flags; + + if (haptic->pressure_sum > haptic->press_threshold) + haptic->pressed_state = 1; + else if (haptic->pressure_sum < haptic->release_threshold) + haptic->pressed_state = 0; + if (!prev_pressed_state && haptic->pressed_state && + haptic->mode == HID_HAPTIC_MODE_KERNEL) { + spin_lock_irqsave(&input->event_lock, flags); + input->ff->playback(input, PRESS_HID_EFFECT_ID, 1); + spin_unlock_irqrestore(&input->event_lock, flags); + } + if (prev_pressed_state && !haptic->pressed_state && + haptic->mode == HID_HAPTIC_MODE_KERNEL) { + spin_lock_irqsave(&input->event_lock, flags); + input->ff->playback(input, RELEASE_HID_EFFECT_ID, 1); + spin_unlock_irqrestore(&input->event_lock, flags); + } +} +EXPORT_SYMBOL_GPL(hid_haptic_handle_press_release); + +bool hid_haptic_handle_input(struct hid_haptic_device *haptic) +{ + if (haptic->mode == HID_HAPTIC_MODE_KERNEL) { + input_event(haptic->input_dev, EV_KEY, BTN_LEFT, + haptic->pressed_state); + input_event(haptic->input_dev, EV_ABS, ABS_PRESSURE, + haptic->pressure_sum); + return true; + } + return false; +} +EXPORT_SYMBOL_GPL(hid_haptic_handle_input); + +void hid_haptic_pressure_reset(struct hid_haptic_device *haptic) +{ + haptic->pressure_sum = 0; +} +EXPORT_SYMBOL_GPL(hid_haptic_pressure_reset); + +void hid_haptic_pressure_increase(struct hid_haptic_device *haptic, + __s32 pressure) +{ + haptic->pressure_sum += pressure; +} +EXPORT_SYMBOL_GPL(hid_haptic_pressure_increase); diff --git a/drivers/hid/hid-haptic.h b/drivers/hid/hid-haptic.h index 2581833125dd..27ae1ed576c4 100644 --- a/drivers/hid/hid-haptic.h +++ b/drivers/hid/hid-haptic.h @@ -83,6 +83,11 @@ int hid_haptic_input_configured(struct hid_device *hdev, struct hid_haptic_device *haptic, struct hid_input *hi); int hid_haptic_init(struct hid_device *hdev, struct hid_haptic_device **haptic_ptr); +void hid_haptic_handle_press_release(struct hid_haptic_device *haptic); +bool hid_haptic_handle_input(struct hid_haptic_device *haptic); +void hid_haptic_pressure_reset(struct hid_haptic_device *haptic); +void hid_haptic_pressure_increase(struct hid_haptic_device *haptic, + __s32 pressure); #else static inline void hid_haptic_feature_mapping(struct hid_device *hdev, @@ -117,4 +122,19 @@ int hid_haptic_init(struct hid_device *hdev, struct hid_haptic_device **haptic_p { return 0; } +static inline +void hid_haptic_handle_press_release(struct hid_haptic_device *haptic) +{} +static inline +bool hid_haptic_handle_input(struct hid_haptic_device *haptic) +{ + return false; +} +static inline +void hid_haptic_pressure_reset(struct hid_haptic_device *haptic) +{} +static inline +void hid_haptic_pressure_increase(struct hid_haptic_device *haptic, + __s32 pressure) +{} #endif -- 2.34.1.307.g9b7440fafd-goog