Hi Benjamin, Thank you for the quick response/feedback. I have been making several of the changes you've suggested, but I have some questions before tackling a couple of the major ones. This is the first time I've attempted submitting a kernel patch, so I'm not very familiar with the HID subsystem. Am I correct in assuming that spinlocks are permitted in raw_events, since they don't sleep? You mention that sleeping is prohibited in the raw_events and that the mutex locks should be causing problems. I am puzzled now, since I did run into issues trying to output HID requests in the raw_events (due to it trying to sleep), but for whatever reason the mutexes have never caused an issue. Perhaps I've just been getting incredibly lucky with timings. I have been putting a lot of thought into your suggestion of using synchronous transfers/receives. I really like this idea, since it simplifies the initialization logic. The problem I run into is that the controllers are constantly sending updates of their full state at either 60Hz or 120Hz (joycon vs pro controller). I suppose this means I'd need to filter the responses to the synchronous requests to make sure I'm getting back the actually response/ACK I'm looking for. I just wanted to make sure you still think that's a good idea before I go down that route. At quick glance it looked to me like the hidpp driver isn't receiving constant, unsolicited data, but I may be mistaken. I have a couple more questions/comments inline within the reply: On Mon, Jan 14, 2019 at 7:55 AM Benjamin Tissoires <benjamin.tissoires@xxxxxxxxxx> wrote: > > () Hi Daniel, > > On Mon, Jan 14, 2019 at 2:04 AM Daniel J. Ogorchock > <djogorchock@xxxxxxxxx> wrote: > > > > The switchcon driver supports the Nintendo Switch Pro Controllers and > > the Joy-Cons. The Pro Controllers can be used over USB or Bluetooth. The > > Joy-Cons can be used as a pair or individually in their horizontal > > mode. > > Billy (Cc-ed) raised the question about the Switchcon a few weeks ago > on the mailing list. Adding him to the thread. > His questions were whether we should have 2 separate devices or merge > the 2 as one. Adding a few other people from the other thread. > > The decision here is to have only one input node for both joycons. > > Foreword: > This is a big driver. I don't know if this is your first contribution > to the kernel or not, but I have a lot of things to say, and will > probably have as the code is getting re-spun. So in other words: don't > panic, and keep pushing even if we get to a high number of revisions > (others might chime in at v8 and request new changes). > > Also, to understand the driver, I couldn't do a linear review. So > comments are a little bit all over the place, and might not be needed > once v2 is out. > > last, my gmail client made a weird conversion of the symbols at the > middle (don't know why it used html for part of it). I tried to > replace the various '>' by '>' that were converted. I hope there is > nothing wrong in the rest of the review. > > Now, getting to the review: > OK, I think I have a grasp at the driver now. > > I put a bunch of comments in the code, but there are a few general I'd > like you to take into consideration: > - the driver has a lock of locks and workqueues. This makes it really > hard to follow the path of the driver. > - as mentioned below, I am not a big fan of struct switchcon_impl. You > are using this avoid having 3 switches, but given that you already > have helpers to call them, I don't think this adds any benefits > - mutexes are all over the place (well, this is a consequence of using > multiple workqueues), and you are taking hard locks during > raw_event(), which can't sleep. This is wrong and I am surprised you > have not your dmesg full of complains. > > I think you should be able to greatly simplify the whole driver by > taking example on hid-logitech-hidpp.c: > - write a send_message_sync function (like hidpp_send_message_sync() ) > - then, when you need this in probe, call hid_device_io_start(hdev); > (after hid_hw_start()), this should allow the events to be processed > by the kernel while you are still in probe. > - finally, replace all of the various states/workqueues by synchronous calls. > > From a quick look of it, you should not have any need for a workqueue, > and the only mutex that will stay around is the one for creating the > input nodes (to be sure you don't create 2 input nodes for each pair). I think I'll still need some form of lock per switchcon_ctlr and switchcon_input. The combining of two joycons requires the input handling to combine the controller states of two controller structs. Also, either joycon can receive new input data and trigger a switchcon_input update. > > > > > Signed-off-by: Daniel J. Ogorchock <djogorchock@xxxxxxxxx> > > --- > > MAINTAINERS | 6 + > > drivers/hid/Kconfig | 13 + > > drivers/hid/Makefile | 1 + > > drivers/hid/hid-ids.h | 3 + > > drivers/hid/hid-quirks.c | 6 + > > drivers/hid/hid-switchcon.c | 1156 +++++++++++++++++++++++++++++++++++ > > 6 files changed, 1185 insertions(+) > > create mode 100644 drivers/hid/hid-switchcon.c > > > > diff --git a/MAINTAINERS b/MAINTAINERS > > index 39e75bbefc3d..9fc55efd63bc 100644 > > --- a/MAINTAINERS > > +++ b/MAINTAINERS > > @@ -14572,6 +14572,12 @@ F: kernel/dma/swiotlb.c > > F: arch/*/kernel/pci-swiotlb.c > > F: include/linux/swiotlb.h > > > > +SWITCHCON HID DRIVER > > +M: Daniel J. Ogorchock <djogorchock@xxxxxxxxx> > > +L: linux-input@xxxxxxxxxxxxxxx > > +S: Maintained > > +F: drivers/hid/hid-switchcon* > > + > > SWITCHDEV > > M: Jiri Pirko <jiri@xxxxxxxxxxx> > > M: Ivan Vecera <ivecera@xxxxxxxxxx> > > diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig > > index 41e9935fc584..3360267eb5b0 100644 > > --- a/drivers/hid/Kconfig > > +++ b/drivers/hid/Kconfig > > @@ -943,6 +943,19 @@ config SMARTJOYPLUS_FF > > Say Y here if you have a SmartJoy PLUS PS2/USB adapter and want to > > enable force feedback support for it. > > > > +config HID_SWITCHCON > > + tristate "Nintendo Joy-Con and Pro Controller support" > > + depends on HID > > + depends on USB_HID > > + depends on BT_HIDP > > Please drop these 2 lines and make sure the driver is transport > agnostic (no deps on BT or USB low level calls). > Scrolling down a bit, there is no include related to usb/usbhid nor > BT, so just drop the 2 references to BT and USBHID, and only keep HID. > > > + help > > + Adds support for the Nintendo Switch Joy-Cons and Pro Controller. > > + All controllers support bluetooth, and the Pro Controller also supports > > + its USB mode. > > + > > + To compile this driver as a module, choose M here: the > > + module will be called hid-switchcon. > > + > > config HID_TIVO > > tristate "TiVo Slide Bluetooth remote control support" > > depends on HID > > diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile > > index 896a51ce7ce0..e708e682c4b8 100644 > > --- a/drivers/hid/Makefile > > +++ b/drivers/hid/Makefile > > @@ -103,6 +103,7 @@ obj-$(CONFIG_HID_SPEEDLINK) += hid-speedlink.o > > obj-$(CONFIG_HID_STEAM) += hid-steam.o > > obj-$(CONFIG_HID_STEELSERIES) += hid-steelseries.o > > obj-$(CONFIG_HID_SUNPLUS) += hid-sunplus.o > > +obj-$(CONFIG_HID_SWITCHCON) += hid-switchcon.o > > obj-$(CONFIG_HID_GREENASIA) += hid-gaff.o > > obj-$(CONFIG_HID_THRUSTMASTER) += hid-tmff.o > > obj-$(CONFIG_HID_TIVO) += hid-tivo.o > > diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h > > index 518fa76414f5..cd41e971801e 100644 > > --- a/drivers/hid/hid-ids.h > > +++ b/drivers/hid/hid-ids.h > > @@ -848,6 +848,9 @@ > > #define USB_VENDOR_ID_NINTENDO 0x057e > > #define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306 > > #define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330 > > +#define USB_DEVICE_ID_NINTENDO_JOYCONL 0x2006 > > +#define USB_DEVICE_ID_NINTENDO_JOYCONR 0x2007 > > +#define USB_DEVICE_ID_NINTENDO_PROCON 0x2009 > > > > #define USB_VENDOR_ID_NOVATEK 0x0603 > > #define USB_DEVICE_ID_NOVATEK_PCT 0x0600 > > diff --git a/drivers/hid/hid-quirks.c b/drivers/hid/hid-quirks.c > > index 94088c0ed68a..c22adffa1233 100644 > > --- a/drivers/hid/hid-quirks.c > > +++ b/drivers/hid/hid-quirks.c > > @@ -512,6 +512,12 @@ static const struct hid_device_id hid_have_special_driver[] = { > > { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE) }, > > { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE2) }, > > #endif > > +#if IS_ENABLED(CONFIG_HID_SWITCHCON) > > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_JOYCONL) }, > > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_JOYCONR) }, > > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_PROCON) }, > > + { HID_USB_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_PROCON) }, > > +#endif > > Please drop this hunk. Since v4.16 or v4.17, this should not be required at all. > > > #if IS_ENABLED(CONFIG_HID_NTI) > > { HID_USB_DEVICE(USB_VENDOR_ID_NTI, USB_DEVICE_ID_USB_SUN) }, > > #endif > > diff --git a/drivers/hid/hid-switchcon.c b/drivers/hid/hid-switchcon.c > > new file mode 100644 > > index 000000000000..126f3b39cbfe > > --- /dev/null > > +++ b/drivers/hid/hid-switchcon.c > > @@ -0,0 +1,1156 @@ > > +// SPDX-License-Identifier: GPL-2.0+ > > +/* > > + * HID driver for Nintendo Switch Joy-Cons and Pro Controllers > > + * > > + * Copyright (c) 2019 Daniel J. Ogorchock <djogorchock@xxxxxxxxx> > > + * > > + * This program is free software; you can redistribute it and/or modify it > > + * under the terms of the GNU General Public License as published by the Free > > + * Software Foundation; either version 2 of the License, or (at your option) > > + * any later version. > > Given that you put the SPDX tag above, there is no point in adding the > full text of the license. > > > + * > > + * The following resources/projects were referenced for this driver: > > + * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering > > + * https://gitlab.com/pjranki/joycon-linux-kernel (Peter Rankin) > > + * https://github.com/FrotBot/SwitchProConLinuxUSB > > + * https://github.com/MTCKC/ProconXInput > > + * hid-wiimote kernel hid driver > > How different is this one from https://gitlab.com/pjranki/joycon-linux-kernel? > If you based your work on it, you might want to keep the original copyright. I actually ended up using a different technique than this driver. It uses a completely different reporting mode from the controllers. It did help me realize write the driver in the hid subsystem rather than what I was initially trying in drivers/input/joystick. > > > + * > > + * This driver supports the Nintendo Switch Joy-Cons and Pro Controllers. The > > + * Pro Controllers can either be used over USB or Bluetooth. The Joy-Cons can > > + * be used either as a pair or individually in their horizontal mode. > > + * > > + * When a Joy-Con is paired, its LEDs will begin flashing to signal that it is > > + * in its "searching" mode. By holding the triggers of two Joy-Cons at the same > > + * time, they will be combined into one input. To use a Joy-Con alone in its > > + * horizontal mode, hold SL and SR at the same time while it is in the > > + * "searching" mode. > > + * > > + * The driver will retrieve the factory calibration info from the controllers, > > + * so little to no user calibration should be required. > > + * > > + */ > > + > > +#include "hid-ids.h" > > +#include <linux delay.h> > > +#include <linux device.h> > > +#include <linux hid.h> > > +#include <linux input.h> > > +#include <linux module.h> > > +#include <linux spinlock.h> > > + > > +/* Reference the url below for the following HID report defines: > > nitpick: the first line of a multi-comment should only have '/*' and > the last line only '*/' for symmetry. > > > + * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering > > + */ > > + > > +/* Output Reports */ > > +#define SC_OUTPUT_RUMBLE_AND_SUBCMD 0x01 > > +#define SC_OUTPUT_FW_UPDATE_PKT 0x03 > > +#define SC_OUTPUT_RUMBLE_ONLY 0x10 > > a tab hid itself in your code ;) > > > +#define SC_OUTPUT_MCU_DATA 0x11 > > +#define SC_OUTPUT_USB_CMD 0x80 > > + > > +/* Subcommand IDs */ > > +#define SC_SUBCMD_STATE 0x00 > > +#define SC_SUBCMD_MANUAL_BT_PAIRING 0x01 > > +#define SC_SUBCMD_REQ_DEV_INFO 0x02 > > +#define SC_SUBCMD_SET_REPORT_MODE 0x03 > > +#define SC_SUBCMD_TRIGGERS_ELAPSED 0x04 > > +#define SC_SUBCMD_GET_PAGE_LIST_STATE 0x05 > > +#define SC_SUBCMD_SET_HCI_STATE 0x06 > > +#define SC_SUBCMD_RESET_PAIRING_INFO 0x07 > > +#define SC_SUBCMD_LOW_POWER_MODE 0x08 > > +#define SC_SUBCMD_SPI_FLASH_READ 0x10 > > +#define SC_SUBCMD_SPI_FLASH_WRITE 0x11 > > +#define SC_SUBCMD_RESET_MCU 0x20 > > +#define SC_SUBCMD_SET_MCU_CONFIG 0x21 > > +#define SC_SUBCMD_SET_MCU_STATE 0x22 > > +#define SC_SUBCMD_SET_PLAYER_LIGHTS 0x30 > > +#define SC_SUBCMD_GET_PLAYER_LIGHTS 0x31 > > +#define SC_SUBCMD_SET_HOME_LIGHT 0x38 > > +#define SC_SUBCMD_ENABLE_IMU 0x40 > > +#define SC_SUBCMD_SET_IMU_SENSITIVITY 0x41 > > +#define SC_SUBCMD_WRITE_IMU_REG 0x42 > > +#define SC_SUBCMD_READ_IMU_REG 0x43 > > +#define SC_SUBCMD_ENABLE_VIBRATION 0x48 > > +#define SC_SUBCMD_GET_REGULATED_VOLTAGE 0x50 > > + > > +/* Input Reports */ > > +#define SC_INPUT_BUTTON_EVENT 0x3F > > +#define SC_INPUT_SUBCMD_REPLY 0x21 > > +#define SC_INPUT_IMU_DATA 0x30 > > +#define SC_INPUT_MCU_DATA 0x31 > > +#define SC_INPUT_USB_RESPONSE 0x81 > > + > > +/* Feature Reports */ > > +#define SC_FEATURE_LAST_SUBCMD 0x02 > > +#define SC_FEATURE_OTA_FW_UPGRADE 0x70 > > +#define SC_FEATURE_SETUP_MEM_READ 0x71 > > +#define SC_FEATURE_MEM_READ 0x72 > > +#define SC_FEATURE_ERASE_MEM_SECTOR 0x73 > > +#define SC_FEATURE_MEM_WRITE 0x74 > > +#define SC_FEATURE_LAUNCH 0x75 > > + > > +/* USB Commands */ > > +#define SC_USB_CMD_CONN_STATUS 0x01 > > +#define SC_USB_CMD_HANDSHAKE 0x02 > > +#define SC_USB_CMD_BAUDRATE_3M 0x03 > > +#define SC_USB_CMD_NO_TIMEOUT 0x04 > > +#define SC_USB_CMD_EN_TIMEOUT 0x05 > > +#define SC_USB_RESET 0x06 > > +#define SC_USB_PRE_HANDSHAKE 0x91 > > +#define SC_USB_SEND_UART 0x92 > > + > > +/* SPI storage addresses of factory calibration data */ > > +#define SC_CAL_DATA_START 0x603d > > +#define SC_CAL_DATA_END 0x604e > > Please replace the 2 tabs above by a single space > > > +#define SC_CAL_DATA_SIZE (SC_CAL_DATA_END - SC_CAL_DATA_START + 1) > > + > > + > > +/* The raw analog joystick values will be mapped in terms of this magnitude */ > > +#define SC_MAX_STICK_MAG 32767 > > +#define SC_STICK_FUZZ 250 > > +#define SC_STICK_FLAT 500 > > + > > +struct switchcon_ctlr; > > +struct switchcon_input; > > + > > +/* States for controller state machine */ > > +enum switchcon_ctlr_state { > > + SWITCHCON_CTLR_STATE_INIT, > > + SWITCHCON_CTLR_STATE_USB_SET_BAUD, > > + SWITCHCON_CTLR_STATE_USB_HANDSHAKE, > > + SWITCHCON_CTLR_STATE_CALIBRATION, > > + SWITCHCON_CTLR_STATE_POST_CALIBRATION, > > + SWITCHCON_CTLR_STATE_SEARCH, > > + SWITCHCON_CTLR_STATE_READ, > > +}; > > + > > +/* Function pointers will differ based on controller type */ > > +struct switchcon_impl { > > + int (*init)(struct switchcon_ctlr *ctlr); > > + void (*deinit)(struct switchcon_ctlr *ctlr); > > + int (*handle_event)(struct switchcon_ctlr *ctlr, u8 *data, int size); > > +}; > > + > > +struct switchcon_output { > > + u8 *data; > > + u8 size; > > +}; > > + > > +struct switchcon_stick_cal { > > + s32 x_max; > > + s32 x_min; > > + s32 x_center; > > + s32 y_max; > > + s32 y_min; > > + s32 y_center; > > +}; > > + > > +#define SC_OUTPUT_BUF_SIZE 50 > > +/* Each physical controller is associated with a switchcon_ctlr struct */ > > +struct switchcon_ctlr { > > + struct hid_device *hdev; > > + struct switchcon_input *switchcon_in; > > + const struct switchcon_impl *impl; > > + bool is_right_joycon; > > + bool searching; > > + enum switchcon_ctlr_state ctlr_state; > > + u8 subcmd_num; > > + struct switchcon_output output_buf[SC_OUTPUT_BUF_SIZE]; > > + u8 output_head; > > + u8 output_tail; > > You better use a kfifo directly instead of re-writing yours. If I end up implementing synchronous calls, I can ditch the fifo right? > > > + spinlock_t output_lock; > > + struct work_struct output_worker; > > + struct work_struct create_input_worker; > > + struct work_struct detect_pair_worker; > > + struct work_struct create_horiz_worker; > > + struct mutex mutex; > > + > > + /* factory calibration data */ > > + struct switchcon_stick_cal left_stick_cal; > > + struct switchcon_stick_cal right_stick_cal; > > + > > + /* buttons/sticks */ > > + u16 left_stick_x; > > + u16 left_stick_y; > > + u16 right_stick_x; > > + u16 right_stick_y; > > + bool but_y; > > + bool but_x; > > + bool but_b; > > + bool but_a; > > + bool but_sr_right_jc; > > + bool but_sl_right_jc; > > + bool but_r; > > + bool but_zr; > > + bool but_l; > > + bool but_zl; > > + bool but_minus; > > + bool but_plus; > > + bool but_rstick; > > + bool but_lstick; > > + bool but_home; > > + bool but_capture; > > + bool but_down; > > + bool but_up; > > + bool but_right; > > + bool but_left; > > + bool but_sr_left_jc; > > + bool but_sl_left_jc; > > There is a comment down below, but I think you better keep just a > bitfields for all of these buttons, if you really need to keep their > state. This has simplified things considerably, especially since now combining two controllers' button states is just a bitwise OR. > > > + > > +}; > > + > > +enum switchcon_input_type { > > + SWITCHCON_INPUT_TYPE_PROCON, > > + SWITCHCON_INPUT_TYPE_JOYCONS, > > + SWITCHCON_INPUT_TYPE_JOYCON_H, > > +}; > > + > > +static const char * const switchcon_input_names[] = { > > + "Nintendo Switch Pro Controller", > > + "Nintendo Switch Joy-Cons", > > + "Nintendo Switch Joy-Con Horizontal", > > +}; > > + > > +/* Each linux input device is associated with a switchcon_input */ > > +struct switchcon_input { > > + enum switchcon_input_type type; > > + struct input_dev *input; > > + struct switchcon_ctlr *ctlr_left; /* left joycon or pro controller */ > > + struct switchcon_ctlr *ctlr_right; /* only used for joycons */ > > + struct mutex mutex; > > + struct work_struct input_worker; > > +}; > > + > > +static int switchcon_ctlr_init(struct switchcon_ctlr *ctlr) > > +{ > > + if (ctlr->impl && ctlr->impl->init) > > Can this test ever fail? > > > + return ctlr->impl->init(ctlr); > > + else > > + return -EINVAL; > > +} > > + > > +static void switchcon_ctlr_deinit(struct switchcon_ctlr *ctlr) > > +{ > > + if (ctlr->impl && ctlr->impl->deinit) > > likewise, is there a case where this test would fail? > > > + ctlr->impl->deinit(ctlr); > > +} > > + > > +static int switchcon_ctlr_handle_event(struct switchcon_ctlr *ctlr, u8 *data, > > + int size) > > +{ > > + if (ctlr->impl && ctlr->impl->handle_event) > > And same here :) > > > + return ctlr->impl->handle_event(ctlr, data, size); > > + else > > + return -EINVAL; > > +} > > + > > +static int switchcon_hid_queue_send(struct switchcon_ctlr *ctlr, > > + const u8 *buffer, size_t count) > > +{ > > + struct switchcon_output output; > > + > > + output.size = count; > > + output.data = kmemdup(buffer, count, GFP_ATOMIC); > > + if (!output.data) > > + return -ENOMEM; > > + > > + spin_lock(&ctlr->output_lock); > > + > > + ctlr->output_buf[ctlr->output_head++] = output; > > + if (ctlr->output_head == SC_OUTPUT_BUF_SIZE) > > + ctlr->output_head = 0; > > + schedule_work(&ctlr->output_worker); > > + > > + spin_unlock(&ctlr->output_lock); > > + return 0; > > +} > > + > > +static int switchcon_queue_subcommand(struct switchcon_ctlr *ctlr, > > + const u8 *buffer, size_t count) > > +{ > > + /* header including packet number and empty rumble data */ > > + u8 header[10] = {SC_OUTPUT_RUMBLE_AND_SUBCMD, ctlr->subcmd_num}; > > + struct switchcon_output output; > > + u8 *buf; > > + > > + /* the packet number loops after 0xF */ > > + ctlr->subcmd_num++; > > + if (ctlr->subcmd_num > 0xF) > > + ctlr->subcmd_num = 0; > > + > > + buf = kzalloc(sizeof(header) + count, GFP_KERNEL); > > + if (!buf) > > + return -ENOMEM; > > + > > + memcpy(buf, header, sizeof(header)); > > + memcpy(buf + sizeof(header), buffer, count); > > + output.data = buf; > > + output.size = count + sizeof(header); > > + > > + spin_lock(&ctlr->output_lock); > > + > > + ctlr->output_buf[ctlr->output_head++] = output; > > + if (ctlr->output_head == SC_OUTPUT_BUF_SIZE) > > + ctlr->output_head = 0; > > + schedule_work(&ctlr->output_worker); > > + > > + spin_unlock(&ctlr->output_lock); > > + return 0; > > +} > > + > > +static void switchcon_set_player_leds(struct switchcon_ctlr *ctlr, > > + u8 flash, u8 on) > > +{ > > + u8 buffer[] = {SC_SUBCMD_SET_PLAYER_LIGHTS, (flash << 4) | on}; > > + > > + switchcon_queue_subcommand(ctlr, buffer, sizeof(buffer)); > > +} > > + > > +static void switchcon_request_calibration(struct switchcon_ctlr *ctlr) > > +{ > > + u8 cal_subcmd[] = {SC_SUBCMD_SPI_FLASH_READ, > > + 0xFF & SC_CAL_DATA_START, > > + 0xFF & (SC_CAL_DATA_START >> 8), > > + 0, 0, SC_CAL_DATA_SIZE}; > > + > > + switchcon_queue_subcommand(ctlr, cal_subcmd, sizeof(cal_subcmd)); > > + hid_dbg(ctlr->hdev, "requested cal data\n"); > > +} > > + > > +static void switchcon_request_report_mode(struct switchcon_ctlr *ctlr) > > +{ > > + u8 inputmode_subcmd[] = {SC_SUBCMD_SET_REPORT_MODE, 0x30}; > > + > > + switchcon_queue_subcommand(ctlr, inputmode_subcmd, > > + sizeof(inputmode_subcmd)); > > + hid_dbg(ctlr->hdev, "requested 0x30 report mode\n"); > > +} > > + > > +static int switchcon_map_x_stick_val(struct switchcon_stick_cal *cal, s32 val) > > +{ > > + s32 center = cal->x_center; > > + s32 min = cal->x_min; > > + s32 max = cal->x_max; > > + s64 newVal; > > + > > + if (val > center) { > > + newVal = (val - center) * SC_MAX_STICK_MAG; > > + do_div(newVal, max - center); > > + } else { > > + newVal = (center - val) * SC_MAX_STICK_MAG; > > + do_div(newVal, center - min); > > + newVal *= -1; > > + } > > + if (newVal > SC_MAX_STICK_MAG) > > + newVal = SC_MAX_STICK_MAG; > > + if (newVal < -SC_MAX_STICK_MAG) > > + newVal = -SC_MAX_STICK_MAG; > > + return (int)newVal; > > +} > > + > > +static int switchcon_map_y_stick_val(struct switchcon_stick_cal *cal, s32 val) > > +{ > > + s32 center = cal->y_center; > > + s32 min = cal->y_min; > > + s32 max = cal->y_max; > > + s64 newVal; > > + > > + if (val > center) { > > + newVal = (val - center) * SC_MAX_STICK_MAG; > > + do_div(newVal, max - center); > > + } else { > > + newVal = (center - val) * SC_MAX_STICK_MAG; > > + do_div(newVal, center - min); > > + newVal *= -1; > > + } > > + if (newVal > SC_MAX_STICK_MAG) > > + newVal = SC_MAX_STICK_MAG; > > + if (newVal < -SC_MAX_STICK_MAG) > > + newVal = -SC_MAX_STICK_MAG; > > + return (int)newVal; > > +} > > + > > +static void switchcon_update_input_handler(struct work_struct *ws) > > +{ > > + struct switchcon_input *sc_input = container_of(ws, > > + struct switchcon_input, input_worker); > > + struct input_dev *dev = sc_input->input; > > + struct switchcon_ctlr *ctlr_l = sc_input->ctlr_left; > > + struct switchcon_ctlr *ctlr_r = sc_input->ctlr_right; > > + int s_l_x; > > + int s_l_y; > > + int s_r_x; > > + int s_r_y; > > + > > + if (!ctlr_r) > > + ctlr_r = ctlr_l; > > + > > + mutex_lock(&sc_input->mutex); > > + mutex_lock(&ctlr_l->mutex); > > + if (sc_input->ctlr_right) > > + mutex_lock(&sc_input->ctlr_right->mutex); > > + > > + /* map the stick values */ > > + s_l_x = switchcon_map_x_stick_val(&ctlr_l->left_stick_cal, > > + ctlr_l->left_stick_x); > > + s_l_y = switchcon_map_y_stick_val(&ctlr_l->left_stick_cal, > > + ctlr_l->left_stick_y); > > + s_r_x = switchcon_map_x_stick_val(&ctlr_r->right_stick_cal, > > + ctlr_r->right_stick_x); > > + s_r_y = switchcon_map_y_stick_val(&ctlr_r->right_stick_cal, > > + ctlr_r->right_stick_y); > > + > > + if (sc_input->type == SWITCHCON_INPUT_TYPE_JOYCON_H) { > > + if (ctlr_l->is_right_joycon) { > > + /* report stick */ > > + input_report_abs(dev, ABS_X, s_r_y); > > + input_report_abs(dev, ABS_Y, -s_r_x); > > + > > + /* report buttons */ > > + input_report_key(dev, BTN_WEST, ctlr_r->but_b); > > + input_report_key(dev, BTN_NORTH, ctlr_r->but_y); > > + input_report_key(dev, BTN_EAST, ctlr_r->but_x); > > + input_report_key(dev, BTN_SOUTH, ctlr_r->but_a); > > + input_report_key(dev, BTN_THUMBL, ctlr_r->but_rstick); > > + input_report_key(dev, BTN_START, ctlr_r->but_plus); > > + input_report_key(dev, BTN_MODE, ctlr_r->but_home); > > + input_report_key(dev, BTN_TR, > > + ctlr_r->but_sr_right_jc); > > + input_report_key(dev, BTN_TL, > > + ctlr_r->but_sl_right_jc); > > + } else { > > + /* report stick */ > > + input_report_abs(dev, ABS_X, -s_l_y); > > + input_report_abs(dev, ABS_Y, s_l_x); > > + > > + /* report buttons */ > > + input_report_key(dev, BTN_WEST, ctlr_l->but_up); > > + input_report_key(dev, BTN_NORTH, ctlr_l->but_right); > > + input_report_key(dev, BTN_EAST, ctlr_l->but_down); > > + input_report_key(dev, BTN_SOUTH, ctlr_l->but_left); > > + input_report_key(dev, BTN_THUMBL, ctlr_l->but_lstick); > > + input_report_key(dev, BTN_START, ctlr_l->but_minus); > > + input_report_key(dev, BTN_MODE, ctlr_l->but_capture); > > + input_report_key(dev, BTN_TR, > > + ctlr_l->but_sr_left_jc); > > + input_report_key(dev, BTN_TL, > > + ctlr_l->but_sl_left_jc); > > + } > > + } else { > > + /* report sticks */ > > + input_report_abs(dev, ABS_X, s_l_x); > > + input_report_abs(dev, ABS_Y, s_l_y); > > + input_report_abs(dev, ABS_RX, s_r_x); > > + input_report_abs(dev, ABS_RY, s_r_y); > > + > > + /* report buttons */ > > + input_report_key(dev, BTN_WEST, ctlr_r->but_y); > > + input_report_key(dev, BTN_NORTH, ctlr_r->but_x); > > + input_report_key(dev, BTN_EAST, ctlr_r->but_a); > > + input_report_key(dev, BTN_SOUTH, ctlr_r->but_b); > > + input_report_key(dev, BTN_TR, ctlr_r->but_r); > > + input_report_key(dev, BTN_TR2, ctlr_r->but_zr); > > + input_report_key(dev, BTN_TL, ctlr_l->but_l); > > + input_report_key(dev, BTN_TL2, ctlr_l->but_zl); > > + input_report_key(dev, BTN_SELECT, ctlr_l->but_minus); > > + input_report_key(dev, BTN_START, ctlr_r->but_plus); > > + input_report_key(dev, BTN_THUMBL, ctlr_l->but_lstick); > > + input_report_key(dev, BTN_THUMBR, ctlr_r->but_rstick); > > + input_report_key(dev, BTN_MODE, ctlr_r->but_home); > > + input_report_key(dev, BTN_Z, ctlr_l->but_capture); > > + input_report_key(dev, BTN_DPAD_DOWN, ctlr_l->but_down); > > + input_report_key(dev, BTN_DPAD_UP, ctlr_l->but_up); > > + input_report_key(dev, BTN_DPAD_RIGHT, ctlr_l->but_right); > > + input_report_key(dev, BTN_DPAD_LEFT, ctlr_l->but_left); > > + } > > + > > + input_sync(dev); > > + > > + mutex_unlock(&ctlr_l->mutex); > > + if (sc_input->ctlr_right) > > + mutex_unlock(&sc_input->ctlr_right->mutex); > > + mutex_unlock(&sc_input->mutex); > > +} > > + > > +static void switchcon_input_destroy(struct switchcon_input *sc_input) > > +{ > > + hid_dbg(sc_input->ctlr_left->hdev, "destroying input\n"); > > + mutex_lock(&sc_input->mutex); > > + > > + sc_input->ctlr_left->switchcon_in = NULL; > > + mutex_lock(&sc_input->ctlr_left->mutex); > > + if (sc_input->ctlr_right) { > > + mutex_lock(&sc_input->ctlr_right->mutex); > > + sc_input->ctlr_right->switchcon_in = NULL; > > + } > > + /* set the joycon states to searching */ > > + sc_input->ctlr_left->ctlr_state = SWITCHCON_CTLR_STATE_POST_CALIBRATION; > > + if (sc_input->ctlr_right) > > + sc_input->ctlr_right->ctlr_state = > > + SWITCHCON_CTLR_STATE_POST_CALIBRATION; > > + > > + input_unregister_device(sc_input->input); > > + > > + mutex_unlock(&sc_input->ctlr_left->mutex); > > + if (sc_input->ctlr_right) > > + mutex_unlock(&sc_input->ctlr_right->mutex); > > + mutex_unlock(&sc_input->mutex); > > + mutex_destroy(&sc_input->mutex); > > + kfree(sc_input); > > +} > > + > > +static const unsigned int switchcon_button_inputs[] = { > > + BTN_SOUTH, BTN_EAST, BTN_NORTH, BTN_WEST, > > + BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_THUMBL, > > + /* the following buttons do not apply to a single, horizontal joycon */ > > + BTN_TL2, BTN_TR2, BTN_SELECT, BTN_Z, BTN_THUMBR, > > + BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT, > > + 0 /* 0 signals end of array */ > > +}; > > + > > +DEFINE_MUTEX(switchcon_input_num_mutex); > > +static struct switchcon_input *switchcon_input_create( > > + enum switchcon_input_type type, > > + struct switchcon_ctlr *ctlr_l, > > + struct switchcon_ctlr *ctlr_r) > > +{ > > + struct switchcon_input *sc_input; > > + struct hid_device *hdev; > > + static int input_num = 1; > > + int i; > > + int ret; > > + > > + if (!ctlr_l) > > + return ERR_PTR(-EINVAL); > > + hdev = ctlr_l->hdev; > > + sc_input = kzalloc(sizeof(*sc_input), GFP_KERNEL); > > + if (!sc_input) > > + return ERR_PTR(-ENOMEM); > > + > > + sc_input->type = type; > > + sc_input->ctlr_left = ctlr_l; > > + sc_input->ctlr_right = ctlr_r; > > + if (!ctlr_r) > > + ctlr_r = ctlr_l; > > + > > + sc_input->input = input_allocate_device(); > > + if (!sc_input->input) { > > + ret = -ENOMEM; > > + goto err; > > + } > > + sc_input->input->dev.parent = &hdev->dev; > > + sc_input->input->id.bustype = hdev->bus; > > + sc_input->input->id.vendor = hdev->vendor; > > + sc_input->input->id.product = hdev->product; > > + sc_input->input->id.version = hdev->version; > > + sc_input->input->name = switchcon_input_names[sc_input->type]; > > + input_set_drvdata(sc_input->input, sc_input); > > + > > + /* set up button inputs */ > > + for (i = 0; switchcon_button_inputs[i] > 0; i++) { > > + input_set_capability(sc_input->input, EV_KEY, > > + switchcon_button_inputs[i]); > > + if (switchcon_button_inputs[i] == BTN_THUMBL > > + && sc_input->type == SWITCHCON_INPUT_TYPE_JOYCON_H) > > + break; > > + } > > + > > + /* set up sticks */ > > + input_set_abs_params(sc_input->input, ABS_X, > > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > > + SC_STICK_FUZZ, SC_STICK_FLAT); > > + input_set_abs_params(sc_input->input, ABS_Y, > > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > > + SC_STICK_FUZZ, SC_STICK_FLAT); > > + /* set up right stick if necessary for controller type */ > > + if (sc_input->type != SWITCHCON_INPUT_TYPE_JOYCON_H) { > > + input_set_abs_params(sc_input->input, ABS_RX, > > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > > + SC_STICK_FUZZ, SC_STICK_FLAT); > > + input_set_abs_params(sc_input->input, ABS_RY, > > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > > + SC_STICK_FUZZ, SC_STICK_FLAT); > > + } > > + > > + ret = input_register_device(sc_input->input); > > + if (ret) > > + goto err_input; > > + > > + mutex_init(&sc_input->mutex); > > + INIT_WORK(&sc_input->input_worker, switchcon_update_input_handler); > > + > > + /* Set the controller player leds based on input number */ > > + mutex_lock(&switchcon_input_num_mutex); > > + /* Need to send multiple times to make sure it's not ignored */ > > + for (i = 0; i < 5; i++) { > > + switchcon_set_player_leds(ctlr_l, 0, 0xF >> (4 - input_num)); > > + switchcon_set_player_leds(ctlr_r, 0, 0xF >> (4 - input_num)); > > + } > > + if (++input_num > 4) > > + input_num = 1; > > + mutex_unlock(&switchcon_input_num_mutex); > > + > > + return sc_input; > > +err_input: > > + input_free_device(sc_input->input); > > +err: > > + kfree(sc_input); > > + return ERR_PTR(ret); > > +} > > + > > +static void switchcon_create_procon_input_handler(struct work_struct *ws) > > +{ > > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > > + create_input_worker); > > + hid_dbg(ctlr->hdev, "create_procon_input_handler\n"); > > + > > + mutex_lock(&ctlr->mutex); > > + > > + ctlr->switchcon_in = switchcon_input_create(SWITCHCON_INPUT_TYPE_PROCON, > > + ctlr, NULL); > > + if (IS_ERR(ctlr->switchcon_in)) { > > + hid_err(ctlr->hdev, "failed to create input\n"); > > + ctlr->switchcon_in = NULL; > > + } > > + > > + mutex_unlock(&ctlr->mutex); > > +} > > + > > +DEFINE_MUTEX(switchcon_detect_pair_mutex); > > +static void switchcon_detect_pair_handler(struct work_struct *ws) > > +{ > > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > > + detect_pair_worker); > > + static struct switchcon_ctlr *ctlr_l; > > + static struct switchcon_ctlr *ctlr_r; > > + > > + mutex_lock(&switchcon_detect_pair_mutex); > > + mutex_lock(&ctlr->mutex); > > + /* Check if this is a controller no longer searching for partner */ > > + if (!ctlr->searching) { > > + if (ctlr == ctlr_l) > > + ctlr_l = NULL; > > + if (ctlr == ctlr_r) > > + ctlr_r = NULL; > > + } else { > > + if (!ctlr->is_right_joycon && ctlr_l == NULL) > > + ctlr_l = ctlr; > > + if (ctlr->is_right_joycon && ctlr_r == NULL) > > + ctlr_r = ctlr; > > + > > + /* see if there's a pair */ > > + if (ctlr_l && ctlr_r) { > > + if (ctlr == ctlr_l) > > + mutex_lock(&ctlr_r->mutex); > > + else > > + mutex_lock(&ctlr_l->mutex); > > + hid_info(ctlr->hdev, "Joy-Con pair found\n"); > > + > > + ctlr_l->switchcon_in = switchcon_input_create( > > + SWITCHCON_INPUT_TYPE_JOYCONS, > > + ctlr_l, ctlr_r); > > + ctlr_r->switchcon_in = ctlr_l->switchcon_in; > > + ctlr_l->ctlr_state = SWITCHCON_CTLR_STATE_READ; > > + ctlr_r->ctlr_state = SWITCHCON_CTLR_STATE_READ; > > + > > + if (IS_ERR(ctlr_l->switchcon_in)) { > > + hid_err(ctlr->hdev, "Failed creating input\n"); > > + ctlr_l->switchcon_in = NULL; > > + ctlr_r->switchcon_in = NULL; > > + } > > + > > + if (ctlr == ctlr_l) > > + mutex_unlock(&ctlr_r->mutex); > > + else > > + mutex_unlock(&ctlr_l->mutex); > > + ctlr_l = NULL; > > + ctlr_r = NULL; > > + } > > + } > > + > > + mutex_unlock(&ctlr->mutex); > > + mutex_unlock(&switchcon_detect_pair_mutex); > > +} > > + > > +static void switchcon_create_horiz_handler(struct work_struct *ws) > > +{ > > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > > + create_horiz_worker); > > + > > + mutex_lock(&ctlr->mutex); > > + > > + ctlr->switchcon_in = switchcon_input_create( > > + SWITCHCON_INPUT_TYPE_JOYCON_H, ctlr, NULL); > > + if (IS_ERR(ctlr->switchcon_in)) { > > + hid_err(ctlr->hdev, "failed to create input\n"); > > + ctlr->switchcon_in = NULL; > > + } > > + > > + mutex_unlock(&ctlr->mutex); > > +} > > + > > +static void switchcon_send_work_handler(struct work_struct *ws) > > +{ > > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > > + output_worker); > > + struct switchcon_output output; > > + struct hid_device *hdev = ctlr->hdev; > > + int ret; > > + > > + spin_lock(&ctlr->output_lock); > > + while (ctlr->output_tail != ctlr->output_head) { > > + output = ctlr->output_buf[ctlr->output_tail]; > > + ctlr->output_buf[ctlr->output_tail].data = NULL; > > + ctlr->output_tail++; > > + if (ctlr->output_tail == SC_OUTPUT_BUF_SIZE) > > + ctlr->output_tail = 0; > > + spin_unlock(&ctlr->output_lock); > > + if (!output.data) { > > + hid_warn(ctlr->hdev, "invalid output in buffer\n"); > > + } else { > > + ret = hid_hw_output_report(hdev, output.data, > > + output.size); > > + if (ret < 0) > > + hid_warn(hdev, "failed output report ret=%d", > > + ret); > > + kfree(output.data); > > + > > + } > > + spin_lock(&ctlr->output_lock); > > + } > > + spin_unlock(&ctlr->output_lock); > > +} > > + > > +static int switchcon_hid_event(struct hid_device *hdev, > > + struct hid_report *report, u8 *raw_data, int size) > > +{ > > + struct switchcon_ctlr *ctlr = hid_get_drvdata(hdev); > > + > > + if (size < 1) > > + return -EINVAL; > > + > > + return switchcon_ctlr_handle_event(ctlr, raw_data, size); > > +} > > + > > +/* data input must have at least 9 bytes */ > > +static void switchcon_parse_lstick_calibration(u8 *data, > > + struct switchcon_stick_cal *cal) > > +{ > > + s32 x_max_above; > > + s32 x_min_below; > > + s32 y_max_above; > > + s32 y_min_below; > > + > > + x_max_above = ((data[1] << 8) & 0xF00) | data[0]; > > + y_max_above = (data[2] << 4) | (data[1] >> 4); > > + x_min_below = ((data[7] << 8) & 0xF00) | data[6]; > > + y_min_below = (data[8] << 4) | (data[7] >> 4); > > + cal->x_center = ((data[4] << 8) & 0xF00) | data[3]; > > + cal->y_center = (data[5] << 4) | (data[4] >> 4); > > This is all reading u12 in a u8[]. You better use hid_field_extract() > with the proper parameters. This will make the code much clearer to > read. > > Same goes for all of the u12 readings. > > > + cal->x_max = cal->x_center + x_max_above; > > + cal->x_min = cal->x_center - x_min_below; > > + cal->y_max = cal->y_center + y_max_above; > > + cal->y_min = cal->y_center - y_min_below; > > +} > > + > > +/* data input must have at least 9 bytes */ > > +static void switchcon_parse_rstick_calibration(u8 *data, > > + struct switchcon_stick_cal *cal) > > +{ > > + s32 x_max_above; > > + s32 x_min_below; > > + s32 y_max_above; > > + s32 y_min_below; > > + > > + cal->x_center = ((data[1] << 8) & 0xF00) | data[0]; > > + cal->y_center = (data[2] << 4) | (data[1] >> 4); > > + x_max_above = ((data[7] << 8) & 0xF00) | data[6]; > > + y_max_above = (data[8] << 4) | (data[7] >> 4); > > + x_min_below = ((data[4] << 8) & 0xF00) | data[3]; > > + y_min_below = (data[5] << 4) | (data[4] >> 4); > > + cal->x_max = cal->x_center + x_max_above; > > + cal->x_min = cal->x_center - x_min_below; > > + cal->y_max = cal->y_center + y_max_above; > > + cal->y_min = cal->y_center - y_min_below; > > +} > > + > > +/* Common handler for parsing inputs */ > > +static int switchcon_ctlr_read_handler(struct switchcon_ctlr *ctlr, > > + u8 *data, int size) > > +{ > > + int ret = 0; > > + > > + switch (data[0]) { > > + case SC_INPUT_SUBCMD_REPLY: > > + case SC_INPUT_IMU_DATA: > > + case SC_INPUT_MCU_DATA: > > + if (size < 12) /* make sure it contains the input report */ > > + break; > > + > > + /* Parse analog sticks */ > > + ctlr->left_stick_x = data[6] | ((data[7] & 0xF) << 8); > > + ctlr->left_stick_y = (data[7] >> 4) | (data[8] << 4); > > + ctlr->right_stick_x = data[9] | ((data[10] & 0xF) << 8); > > + ctlr->right_stick_y = (data[10] >> 4) | (data[11] << 4); > > + > > + /* Parse digital buttons */ > > + ctlr->but_y = 0x01 & data[3]; > > + ctlr->but_x = 0x02 & data[3]; > > + ctlr->but_b = 0x04 & data[3]; > > + ctlr->but_a = 0x08 & data[3]; > > + ctlr->but_sr_right_jc = 0x10 & data[3]; > > + ctlr->but_sl_right_jc = 0x20 & data[3]; > > + ctlr->but_r = 0x40 & data[3]; > > + ctlr->but_zr = 0x80 & data[3]; > > + ctlr->but_l = 0x40 & data[5]; > > + ctlr->but_zl = 0x80 & data[5]; > > + ctlr->but_minus = 0x01 & data[4]; > > + ctlr->but_plus = 0x02 & data[4]; > > + ctlr->but_rstick = 0x04 & data[4]; > > + ctlr->but_lstick = 0x08 & data[4]; > > + ctlr->but_home = 0x10 & data[4]; > > + ctlr->but_capture = 0x20 & data[4]; > > + ctlr->but_down = 0x01 & data[5]; > > + ctlr->but_up = 0x02 & data[5]; > > + ctlr->but_right = 0x04 & data[5]; > > + ctlr->but_left = 0x08 & data[5]; > > + ctlr->but_sr_left_jc = 0x10 & data[5]; > > + ctlr->but_sl_left_jc = 0x20 & data[5]; > > Few things here: > - replace all hex values with their BIT() macro equivalent > - what is the point of extracting this nice bitfields into booleans? > - for shorter processing/writing, you might want to store the buttons > data as a single u32 and have the defines for the various buttons as > BIT() within this u32. > > > + > > + break; > > + case SC_INPUT_BUTTON_EVENT: > > + /* the controller is in wrong request mode */ > > + switchcon_request_report_mode(ctlr); > > + break; > > + default: > > + ret = -EINVAL; > > + break; > > + } > > + > > + return ret; > > +} > > + > > +static int switchcon_ctlr_procon_init(struct switchcon_ctlr *ctlr) > > +{ > > + int ret; > > + u8 baud_cmd[] = {SC_OUTPUT_USB_CMD, SC_USB_CMD_BAUDRATE_3M}; > > + > > + mutex_lock(&ctlr->mutex); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_USB_SET_BAUD; > > + ret = switchcon_hid_queue_send(ctlr, baud_cmd, sizeof(baud_cmd)); > > I don't get why do you need to queue this command. > Your device has started, so you should be able to read/write from it > while you are in probe. > > > + mutex_unlock(&ctlr->mutex); > > + return ret; > > +} > > + > > +static int switchcon_ctlr_joyconl_init(struct switchcon_ctlr *ctlr) > > +{ > > + mutex_lock(&ctlr->mutex); > > + switchcon_request_calibration(ctlr); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > > + ctlr->is_right_joycon = false; > > + mutex_unlock(&ctlr->mutex); > > + return 0; > > +} > > + > > +static int switchcon_ctlr_joyconr_init(struct switchcon_ctlr *ctlr) > > +{ > > + mutex_lock(&ctlr->mutex); > > + switchcon_request_calibration(ctlr); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > > + ctlr->is_right_joycon = true; > > + switchcon_request_calibration(ctlr); > > Why is this part not symmetrical to the other? (why do you need to > call twice for the calibration?) > The call for calibration is delayed in a worker, so do you really > need to call it twice? Yeah. I just somehow missed that repeated call. > > > + mutex_unlock(&ctlr->mutex); > > + return 0; > > +} > > + > > +void switchcon_ctlr_general_deinit(struct switchcon_ctlr *ctlr) > > +{ > > + if (ctlr->switchcon_in) > > + switchcon_input_destroy(ctlr->switchcon_in); > > + mutex_lock(&ctlr->mutex); > > + flush_work(&ctlr->output_worker); > > + mutex_unlock(&ctlr->mutex); > > + mutex_destroy(&ctlr->mutex); > > +} > > + > > +static int switchcon_ctlr_general_handle_event(struct switchcon_ctlr *ctlr, > > + u8 *data, int size) > > +{ > > + mutex_lock(&ctlr->mutex); > > You are called here from .raw_event(). And IIRC, you can't sleep here, > so taking a mutex is not allowed. > > Also, here you just released the mutex in the caller. It would be > simpler to assume the lock is held and do nothing locking-related > here. > > > + switch (ctlr->ctlr_state) { > > + case SWITCHCON_CTLR_STATE_CALIBRATION: > > + if (data[0] != SC_INPUT_SUBCMD_REPLY || size < 38 > > + || data[13] != 0x90 || data[14] != 0x10) { > > + /* resend request if it wasn't received */ > > + switchcon_request_calibration(ctlr); > > + break; > > + } > > + switchcon_parse_lstick_calibration(data + 20, > > + &ctlr->left_stick_cal); > > + switchcon_parse_rstick_calibration(data + 29, > > + &ctlr->right_stick_cal); > > + > > + hid_info(ctlr->hdev, "l_x_c=%d l_x_max=%d l_x_min=%d\n", > > For these 4 printks, please prefix them with 'calibration data: '. > Also, it would be probably better to regroup them in just one hid_info > call or you might get interleaved with an other printk in the middle. > > > + ctlr->left_stick_cal.x_center, > > + ctlr->left_stick_cal.x_max, > > + ctlr->left_stick_cal.x_min); > > + hid_info(ctlr->hdev, "l_y_c=%d l_y_max=%d l_y_min=%d\n", > > + ctlr->left_stick_cal.y_center, > > + ctlr->left_stick_cal.y_max, > > + ctlr->left_stick_cal.y_min); > > + hid_info(ctlr->hdev, "r_x_c=%d r_x_max=%d r_x_min=%d\n", > > + ctlr->right_stick_cal.x_center, > > + ctlr->right_stick_cal.x_max, > > + ctlr->right_stick_cal.x_min); > > + hid_info(ctlr->hdev, "r_y_c=%d r_y_max=%d r_y_min=%d\n", > > + ctlr->right_stick_cal.y_center, > > + ctlr->right_stick_cal.y_max, > > + ctlr->right_stick_cal.y_min); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_POST_CALIBRATION; > > + switchcon_request_report_mode(ctlr); > > + break; > > + case SWITCHCON_CTLR_STATE_READ: > > + switchcon_ctlr_read_handler(ctlr, data, size); > > + if (ctlr->switchcon_in) > > + schedule_work(&ctlr->switchcon_in->input_worker); > > Why do you need to defer the processing of the current event in a worker? > Calling input_event() from .raw_event() should be safe. > > > + break; > > + default: > > + break; > > + } > > + mutex_unlock(&ctlr->mutex); > > + > > + return 0; > > +} > > + > > +static int switchcon_ctlr_procon_handle_event(struct switchcon_ctlr *ctlr, > > + u8 *data, int size) > > +{ > > + int ret; > > + u8 handshake_cmd[] = {SC_OUTPUT_USB_CMD, SC_USB_CMD_HANDSHAKE}; > > + u8 timeout_cmd[] = {SC_OUTPUT_USB_CMD, SC_USB_CMD_NO_TIMEOUT}; > > + > > + mutex_lock(&ctlr->mutex); > > + switch (ctlr->ctlr_state) { > > + case SWITCHCON_CTLR_STATE_USB_SET_BAUD: > > + if (size < 2 || data[0] != SC_INPUT_USB_RESPONSE > > + || data[1] != SC_USB_CMD_BAUDRATE_3M) { > > + hid_dbg(ctlr->hdev, "No usb response, assume ble\n"); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > > + switchcon_request_calibration(ctlr); > > + break; > > + } > > + > > + ret = switchcon_hid_queue_send(ctlr, handshake_cmd, > > + sizeof(handshake_cmd)); > > + if (!ret) { > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_USB_HANDSHAKE; > > + hid_dbg(ctlr->hdev, "sent handshake\n"); > > + } > > + break; > > + case SWITCHCON_CTLR_STATE_USB_HANDSHAKE: > > + if (size < 2 || data[0] != SC_INPUT_USB_RESPONSE > > + || data[1] != SC_USB_CMD_HANDSHAKE) > > + break; > > + ret = switchcon_hid_queue_send(ctlr, timeout_cmd, > > + sizeof(timeout_cmd)); > > + if (!ret) { > > + hid_dbg(ctlr->hdev, "sent timeout disable\n"); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > > + switchcon_request_calibration(ctlr); > > + } > > + break; > > + case SWITCHCON_CTLR_STATE_POST_CALIBRATION: > > + schedule_work(&ctlr->create_input_worker); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_READ; > > + break; > > + default: > > + mutex_unlock(&ctlr->mutex); > > + return switchcon_ctlr_general_handle_event(ctlr, data, size); > > + } > > + mutex_unlock(&ctlr->mutex); > > + return 0; > > +} > > + > > +static int switchcon_ctlr_joycon_handle_event(struct switchcon_ctlr *ctlr, > > + u8 *data, int size) > > +{ > > + bool last_searching; > > + int i; > > + > > + mutex_lock(&ctlr->mutex); > > + switch (ctlr->ctlr_state) { > > + case SWITCHCON_CTLR_STATE_POST_CALIBRATION: > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_SEARCH; > > + /* flashing leds to indicate searching */ > > + for (i = 0; i < 10; i++) > > + /* command multiple times to ensure it works */ > > ouch > (well, probably not at your code, but it feels wrong to have to send > it 10 times to ensure it works) I'll need to probably investigate this problem further. It hasn't happened during testing of the Pro Controllers so far, only the Joy-Cons. > > > + switchcon_set_player_leds(ctlr, 0b1111, 0); > > + /* intentional fall-through */ > > + case SWITCHCON_CTLR_STATE_SEARCH: > > So the pairing appears to be first in first served. Am I correct? > Also, you sem to wait for the first event on each controller to do the > pairing. Can't you store the list of joycons in a static list in the > driver, and when you get a new one, you check with the previous ones > if there is a match? > This way, you should be able to drop the detect_pair_worker and have a > more straightforward code. I tried to simulate the joy-con matching process on the actual Switch. It involves needing to hold the triggers on both Joy-Cons at once to pair them together. This is why I'm monitoring for the triggers being released as well. > > > + last_searching = ctlr->searching; > > + switchcon_ctlr_read_handler(ctlr, data, size); > > + ctlr->searching = ctlr->but_r || ctlr->but_zr > > + || ctlr->but_l || ctlr->but_zl; > > personal taste (and in many other places): I prefer when the logic > operator ('||' here) is at the end of the previous line. > > > + if (ctlr->searching != last_searching) { > > + schedule_work(&ctlr->detect_pair_worker); > > + } else if ((ctlr->but_sr_left_jc && ctlr->but_sl_left_jc) > > + || (ctlr->but_sr_right_jc && ctlr->but_sl_right_jc)) { > > + schedule_work(&ctlr->create_horiz_worker); > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_READ; > > + } > > + break; > > + default: > > + mutex_unlock(&ctlr->mutex); > > + return switchcon_ctlr_general_handle_event(ctlr, data, size); > > + } > > + mutex_unlock(&ctlr->mutex); > > + return 0; > > +} > > + > > +/* Implementations for each supported controller type */ > > +static const struct switchcon_impl switchcon_impl_procon = { > > + .init = switchcon_ctlr_procon_init, > > + .deinit = switchcon_ctlr_general_deinit, > > + .handle_event = switchcon_ctlr_procon_handle_event, > > +}; > > + > > +static const struct switchcon_impl switchcon_impl_joycon_l = { > > + .init = switchcon_ctlr_joyconl_init, > > + .deinit = switchcon_ctlr_general_deinit, > > + .handle_event = switchcon_ctlr_joycon_handle_event, > > +}; > > + > > +static const struct switchcon_impl switchcon_impl_joycon_r = { > > + .init = switchcon_ctlr_joyconr_init, > > + .deinit = switchcon_ctlr_general_deinit, > > + .handle_event = switchcon_ctlr_joycon_handle_event, > > +}; > > I am not sure you'll get any benefit by having such callbacks instead > of having simple switch/case in the code. AFAICT, those callbacks > could be replaced by 3 switch/case and allow the processor to optimize > it better. > > > + > > +static struct switchcon_ctlr *switchcon_ctlr_create(struct hid_device *hdev) > > +{ > > + struct switchcon_ctlr *ctlr; > > + > > + ctlr = devm_kzalloc(&hdev->dev, sizeof(*ctlr), GFP_KERNEL); > > + if (!ctlr) > > + return ERR_PTR(-ENOMEM); > > + > > + switch (hdev->product) { > > + case USB_DEVICE_ID_NINTENDO_PROCON: > > + hid_info(hdev, "detected pro controller\n"); > > + ctlr->impl = &switchcon_impl_procon; > > + break; > > + case USB_DEVICE_ID_NINTENDO_JOYCONL: > > + hid_info(hdev, "detected left joy-con\n"); > > + ctlr->impl = &switchcon_impl_joycon_l; > > + break; > > + case USB_DEVICE_ID_NINTENDO_JOYCONR: > > + hid_info(hdev, "detected right joy-con\n"); > > + ctlr->impl = &switchcon_impl_joycon_r; > > + break; > > + default: > > + hid_err(hdev, "unknown product id\n"); > > + return ERR_PTR(-EINVAL); > > + } > > + ctlr->hdev = hdev; > > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_INIT; > > + hid_set_drvdata(hdev, ctlr); > > + spin_lock_init(&ctlr->output_lock); > > + mutex_init(&ctlr->mutex); > > + INIT_WORK(&ctlr->output_worker, switchcon_send_work_handler); > > + INIT_WORK(&ctlr->create_input_worker, > > + switchcon_create_procon_input_handler); > > + INIT_WORK(&ctlr->detect_pair_worker, switchcon_detect_pair_handler); > > + INIT_WORK(&ctlr->create_horiz_worker, switchcon_create_horiz_handler); > > + return ctlr; > > +} > > + > > +static int switchcon_hid_probe(struct hid_device *hdev, > > + const struct hid_device_id *id) > > +{ > > + int ret; > > + struct switchcon_ctlr *ctlr; > > + > > + hid_dbg(hdev, "probe - start\n"); > > + hdev->quirks |= HID_QUIRK_NO_INIT_REPORTS; > > This shouldn't be required since v4.12. Can you double check if you > really need this? Looks like I don't. I was just using it because the wiimote driver was. > > > + > > + ctlr = switchcon_ctlr_create(hdev); > > + if (IS_ERR(ctlr)) { > > + hid_err(hdev, "Failed to create new controller\n"); > > + ret = PTR_ERR(ctlr); > > + goto err; > > + } > > + > > + ret = hid_parse(hdev); > > + if (ret) { > > + hid_err(hdev, "HID parse failed\n"); > > + goto err; > > + } > > + > > + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW); > > + if (ret) { > > + hid_err(hdev, "HW start failed\n"); > > + goto err; > > + } > > + > > + ret = hid_hw_open(hdev); > > + if (ret) { > > + hid_err(hdev, "cannot start hardware I/O\n"); > > + goto err_stop; > > + } > > + > > + ret = switchcon_ctlr_init(ctlr); > > + if (ret) { > > + hid_err(hdev, "failed to initialize ctlr\n"); > > + goto err_close; > > + } > > + > > + hid_dbg(hdev, "probe - success\n"); > > + return 0; > > + > > +err_close: > > + switchcon_ctlr_deinit(ctlr); > > + hid_hw_close(hdev); > > +err_stop: > > + hid_hw_stop(hdev); > > +err: > > + hid_err(hdev, "probe - fail = %d\n", ret); > > + return ret; > > +} > > + > > +static void switchcon_hid_remove(struct hid_device *hdev) > > +{ > > + struct switchcon_ctlr *ctlr = hid_get_drvdata(hdev); > > + > > + hid_dbg(hdev, "remove\n"); > > + hid_hw_close(hdev); > > + hid_hw_stop(hdev); > > + switchcon_ctlr_deinit(ctlr); > > +} > > + > > +static const struct hid_device_id switchcon_hid_devices[] = { > > + { HID_USB_DEVICE(USB_VENDOR_ID_NINTENDO, > > + USB_DEVICE_ID_NINTENDO_PROCON) }, > > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, > > + USB_DEVICE_ID_NINTENDO_PROCON) }, > > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, > > + USB_DEVICE_ID_NINTENDO_JOYCONL) }, > > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, > > + USB_DEVICE_ID_NINTENDO_JOYCONR) }, > > + { } > > +}; > > +MODULE_DEVICE_TABLE(hid, switchcon_hid_devices); > > + > > +static struct hid_driver switchcon_hid_driver = { > > + .name = "switchcon", > > + .id_table = switchcon_hid_devices, > > + .probe = switchcon_hid_probe, > > + .remove = switchcon_hid_remove, > > + .raw_event = switchcon_hid_event, > > +}; > > +module_hid_driver(switchcon_hid_driver); > > + > > +MODULE_LICENSE("GPL"); > > +MODULE_AUTHOR("Daniel J. Ogorchock <djogorchock@xxxxxxxxx>"); > > +MODULE_DESCRIPTION("Driver for Nintendo Switch Controllers"); > > -- > > 2.20.1 > > > > Cheers, > Benjamin I'll continue working on version 2 in the coming days. Thanks, Daniel