Hi Roderick, Thanks for the v2. I'll also let the reviewers of v1 do a second pass on this version, but I have one comment here: On Sat, Jan 2, 2021 at 11:31 PM Roderick Colenbrander <roderick@xxxxxxxxxx> wrote: > > From: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > > Implement support for PlayStation DualSense gamepad in USB mode. > Support features include buttons and sticks, which adhere to the > Linux gamepad spec. > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > --- > MAINTAINERS | 6 + > drivers/hid/Kconfig | 9 + > drivers/hid/Makefile | 1 + > drivers/hid/hid-ids.h | 1 + > drivers/hid/hid-playstation.c | 321 ++++++++++++++++++++++++++++++++++ > drivers/hid/hid-quirks.c | 3 + > 6 files changed, 341 insertions(+) > create mode 100644 drivers/hid/hid-playstation.c > > diff --git a/MAINTAINERS b/MAINTAINERS > index f81d598a8556..0ecae30af074 100644 > --- a/MAINTAINERS > +++ b/MAINTAINERS > @@ -7918,6 +7918,12 @@ F: drivers/hid/ > F: include/linux/hid* > F: include/uapi/linux/hid* > > +HID PLAYSTATION DRIVER > +M: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > +L: linux-input@xxxxxxxxxxxxxxx > +S: Supported > +F: drivers/hid/hid-playstation.c > + > HID SENSOR HUB DRIVERS > M: Jiri Kosina <jikos@xxxxxxxxxx> > M: Jonathan Cameron <jic23@xxxxxxxxxx> > diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig > index 7bdda1b5b221..d3258e806998 100644 > --- a/drivers/hid/Kconfig > +++ b/drivers/hid/Kconfig > @@ -853,6 +853,15 @@ config HID_PLANTRONICS > > Say M here if you may ever plug in a Plantronics USB audio device. > > +config HID_PLAYSTATION > + tristate "PlayStation HID Driver" > + default !EXPERT > + depends on HID > + help > + Provides support for Sony PS5 controllers including support for > + its special functionalities e.g. touchpad, lights and motion > + sensors. > + > config HID_PRIMAX > tristate "Primax non-fully HID-compliant devices" > depends on HID > diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile > index 014d21fe7dac..3cdbfb60ca57 100644 > --- a/drivers/hid/Makefile > +++ b/drivers/hid/Makefile > @@ -94,6 +94,7 @@ hid-picolcd-$(CONFIG_HID_PICOLCD_CIR) += hid-picolcd_cir.o > hid-picolcd-$(CONFIG_DEBUG_FS) += hid-picolcd_debugfs.o > > obj-$(CONFIG_HID_PLANTRONICS) += hid-plantronics.o > +obj-$(CONFIG_HID_PLAYSTATION) += hid-playstation.o > obj-$(CONFIG_HID_PRIMAX) += hid-primax.o > obj-$(CONFIG_HID_REDRAGON) += hid-redragon.o > obj-$(CONFIG_HID_RETRODE) += hid-retrode.o > diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h > index 4c5f23640f9c..70c51ec6395c 100644 > --- a/drivers/hid/hid-ids.h > +++ b/drivers/hid/hid-ids.h > @@ -1072,6 +1072,7 @@ > #define USB_DEVICE_ID_SONY_PS4_CONTROLLER 0x05c4 > #define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2 0x09cc > #define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE 0x0ba0 > +#define USB_DEVICE_ID_SONY_PS5_CONTROLLER 0x0ce6 > #define USB_DEVICE_ID_SONY_MOTION_CONTROLLER 0x03d5 > #define USB_DEVICE_ID_SONY_NAVIGATION_CONTROLLER 0x042f > #define USB_DEVICE_ID_SONY_BUZZ_CONTROLLER 0x0002 > diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c > new file mode 100644 > index 000000000000..3d5fe9069c26 > --- /dev/null > +++ b/drivers/hid/hid-playstation.c > @@ -0,0 +1,321 @@ > +// SPDX-License-Identifier: GPL-2.0-or-later > +/* > + * HID driver for Sony DualSense(TM) controller. > + * > + * Copyright (c) 2020 Sony Interactive Entertainment > + */ > + > +#include <linux/bits.h> > +#include <linux/crc32.h> > +#include <linux/device.h> > +#include <linux/hid.h> > +#include <linux/input/mt.h> > +#include <linux/module.h> > + > +#include <asm/unaligned.h> > + > +#include "hid-ids.h" > + > +#define HID_PLAYSTATION_VERSION_PATCH 0x8000 > + > +/* Base class for playstation devices. */ > +struct ps_device { > + struct hid_device *hdev; > + > + int (*parse_report)(struct ps_device *dev, struct hid_report *report, u8 *data, int size); > +}; > + > +#define DS_INPUT_REPORT_USB 0x01 > + > +/* Button masks for DualSense input report. */ > +#define DS_BUTTONS0_HAT_SWITCH GENMASK(3, 0) > +#define DS_BUTTONS0_SQUARE BIT(4) > +#define DS_BUTTONS0_CROSS BIT(5) > +#define DS_BUTTONS0_CIRCLE BIT(6) > +#define DS_BUTTONS0_TRIANGLE BIT(7) > +#define DS_BUTTONS1_L1 BIT(0) > +#define DS_BUTTONS1_R1 BIT(1) > +#define DS_BUTTONS1_L2 BIT(2) > +#define DS_BUTTONS1_R2 BIT(3) > +#define DS_BUTTONS1_CREATE BIT(4) > +#define DS_BUTTONS1_OPTIONS BIT(5) > +#define DS_BUTTONS1_L3 BIT(6) > +#define DS_BUTTONS1_R3 BIT(7) > +#define DS_BUTTONS2_PS_HOME BIT(0) > +#define DS_BUTTONS2_TOUCHPAD BIT(1) > + > +struct dualsense { > + struct ps_device base; > + struct input_dev *gamepad; > +}; > + > +struct dualsense_touch_point { > + uint8_t contact; > + uint8_t x_lo; > + uint8_t x_hi:4, y_lo:4; > + uint8_t y_hi; > +} __packed; > + > +/* Main DualSense input report excluding any BT/USB specific headers. */ > +struct dualsense_input_report { > + uint8_t x, y; > + uint8_t rx, ry; > + uint8_t z, rz; > + uint8_t seq_number; > + uint8_t buttons[4]; > + uint8_t reserved[4]; > + > + /* Motion sensors */ > + __le16 gyro[3]; /* x, y, z */ > + __le16 accel[3]; /* x, y, z */ > + __le32 sensor_timestamp; > + uint8_t reserved2; > + > + /* Touchpad */ > + struct dualsense_touch_point points[2]; > + > + uint8_t reserved3[12]; > + uint8_t status; > + uint8_t reserved4[11]; > +} __packed; > + > +/* Common gamepad buttons across DualShock 3 / 4 and DualSense. > + * Note: for device with a touchpad, touchpad button is not included > + * as it will be part of the touchpad device. > + */ > +static const int ps_gamepad_buttons[] = { > + BTN_WEST, /* Square */ > + BTN_NORTH, /* Triangle */ > + BTN_EAST, /* Circle */ > + BTN_SOUTH, /* Cross */ > + BTN_TL, /* L1 */ > + BTN_TR, /* R1 */ > + BTN_TL2, /* L2 */ > + BTN_TR2, /* R2 */ > + BTN_SELECT, /* Create (PS5) / Share (PS4) */ > + BTN_START, /* Option */ > + BTN_THUMBL, /* L3 */ > + BTN_THUMBR, /* R3 */ > + BTN_MODE, /* PS Home */ > +}; > + > +static const struct {int x; int y; } ps_gamepad_hat_mapping[] = { > + {0, -1}, {1, -1}, {1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, > + {0, 0} > +}; > + > +static struct input_dev *ps_allocate_input_dev(struct hid_device *hdev, const char *name_suffix) > +{ > + struct input_dev *input_dev; > + > + input_dev = devm_input_allocate_device(&hdev->dev); > + if (!input_dev) > + return ERR_PTR(-ENOMEM); > + > + input_dev->id.bustype = hdev->bus; > + input_dev->id.vendor = hdev->vendor; > + input_dev->id.product = hdev->product; > + input_dev->id.version = hdev->version; > + input_dev->uniq = hdev->uniq; > + > + if (name_suffix) { > + input_dev->name = devm_kasprintf(&hdev->dev, GFP_KERNEL, "%s %s", hdev->name, > + name_suffix); > + if (!input_dev->name) > + return ERR_PTR(-ENOMEM); > + } else { > + input_dev->name = hdev->name; > + } > + > + input_set_drvdata(input_dev, hdev); > + > + return input_dev; > +} > + > +static struct input_dev *ps_gamepad_create(struct hid_device *hdev) > +{ > + struct input_dev *gamepad; > + unsigned int i; > + int ret; > + > + gamepad = ps_allocate_input_dev(hdev, NULL); > + if (IS_ERR(gamepad)) > + return ERR_PTR(-ENOMEM); > + > + input_set_abs_params(gamepad, ABS_X, 0, 255, 0, 0); > + input_set_abs_params(gamepad, ABS_Y, 0, 255, 0, 0); > + input_set_abs_params(gamepad, ABS_Z, 0, 255, 0, 0); > + input_set_abs_params(gamepad, ABS_RX, 0, 255, 0, 0); > + input_set_abs_params(gamepad, ABS_RY, 0, 255, 0, 0); > + input_set_abs_params(gamepad, ABS_RZ, 0, 255, 0, 0); > + > + input_set_abs_params(gamepad, ABS_HAT0X, -1, 1, 0, 0); > + input_set_abs_params(gamepad, ABS_HAT0Y, -1, 1, 0, 0); > + > + for (i = 0; i < ARRAY_SIZE(ps_gamepad_buttons); i++) > + input_set_capability(gamepad, EV_KEY, ps_gamepad_buttons[i]); > + > + ret = input_register_device(gamepad); > + if (ret) > + return ERR_PTR(ret); > + > + return gamepad; > +} > + > +static int dualsense_parse_report(struct ps_device *ps_dev, struct hid_report *report, > + u8 *data, int size) > +{ > + struct hid_device *hdev = ps_dev->hdev; > + struct dualsense *ds = container_of(ps_dev, struct dualsense, base); > + struct dualsense_input_report *ds_report; > + uint8_t value; > + > + /* DualSense in USB uses the full HID report for reportID 1, but > + * Bluetooth uses a minimal HID report for reportID 1 and reports > + * the full report using reportID 49. > + */ > + if (report->id == DS_INPUT_REPORT_USB && hdev->bus == BUS_USB) { > + ds_report = (struct dualsense_input_report *)&data[1]; > + } else { > + hid_err(hdev, "Unhandled reportID=%d\n", report->id); > + return -1; > + } > + > + input_report_abs(ds->gamepad, ABS_X, ds_report->x); > + input_report_abs(ds->gamepad, ABS_Y, ds_report->y); > + input_report_abs(ds->gamepad, ABS_RX, ds_report->rx); > + input_report_abs(ds->gamepad, ABS_RY, ds_report->ry); > + input_report_abs(ds->gamepad, ABS_Z, ds_report->z); > + input_report_abs(ds->gamepad, ABS_RZ, ds_report->rz); > + > + value = ds_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH; > + if (value > 7) > + value = 8; /* center */ > + input_report_abs(ds->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x); > + input_report_abs(ds->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y); > + > + input_report_key(ds->gamepad, BTN_WEST, ds_report->buttons[0] & DS_BUTTONS0_SQUARE); > + input_report_key(ds->gamepad, BTN_SOUTH, ds_report->buttons[0] & DS_BUTTONS0_CROSS); > + input_report_key(ds->gamepad, BTN_EAST, ds_report->buttons[0] & DS_BUTTONS0_CIRCLE); > + input_report_key(ds->gamepad, BTN_NORTH, ds_report->buttons[0] & DS_BUTTONS0_TRIANGLE); > + input_report_key(ds->gamepad, BTN_TL, ds_report->buttons[1] & DS_BUTTONS1_L1); > + input_report_key(ds->gamepad, BTN_TR, ds_report->buttons[1] & DS_BUTTONS1_R1); > + input_report_key(ds->gamepad, BTN_TL2, ds_report->buttons[1] & DS_BUTTONS1_L2); > + input_report_key(ds->gamepad, BTN_TR2, ds_report->buttons[1] & DS_BUTTONS1_R2); > + input_report_key(ds->gamepad, BTN_SELECT, ds_report->buttons[1] & DS_BUTTONS1_CREATE); > + input_report_key(ds->gamepad, BTN_START, ds_report->buttons[1] & DS_BUTTONS1_OPTIONS); > + input_report_key(ds->gamepad, BTN_THUMBL, ds_report->buttons[1] & DS_BUTTONS1_L3); > + input_report_key(ds->gamepad, BTN_THUMBR, ds_report->buttons[1] & DS_BUTTONS1_R3); > + input_report_key(ds->gamepad, BTN_MODE, ds_report->buttons[2] & DS_BUTTONS2_PS_HOME); > + input_sync(ds->gamepad); > + > + return 0; > +} > + > +static struct ps_device *dualsense_create(struct hid_device *hdev) > +{ > + struct dualsense *ds; > + int ret; > + > + ds = devm_kzalloc(&hdev->dev, sizeof(*ds), GFP_KERNEL); > + if (!ds) > + return ERR_PTR(-ENOMEM); > + > + /* Patch version to allow userspace to distinguish between > + * hid-generic vs hid-playstation axis and button mapping. > + */ > + hdev->version |= HID_PLAYSTATION_VERSION_PATCH; > + > + ds->base.hdev = hdev; > + ds->base.parse_report = dualsense_parse_report; > + hid_set_drvdata(hdev, ds); > + > + ds->gamepad = ps_gamepad_create(hdev); > + if (IS_ERR(ds->gamepad)) { > + ret = PTR_ERR(ds->gamepad); > + goto err; > + } > + > + return &ds->base; > + > +err: > + return ERR_PTR(ret); > +} > + > +static int ps_raw_event(struct hid_device *hdev, struct hid_report *report, > + u8 *data, int size) > +{ > + struct ps_device *dev = hid_get_drvdata(hdev); > + > + if (dev && dev->parse_report) > + return dev->parse_report(dev, report, data, size); > + > + return 0; > +} > + > +static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id) > +{ > + struct ps_device *dev; > + int ret; > + > + ret = hid_parse(hdev); > + if (ret) { > + hid_err(hdev, "parse failed\n"); > + return ret; > + } > + > + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW); > + if (ret) { > + hid_err(hdev, "hw start failed\n"); > + return ret; > + } > + > + ret = hid_hw_open(hdev); > + if (ret) { > + hid_err(hdev, "hw open failed\n"); > + goto err_stop; > + } > + > + if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER) { > + dev = dualsense_create(hdev); > + if (IS_ERR(dev)) { > + hid_err(hdev, "Failed to create dualsense.\n"); > + ret = PTR_ERR(dev); > + goto err_close; > + } > + } > + > + return ret; > + > +err_close: > + hid_hw_close(hdev); > +err_stop: > + hid_hw_stop(hdev); > + return ret; > +} > + > +static void ps_remove(struct hid_device *hdev) > +{ > + hid_hw_close(hdev); > + hid_hw_stop(hdev); > +} > + > +static const struct hid_device_id ps_devices[] = { > + { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, > + { } > +}; > +MODULE_DEVICE_TABLE(hid, ps_devices); > + > +static struct hid_driver ps_driver = { > + .name = "playstation", > + .id_table = ps_devices, > + .probe = ps_probe, > + .remove = ps_remove, > + .raw_event = ps_raw_event, > +}; > + > +module_hid_driver(ps_driver); > + > +MODULE_AUTHOR("Sony Interactive Entertainment"); > +MODULE_DESCRIPTION("HID Driver for PlayStation peripherals."); > +MODULE_LICENSE("GPL"); > diff --git a/drivers/hid/hid-quirks.c b/drivers/hid/hid-quirks.c > index d9ca874dffac..1ca46cb445be 100644 > --- a/drivers/hid/hid-quirks.c > +++ b/drivers/hid/hid-quirks.c > @@ -565,6 +565,9 @@ static const struct hid_device_id hid_have_special_driver[] = { > #if IS_ENABLED(CONFIG_HID_PLANTRONICS) > { HID_USB_DEVICE(USB_VENDOR_ID_PLANTRONICS, HID_ANY_ID) }, > #endif > +#if IS_ENABLED(CONFIG_HID_PLAYSTATION) > + { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, > +#endif Can you please drop this hunk? The DS controller "works" fine with hid-generic, and I'd rather not have this list grows just for the sake of it. Cheers, Benjamin > #if IS_ENABLED(CONFIG_HID_PRIMAX) > { HID_USB_DEVICE(USB_VENDOR_ID_PRIMAX, USB_DEVICE_ID_PRIMAX_KEYBOARD) }, > #endif > -- > 2.26.2 >