() Hi Daniel, On Mon, Jan 14, 2019 at 2:04 AM Daniel J. Ogorchock <djogorchock@xxxxxxxxx> wrote: > > The switchcon driver supports the Nintendo Switch Pro Controllers and > the Joy-Cons. The Pro Controllers can be used over USB or Bluetooth. The > Joy-Cons can be used as a pair or individually in their horizontal > mode. Billy (Cc-ed) raised the question about the Switchcon a few weeks ago on the mailing list. Adding him to the thread. His questions were whether we should have 2 separate devices or merge the 2 as one. Adding a few other people from the other thread. The decision here is to have only one input node for both joycons. Foreword: This is a big driver. I don't know if this is your first contribution to the kernel or not, but I have a lot of things to say, and will probably have as the code is getting re-spun. So in other words: don't panic, and keep pushing even if we get to a high number of revisions (others might chime in at v8 and request new changes). Also, to understand the driver, I couldn't do a linear review. So comments are a little bit all over the place, and might not be needed once v2 is out. last, my gmail client made a weird conversion of the symbols at the middle (don't know why it used html for part of it). I tried to replace the various '>' by '>' that were converted. I hope there is nothing wrong in the rest of the review. Now, getting to the review: OK, I think I have a grasp at the driver now. I put a bunch of comments in the code, but there are a few general I'd like you to take into consideration: - the driver has a lock of locks and workqueues. This makes it really hard to follow the path of the driver. - as mentioned below, I am not a big fan of struct switchcon_impl. You are using this avoid having 3 switches, but given that you already have helpers to call them, I don't think this adds any benefits - mutexes are all over the place (well, this is a consequence of using multiple workqueues), and you are taking hard locks during raw_event(), which can't sleep. This is wrong and I am surprised you have not your dmesg full of complains. I think you should be able to greatly simplify the whole driver by taking example on hid-logitech-hidpp.c: - write a send_message_sync function (like hidpp_send_message_sync() ) - then, when you need this in probe, call hid_device_io_start(hdev); (after hid_hw_start()), this should allow the events to be processed by the kernel while you are still in probe. - finally, replace all of the various states/workqueues by synchronous calls. >From a quick look of it, you should not have any need for a workqueue, and the only mutex that will stay around is the one for creating the input nodes (to be sure you don't create 2 input nodes for each pair). > > Signed-off-by: Daniel J. Ogorchock <djogorchock@xxxxxxxxx> > --- > MAINTAINERS | 6 + > drivers/hid/Kconfig | 13 + > drivers/hid/Makefile | 1 + > drivers/hid/hid-ids.h | 3 + > drivers/hid/hid-quirks.c | 6 + > drivers/hid/hid-switchcon.c | 1156 +++++++++++++++++++++++++++++++++++ > 6 files changed, 1185 insertions(+) > create mode 100644 drivers/hid/hid-switchcon.c > > diff --git a/MAINTAINERS b/MAINTAINERS > index 39e75bbefc3d..9fc55efd63bc 100644 > --- a/MAINTAINERS > +++ b/MAINTAINERS > @@ -14572,6 +14572,12 @@ F: kernel/dma/swiotlb.c > F: arch/*/kernel/pci-swiotlb.c > F: include/linux/swiotlb.h > > +SWITCHCON HID DRIVER > +M: Daniel J. Ogorchock <djogorchock@xxxxxxxxx> > +L: linux-input@xxxxxxxxxxxxxxx > +S: Maintained > +F: drivers/hid/hid-switchcon* > + > SWITCHDEV > M: Jiri Pirko <jiri@xxxxxxxxxxx> > M: Ivan Vecera <ivecera@xxxxxxxxxx> > diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig > index 41e9935fc584..3360267eb5b0 100644 > --- a/drivers/hid/Kconfig > +++ b/drivers/hid/Kconfig > @@ -943,6 +943,19 @@ config SMARTJOYPLUS_FF > Say Y here if you have a SmartJoy PLUS PS2/USB adapter and want to > enable force feedback support for it. > > +config HID_SWITCHCON > + tristate "Nintendo Joy-Con and Pro Controller support" > + depends on HID > + depends on USB_HID > + depends on BT_HIDP Please drop these 2 lines and make sure the driver is transport agnostic (no deps on BT or USB low level calls). Scrolling down a bit, there is no include related to usb/usbhid nor BT, so just drop the 2 references to BT and USBHID, and only keep HID. > + help > + Adds support for the Nintendo Switch Joy-Cons and Pro Controller. > + All controllers support bluetooth, and the Pro Controller also supports > + its USB mode. > + > + To compile this driver as a module, choose M here: the > + module will be called hid-switchcon. > + > config HID_TIVO > tristate "TiVo Slide Bluetooth remote control support" > depends on HID > diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile > index 896a51ce7ce0..e708e682c4b8 100644 > --- a/drivers/hid/Makefile > +++ b/drivers/hid/Makefile > @@ -103,6 +103,7 @@ obj-$(CONFIG_HID_SPEEDLINK) += hid-speedlink.o > obj-$(CONFIG_HID_STEAM) += hid-steam.o > obj-$(CONFIG_HID_STEELSERIES) += hid-steelseries.o > obj-$(CONFIG_HID_SUNPLUS) += hid-sunplus.o > +obj-$(CONFIG_HID_SWITCHCON) += hid-switchcon.o > obj-$(CONFIG_HID_GREENASIA) += hid-gaff.o > obj-$(CONFIG_HID_THRUSTMASTER) += hid-tmff.o > obj-$(CONFIG_HID_TIVO) += hid-tivo.o > diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h > index 518fa76414f5..cd41e971801e 100644 > --- a/drivers/hid/hid-ids.h > +++ b/drivers/hid/hid-ids.h > @@ -848,6 +848,9 @@ > #define USB_VENDOR_ID_NINTENDO 0x057e > #define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306 > #define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330 > +#define USB_DEVICE_ID_NINTENDO_JOYCONL 0x2006 > +#define USB_DEVICE_ID_NINTENDO_JOYCONR 0x2007 > +#define USB_DEVICE_ID_NINTENDO_PROCON 0x2009 > > #define USB_VENDOR_ID_NOVATEK 0x0603 > #define USB_DEVICE_ID_NOVATEK_PCT 0x0600 > diff --git a/drivers/hid/hid-quirks.c b/drivers/hid/hid-quirks.c > index 94088c0ed68a..c22adffa1233 100644 > --- a/drivers/hid/hid-quirks.c > +++ b/drivers/hid/hid-quirks.c > @@ -512,6 +512,12 @@ static const struct hid_device_id hid_have_special_driver[] = { > { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE) }, > { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE2) }, > #endif > +#if IS_ENABLED(CONFIG_HID_SWITCHCON) > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_JOYCONL) }, > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_JOYCONR) }, > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_PROCON) }, > + { HID_USB_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_PROCON) }, > +#endif Please drop this hunk. Since v4.16 or v4.17, this should not be required at all. > #if IS_ENABLED(CONFIG_HID_NTI) > { HID_USB_DEVICE(USB_VENDOR_ID_NTI, USB_DEVICE_ID_USB_SUN) }, > #endif > diff --git a/drivers/hid/hid-switchcon.c b/drivers/hid/hid-switchcon.c > new file mode 100644 > index 000000000000..126f3b39cbfe > --- /dev/null > +++ b/drivers/hid/hid-switchcon.c > @@ -0,0 +1,1156 @@ > +// SPDX-License-Identifier: GPL-2.0+ > +/* > + * HID driver for Nintendo Switch Joy-Cons and Pro Controllers > + * > + * Copyright (c) 2019 Daniel J. Ogorchock <djogorchock@xxxxxxxxx> > + * > + * This program is free software; you can redistribute it and/or modify it > + * under the terms of the GNU General Public License as published by the Free > + * Software Foundation; either version 2 of the License, or (at your option) > + * any later version. Given that you put the SPDX tag above, there is no point in adding the full text of the license. > + * > + * The following resources/projects were referenced for this driver: > + * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering > + * https://gitlab.com/pjranki/joycon-linux-kernel (Peter Rankin) > + * https://github.com/FrotBot/SwitchProConLinuxUSB > + * https://github.com/MTCKC/ProconXInput > + * hid-wiimote kernel hid driver How different is this one from https://gitlab.com/pjranki/joycon-linux-kernel? If you based your work on it, you might want to keep the original copyright. > + * > + * This driver supports the Nintendo Switch Joy-Cons and Pro Controllers. The > + * Pro Controllers can either be used over USB or Bluetooth. The Joy-Cons can > + * be used either as a pair or individually in their horizontal mode. > + * > + * When a Joy-Con is paired, its LEDs will begin flashing to signal that it is > + * in its "searching" mode. By holding the triggers of two Joy-Cons at the same > + * time, they will be combined into one input. To use a Joy-Con alone in its > + * horizontal mode, hold SL and SR at the same time while it is in the > + * "searching" mode. > + * > + * The driver will retrieve the factory calibration info from the controllers, > + * so little to no user calibration should be required. > + * > + */ > + > +#include "hid-ids.h" > +#include <linux delay.h> > +#include <linux device.h> > +#include <linux hid.h> > +#include <linux input.h> > +#include <linux module.h> > +#include <linux spinlock.h> > + > +/* Reference the url below for the following HID report defines: nitpick: the first line of a multi-comment should only have '/*' and the last line only '*/' for symmetry. > + * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering > + */ > + > +/* Output Reports */ > +#define SC_OUTPUT_RUMBLE_AND_SUBCMD 0x01 > +#define SC_OUTPUT_FW_UPDATE_PKT 0x03 > +#define SC_OUTPUT_RUMBLE_ONLY 0x10 a tab hid itself in your code ;) > +#define SC_OUTPUT_MCU_DATA 0x11 > +#define SC_OUTPUT_USB_CMD 0x80 > + > +/* Subcommand IDs */ > +#define SC_SUBCMD_STATE 0x00 > +#define SC_SUBCMD_MANUAL_BT_PAIRING 0x01 > +#define SC_SUBCMD_REQ_DEV_INFO 0x02 > +#define SC_SUBCMD_SET_REPORT_MODE 0x03 > +#define SC_SUBCMD_TRIGGERS_ELAPSED 0x04 > +#define SC_SUBCMD_GET_PAGE_LIST_STATE 0x05 > +#define SC_SUBCMD_SET_HCI_STATE 0x06 > +#define SC_SUBCMD_RESET_PAIRING_INFO 0x07 > +#define SC_SUBCMD_LOW_POWER_MODE 0x08 > +#define SC_SUBCMD_SPI_FLASH_READ 0x10 > +#define SC_SUBCMD_SPI_FLASH_WRITE 0x11 > +#define SC_SUBCMD_RESET_MCU 0x20 > +#define SC_SUBCMD_SET_MCU_CONFIG 0x21 > +#define SC_SUBCMD_SET_MCU_STATE 0x22 > +#define SC_SUBCMD_SET_PLAYER_LIGHTS 0x30 > +#define SC_SUBCMD_GET_PLAYER_LIGHTS 0x31 > +#define SC_SUBCMD_SET_HOME_LIGHT 0x38 > +#define SC_SUBCMD_ENABLE_IMU 0x40 > +#define SC_SUBCMD_SET_IMU_SENSITIVITY 0x41 > +#define SC_SUBCMD_WRITE_IMU_REG 0x42 > +#define SC_SUBCMD_READ_IMU_REG 0x43 > +#define SC_SUBCMD_ENABLE_VIBRATION 0x48 > +#define SC_SUBCMD_GET_REGULATED_VOLTAGE 0x50 > + > +/* Input Reports */ > +#define SC_INPUT_BUTTON_EVENT 0x3F > +#define SC_INPUT_SUBCMD_REPLY 0x21 > +#define SC_INPUT_IMU_DATA 0x30 > +#define SC_INPUT_MCU_DATA 0x31 > +#define SC_INPUT_USB_RESPONSE 0x81 > + > +/* Feature Reports */ > +#define SC_FEATURE_LAST_SUBCMD 0x02 > +#define SC_FEATURE_OTA_FW_UPGRADE 0x70 > +#define SC_FEATURE_SETUP_MEM_READ 0x71 > +#define SC_FEATURE_MEM_READ 0x72 > +#define SC_FEATURE_ERASE_MEM_SECTOR 0x73 > +#define SC_FEATURE_MEM_WRITE 0x74 > +#define SC_FEATURE_LAUNCH 0x75 > + > +/* USB Commands */ > +#define SC_USB_CMD_CONN_STATUS 0x01 > +#define SC_USB_CMD_HANDSHAKE 0x02 > +#define SC_USB_CMD_BAUDRATE_3M 0x03 > +#define SC_USB_CMD_NO_TIMEOUT 0x04 > +#define SC_USB_CMD_EN_TIMEOUT 0x05 > +#define SC_USB_RESET 0x06 > +#define SC_USB_PRE_HANDSHAKE 0x91 > +#define SC_USB_SEND_UART 0x92 > + > +/* SPI storage addresses of factory calibration data */ > +#define SC_CAL_DATA_START 0x603d > +#define SC_CAL_DATA_END 0x604e Please replace the 2 tabs above by a single space > +#define SC_CAL_DATA_SIZE (SC_CAL_DATA_END - SC_CAL_DATA_START + 1) > + > + > +/* The raw analog joystick values will be mapped in terms of this magnitude */ > +#define SC_MAX_STICK_MAG 32767 > +#define SC_STICK_FUZZ 250 > +#define SC_STICK_FLAT 500 > + > +struct switchcon_ctlr; > +struct switchcon_input; > + > +/* States for controller state machine */ > +enum switchcon_ctlr_state { > + SWITCHCON_CTLR_STATE_INIT, > + SWITCHCON_CTLR_STATE_USB_SET_BAUD, > + SWITCHCON_CTLR_STATE_USB_HANDSHAKE, > + SWITCHCON_CTLR_STATE_CALIBRATION, > + SWITCHCON_CTLR_STATE_POST_CALIBRATION, > + SWITCHCON_CTLR_STATE_SEARCH, > + SWITCHCON_CTLR_STATE_READ, > +}; > + > +/* Function pointers will differ based on controller type */ > +struct switchcon_impl { > + int (*init)(struct switchcon_ctlr *ctlr); > + void (*deinit)(struct switchcon_ctlr *ctlr); > + int (*handle_event)(struct switchcon_ctlr *ctlr, u8 *data, int size); > +}; > + > +struct switchcon_output { > + u8 *data; > + u8 size; > +}; > + > +struct switchcon_stick_cal { > + s32 x_max; > + s32 x_min; > + s32 x_center; > + s32 y_max; > + s32 y_min; > + s32 y_center; > +}; > + > +#define SC_OUTPUT_BUF_SIZE 50 > +/* Each physical controller is associated with a switchcon_ctlr struct */ > +struct switchcon_ctlr { > + struct hid_device *hdev; > + struct switchcon_input *switchcon_in; > + const struct switchcon_impl *impl; > + bool is_right_joycon; > + bool searching; > + enum switchcon_ctlr_state ctlr_state; > + u8 subcmd_num; > + struct switchcon_output output_buf[SC_OUTPUT_BUF_SIZE]; > + u8 output_head; > + u8 output_tail; You better use a kfifo directly instead of re-writing yours. > + spinlock_t output_lock; > + struct work_struct output_worker; > + struct work_struct create_input_worker; > + struct work_struct detect_pair_worker; > + struct work_struct create_horiz_worker; > + struct mutex mutex; > + > + /* factory calibration data */ > + struct switchcon_stick_cal left_stick_cal; > + struct switchcon_stick_cal right_stick_cal; > + > + /* buttons/sticks */ > + u16 left_stick_x; > + u16 left_stick_y; > + u16 right_stick_x; > + u16 right_stick_y; > + bool but_y; > + bool but_x; > + bool but_b; > + bool but_a; > + bool but_sr_right_jc; > + bool but_sl_right_jc; > + bool but_r; > + bool but_zr; > + bool but_l; > + bool but_zl; > + bool but_minus; > + bool but_plus; > + bool but_rstick; > + bool but_lstick; > + bool but_home; > + bool but_capture; > + bool but_down; > + bool but_up; > + bool but_right; > + bool but_left; > + bool but_sr_left_jc; > + bool but_sl_left_jc; There is a comment down below, but I think you better keep just a bitfields for all of these buttons, if you really need to keep their state. > + > +}; > + > +enum switchcon_input_type { > + SWITCHCON_INPUT_TYPE_PROCON, > + SWITCHCON_INPUT_TYPE_JOYCONS, > + SWITCHCON_INPUT_TYPE_JOYCON_H, > +}; > + > +static const char * const switchcon_input_names[] = { > + "Nintendo Switch Pro Controller", > + "Nintendo Switch Joy-Cons", > + "Nintendo Switch Joy-Con Horizontal", > +}; > + > +/* Each linux input device is associated with a switchcon_input */ > +struct switchcon_input { > + enum switchcon_input_type type; > + struct input_dev *input; > + struct switchcon_ctlr *ctlr_left; /* left joycon or pro controller */ > + struct switchcon_ctlr *ctlr_right; /* only used for joycons */ > + struct mutex mutex; > + struct work_struct input_worker; > +}; > + > +static int switchcon_ctlr_init(struct switchcon_ctlr *ctlr) > +{ > + if (ctlr->impl && ctlr->impl->init) Can this test ever fail? > + return ctlr->impl->init(ctlr); > + else > + return -EINVAL; > +} > + > +static void switchcon_ctlr_deinit(struct switchcon_ctlr *ctlr) > +{ > + if (ctlr->impl && ctlr->impl->deinit) likewise, is there a case where this test would fail? > + ctlr->impl->deinit(ctlr); > +} > + > +static int switchcon_ctlr_handle_event(struct switchcon_ctlr *ctlr, u8 *data, > + int size) > +{ > + if (ctlr->impl && ctlr->impl->handle_event) And same here :) > + return ctlr->impl->handle_event(ctlr, data, size); > + else > + return -EINVAL; > +} > + > +static int switchcon_hid_queue_send(struct switchcon_ctlr *ctlr, > + const u8 *buffer, size_t count) > +{ > + struct switchcon_output output; > + > + output.size = count; > + output.data = kmemdup(buffer, count, GFP_ATOMIC); > + if (!output.data) > + return -ENOMEM; > + > + spin_lock(&ctlr->output_lock); > + > + ctlr->output_buf[ctlr->output_head++] = output; > + if (ctlr->output_head == SC_OUTPUT_BUF_SIZE) > + ctlr->output_head = 0; > + schedule_work(&ctlr->output_worker); > + > + spin_unlock(&ctlr->output_lock); > + return 0; > +} > + > +static int switchcon_queue_subcommand(struct switchcon_ctlr *ctlr, > + const u8 *buffer, size_t count) > +{ > + /* header including packet number and empty rumble data */ > + u8 header[10] = {SC_OUTPUT_RUMBLE_AND_SUBCMD, ctlr->subcmd_num}; > + struct switchcon_output output; > + u8 *buf; > + > + /* the packet number loops after 0xF */ > + ctlr->subcmd_num++; > + if (ctlr->subcmd_num > 0xF) > + ctlr->subcmd_num = 0; > + > + buf = kzalloc(sizeof(header) + count, GFP_KERNEL); > + if (!buf) > + return -ENOMEM; > + > + memcpy(buf, header, sizeof(header)); > + memcpy(buf + sizeof(header), buffer, count); > + output.data = buf; > + output.size = count + sizeof(header); > + > + spin_lock(&ctlr->output_lock); > + > + ctlr->output_buf[ctlr->output_head++] = output; > + if (ctlr->output_head == SC_OUTPUT_BUF_SIZE) > + ctlr->output_head = 0; > + schedule_work(&ctlr->output_worker); > + > + spin_unlock(&ctlr->output_lock); > + return 0; > +} > + > +static void switchcon_set_player_leds(struct switchcon_ctlr *ctlr, > + u8 flash, u8 on) > +{ > + u8 buffer[] = {SC_SUBCMD_SET_PLAYER_LIGHTS, (flash << 4) | on}; > + > + switchcon_queue_subcommand(ctlr, buffer, sizeof(buffer)); > +} > + > +static void switchcon_request_calibration(struct switchcon_ctlr *ctlr) > +{ > + u8 cal_subcmd[] = {SC_SUBCMD_SPI_FLASH_READ, > + 0xFF & SC_CAL_DATA_START, > + 0xFF & (SC_CAL_DATA_START >> 8), > + 0, 0, SC_CAL_DATA_SIZE}; > + > + switchcon_queue_subcommand(ctlr, cal_subcmd, sizeof(cal_subcmd)); > + hid_dbg(ctlr->hdev, "requested cal data\n"); > +} > + > +static void switchcon_request_report_mode(struct switchcon_ctlr *ctlr) > +{ > + u8 inputmode_subcmd[] = {SC_SUBCMD_SET_REPORT_MODE, 0x30}; > + > + switchcon_queue_subcommand(ctlr, inputmode_subcmd, > + sizeof(inputmode_subcmd)); > + hid_dbg(ctlr->hdev, "requested 0x30 report mode\n"); > +} > + > +static int switchcon_map_x_stick_val(struct switchcon_stick_cal *cal, s32 val) > +{ > + s32 center = cal->x_center; > + s32 min = cal->x_min; > + s32 max = cal->x_max; > + s64 newVal; > + > + if (val > center) { > + newVal = (val - center) * SC_MAX_STICK_MAG; > + do_div(newVal, max - center); > + } else { > + newVal = (center - val) * SC_MAX_STICK_MAG; > + do_div(newVal, center - min); > + newVal *= -1; > + } > + if (newVal > SC_MAX_STICK_MAG) > + newVal = SC_MAX_STICK_MAG; > + if (newVal < -SC_MAX_STICK_MAG) > + newVal = -SC_MAX_STICK_MAG; > + return (int)newVal; > +} > + > +static int switchcon_map_y_stick_val(struct switchcon_stick_cal *cal, s32 val) > +{ > + s32 center = cal->y_center; > + s32 min = cal->y_min; > + s32 max = cal->y_max; > + s64 newVal; > + > + if (val > center) { > + newVal = (val - center) * SC_MAX_STICK_MAG; > + do_div(newVal, max - center); > + } else { > + newVal = (center - val) * SC_MAX_STICK_MAG; > + do_div(newVal, center - min); > + newVal *= -1; > + } > + if (newVal > SC_MAX_STICK_MAG) > + newVal = SC_MAX_STICK_MAG; > + if (newVal < -SC_MAX_STICK_MAG) > + newVal = -SC_MAX_STICK_MAG; > + return (int)newVal; > +} > + > +static void switchcon_update_input_handler(struct work_struct *ws) > +{ > + struct switchcon_input *sc_input = container_of(ws, > + struct switchcon_input, input_worker); > + struct input_dev *dev = sc_input->input; > + struct switchcon_ctlr *ctlr_l = sc_input->ctlr_left; > + struct switchcon_ctlr *ctlr_r = sc_input->ctlr_right; > + int s_l_x; > + int s_l_y; > + int s_r_x; > + int s_r_y; > + > + if (!ctlr_r) > + ctlr_r = ctlr_l; > + > + mutex_lock(&sc_input->mutex); > + mutex_lock(&ctlr_l->mutex); > + if (sc_input->ctlr_right) > + mutex_lock(&sc_input->ctlr_right->mutex); > + > + /* map the stick values */ > + s_l_x = switchcon_map_x_stick_val(&ctlr_l->left_stick_cal, > + ctlr_l->left_stick_x); > + s_l_y = switchcon_map_y_stick_val(&ctlr_l->left_stick_cal, > + ctlr_l->left_stick_y); > + s_r_x = switchcon_map_x_stick_val(&ctlr_r->right_stick_cal, > + ctlr_r->right_stick_x); > + s_r_y = switchcon_map_y_stick_val(&ctlr_r->right_stick_cal, > + ctlr_r->right_stick_y); > + > + if (sc_input->type == SWITCHCON_INPUT_TYPE_JOYCON_H) { > + if (ctlr_l->is_right_joycon) { > + /* report stick */ > + input_report_abs(dev, ABS_X, s_r_y); > + input_report_abs(dev, ABS_Y, -s_r_x); > + > + /* report buttons */ > + input_report_key(dev, BTN_WEST, ctlr_r->but_b); > + input_report_key(dev, BTN_NORTH, ctlr_r->but_y); > + input_report_key(dev, BTN_EAST, ctlr_r->but_x); > + input_report_key(dev, BTN_SOUTH, ctlr_r->but_a); > + input_report_key(dev, BTN_THUMBL, ctlr_r->but_rstick); > + input_report_key(dev, BTN_START, ctlr_r->but_plus); > + input_report_key(dev, BTN_MODE, ctlr_r->but_home); > + input_report_key(dev, BTN_TR, > + ctlr_r->but_sr_right_jc); > + input_report_key(dev, BTN_TL, > + ctlr_r->but_sl_right_jc); > + } else { > + /* report stick */ > + input_report_abs(dev, ABS_X, -s_l_y); > + input_report_abs(dev, ABS_Y, s_l_x); > + > + /* report buttons */ > + input_report_key(dev, BTN_WEST, ctlr_l->but_up); > + input_report_key(dev, BTN_NORTH, ctlr_l->but_right); > + input_report_key(dev, BTN_EAST, ctlr_l->but_down); > + input_report_key(dev, BTN_SOUTH, ctlr_l->but_left); > + input_report_key(dev, BTN_THUMBL, ctlr_l->but_lstick); > + input_report_key(dev, BTN_START, ctlr_l->but_minus); > + input_report_key(dev, BTN_MODE, ctlr_l->but_capture); > + input_report_key(dev, BTN_TR, > + ctlr_l->but_sr_left_jc); > + input_report_key(dev, BTN_TL, > + ctlr_l->but_sl_left_jc); > + } > + } else { > + /* report sticks */ > + input_report_abs(dev, ABS_X, s_l_x); > + input_report_abs(dev, ABS_Y, s_l_y); > + input_report_abs(dev, ABS_RX, s_r_x); > + input_report_abs(dev, ABS_RY, s_r_y); > + > + /* report buttons */ > + input_report_key(dev, BTN_WEST, ctlr_r->but_y); > + input_report_key(dev, BTN_NORTH, ctlr_r->but_x); > + input_report_key(dev, BTN_EAST, ctlr_r->but_a); > + input_report_key(dev, BTN_SOUTH, ctlr_r->but_b); > + input_report_key(dev, BTN_TR, ctlr_r->but_r); > + input_report_key(dev, BTN_TR2, ctlr_r->but_zr); > + input_report_key(dev, BTN_TL, ctlr_l->but_l); > + input_report_key(dev, BTN_TL2, ctlr_l->but_zl); > + input_report_key(dev, BTN_SELECT, ctlr_l->but_minus); > + input_report_key(dev, BTN_START, ctlr_r->but_plus); > + input_report_key(dev, BTN_THUMBL, ctlr_l->but_lstick); > + input_report_key(dev, BTN_THUMBR, ctlr_r->but_rstick); > + input_report_key(dev, BTN_MODE, ctlr_r->but_home); > + input_report_key(dev, BTN_Z, ctlr_l->but_capture); > + input_report_key(dev, BTN_DPAD_DOWN, ctlr_l->but_down); > + input_report_key(dev, BTN_DPAD_UP, ctlr_l->but_up); > + input_report_key(dev, BTN_DPAD_RIGHT, ctlr_l->but_right); > + input_report_key(dev, BTN_DPAD_LEFT, ctlr_l->but_left); > + } > + > + input_sync(dev); > + > + mutex_unlock(&ctlr_l->mutex); > + if (sc_input->ctlr_right) > + mutex_unlock(&sc_input->ctlr_right->mutex); > + mutex_unlock(&sc_input->mutex); > +} > + > +static void switchcon_input_destroy(struct switchcon_input *sc_input) > +{ > + hid_dbg(sc_input->ctlr_left->hdev, "destroying input\n"); > + mutex_lock(&sc_input->mutex); > + > + sc_input->ctlr_left->switchcon_in = NULL; > + mutex_lock(&sc_input->ctlr_left->mutex); > + if (sc_input->ctlr_right) { > + mutex_lock(&sc_input->ctlr_right->mutex); > + sc_input->ctlr_right->switchcon_in = NULL; > + } > + /* set the joycon states to searching */ > + sc_input->ctlr_left->ctlr_state = SWITCHCON_CTLR_STATE_POST_CALIBRATION; > + if (sc_input->ctlr_right) > + sc_input->ctlr_right->ctlr_state = > + SWITCHCON_CTLR_STATE_POST_CALIBRATION; > + > + input_unregister_device(sc_input->input); > + > + mutex_unlock(&sc_input->ctlr_left->mutex); > + if (sc_input->ctlr_right) > + mutex_unlock(&sc_input->ctlr_right->mutex); > + mutex_unlock(&sc_input->mutex); > + mutex_destroy(&sc_input->mutex); > + kfree(sc_input); > +} > + > +static const unsigned int switchcon_button_inputs[] = { > + BTN_SOUTH, BTN_EAST, BTN_NORTH, BTN_WEST, > + BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_THUMBL, > + /* the following buttons do not apply to a single, horizontal joycon */ > + BTN_TL2, BTN_TR2, BTN_SELECT, BTN_Z, BTN_THUMBR, > + BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT, > + 0 /* 0 signals end of array */ > +}; > + > +DEFINE_MUTEX(switchcon_input_num_mutex); > +static struct switchcon_input *switchcon_input_create( > + enum switchcon_input_type type, > + struct switchcon_ctlr *ctlr_l, > + struct switchcon_ctlr *ctlr_r) > +{ > + struct switchcon_input *sc_input; > + struct hid_device *hdev; > + static int input_num = 1; > + int i; > + int ret; > + > + if (!ctlr_l) > + return ERR_PTR(-EINVAL); > + hdev = ctlr_l->hdev; > + sc_input = kzalloc(sizeof(*sc_input), GFP_KERNEL); > + if (!sc_input) > + return ERR_PTR(-ENOMEM); > + > + sc_input->type = type; > + sc_input->ctlr_left = ctlr_l; > + sc_input->ctlr_right = ctlr_r; > + if (!ctlr_r) > + ctlr_r = ctlr_l; > + > + sc_input->input = input_allocate_device(); > + if (!sc_input->input) { > + ret = -ENOMEM; > + goto err; > + } > + sc_input->input->dev.parent = &hdev->dev; > + sc_input->input->id.bustype = hdev->bus; > + sc_input->input->id.vendor = hdev->vendor; > + sc_input->input->id.product = hdev->product; > + sc_input->input->id.version = hdev->version; > + sc_input->input->name = switchcon_input_names[sc_input->type]; > + input_set_drvdata(sc_input->input, sc_input); > + > + /* set up button inputs */ > + for (i = 0; switchcon_button_inputs[i] > 0; i++) { > + input_set_capability(sc_input->input, EV_KEY, > + switchcon_button_inputs[i]); > + if (switchcon_button_inputs[i] == BTN_THUMBL > + && sc_input->type == SWITCHCON_INPUT_TYPE_JOYCON_H) > + break; > + } > + > + /* set up sticks */ > + input_set_abs_params(sc_input->input, ABS_X, > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > + SC_STICK_FUZZ, SC_STICK_FLAT); > + input_set_abs_params(sc_input->input, ABS_Y, > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > + SC_STICK_FUZZ, SC_STICK_FLAT); > + /* set up right stick if necessary for controller type */ > + if (sc_input->type != SWITCHCON_INPUT_TYPE_JOYCON_H) { > + input_set_abs_params(sc_input->input, ABS_RX, > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > + SC_STICK_FUZZ, SC_STICK_FLAT); > + input_set_abs_params(sc_input->input, ABS_RY, > + -SC_MAX_STICK_MAG, SC_MAX_STICK_MAG, > + SC_STICK_FUZZ, SC_STICK_FLAT); > + } > + > + ret = input_register_device(sc_input->input); > + if (ret) > + goto err_input; > + > + mutex_init(&sc_input->mutex); > + INIT_WORK(&sc_input->input_worker, switchcon_update_input_handler); > + > + /* Set the controller player leds based on input number */ > + mutex_lock(&switchcon_input_num_mutex); > + /* Need to send multiple times to make sure it's not ignored */ > + for (i = 0; i < 5; i++) { > + switchcon_set_player_leds(ctlr_l, 0, 0xF >> (4 - input_num)); > + switchcon_set_player_leds(ctlr_r, 0, 0xF >> (4 - input_num)); > + } > + if (++input_num > 4) > + input_num = 1; > + mutex_unlock(&switchcon_input_num_mutex); > + > + return sc_input; > +err_input: > + input_free_device(sc_input->input); > +err: > + kfree(sc_input); > + return ERR_PTR(ret); > +} > + > +static void switchcon_create_procon_input_handler(struct work_struct *ws) > +{ > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > + create_input_worker); > + hid_dbg(ctlr->hdev, "create_procon_input_handler\n"); > + > + mutex_lock(&ctlr->mutex); > + > + ctlr->switchcon_in = switchcon_input_create(SWITCHCON_INPUT_TYPE_PROCON, > + ctlr, NULL); > + if (IS_ERR(ctlr->switchcon_in)) { > + hid_err(ctlr->hdev, "failed to create input\n"); > + ctlr->switchcon_in = NULL; > + } > + > + mutex_unlock(&ctlr->mutex); > +} > + > +DEFINE_MUTEX(switchcon_detect_pair_mutex); > +static void switchcon_detect_pair_handler(struct work_struct *ws) > +{ > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > + detect_pair_worker); > + static struct switchcon_ctlr *ctlr_l; > + static struct switchcon_ctlr *ctlr_r; > + > + mutex_lock(&switchcon_detect_pair_mutex); > + mutex_lock(&ctlr->mutex); > + /* Check if this is a controller no longer searching for partner */ > + if (!ctlr->searching) { > + if (ctlr == ctlr_l) > + ctlr_l = NULL; > + if (ctlr == ctlr_r) > + ctlr_r = NULL; > + } else { > + if (!ctlr->is_right_joycon && ctlr_l == NULL) > + ctlr_l = ctlr; > + if (ctlr->is_right_joycon && ctlr_r == NULL) > + ctlr_r = ctlr; > + > + /* see if there's a pair */ > + if (ctlr_l && ctlr_r) { > + if (ctlr == ctlr_l) > + mutex_lock(&ctlr_r->mutex); > + else > + mutex_lock(&ctlr_l->mutex); > + hid_info(ctlr->hdev, "Joy-Con pair found\n"); > + > + ctlr_l->switchcon_in = switchcon_input_create( > + SWITCHCON_INPUT_TYPE_JOYCONS, > + ctlr_l, ctlr_r); > + ctlr_r->switchcon_in = ctlr_l->switchcon_in; > + ctlr_l->ctlr_state = SWITCHCON_CTLR_STATE_READ; > + ctlr_r->ctlr_state = SWITCHCON_CTLR_STATE_READ; > + > + if (IS_ERR(ctlr_l->switchcon_in)) { > + hid_err(ctlr->hdev, "Failed creating input\n"); > + ctlr_l->switchcon_in = NULL; > + ctlr_r->switchcon_in = NULL; > + } > + > + if (ctlr == ctlr_l) > + mutex_unlock(&ctlr_r->mutex); > + else > + mutex_unlock(&ctlr_l->mutex); > + ctlr_l = NULL; > + ctlr_r = NULL; > + } > + } > + > + mutex_unlock(&ctlr->mutex); > + mutex_unlock(&switchcon_detect_pair_mutex); > +} > + > +static void switchcon_create_horiz_handler(struct work_struct *ws) > +{ > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > + create_horiz_worker); > + > + mutex_lock(&ctlr->mutex); > + > + ctlr->switchcon_in = switchcon_input_create( > + SWITCHCON_INPUT_TYPE_JOYCON_H, ctlr, NULL); > + if (IS_ERR(ctlr->switchcon_in)) { > + hid_err(ctlr->hdev, "failed to create input\n"); > + ctlr->switchcon_in = NULL; > + } > + > + mutex_unlock(&ctlr->mutex); > +} > + > +static void switchcon_send_work_handler(struct work_struct *ws) > +{ > + struct switchcon_ctlr *ctlr = container_of(ws, struct switchcon_ctlr, > + output_worker); > + struct switchcon_output output; > + struct hid_device *hdev = ctlr->hdev; > + int ret; > + > + spin_lock(&ctlr->output_lock); > + while (ctlr->output_tail != ctlr->output_head) { > + output = ctlr->output_buf[ctlr->output_tail]; > + ctlr->output_buf[ctlr->output_tail].data = NULL; > + ctlr->output_tail++; > + if (ctlr->output_tail == SC_OUTPUT_BUF_SIZE) > + ctlr->output_tail = 0; > + spin_unlock(&ctlr->output_lock); > + if (!output.data) { > + hid_warn(ctlr->hdev, "invalid output in buffer\n"); > + } else { > + ret = hid_hw_output_report(hdev, output.data, > + output.size); > + if (ret < 0) > + hid_warn(hdev, "failed output report ret=%d", > + ret); > + kfree(output.data); > + > + } > + spin_lock(&ctlr->output_lock); > + } > + spin_unlock(&ctlr->output_lock); > +} > + > +static int switchcon_hid_event(struct hid_device *hdev, > + struct hid_report *report, u8 *raw_data, int size) > +{ > + struct switchcon_ctlr *ctlr = hid_get_drvdata(hdev); > + > + if (size < 1) > + return -EINVAL; > + > + return switchcon_ctlr_handle_event(ctlr, raw_data, size); > +} > + > +/* data input must have at least 9 bytes */ > +static void switchcon_parse_lstick_calibration(u8 *data, > + struct switchcon_stick_cal *cal) > +{ > + s32 x_max_above; > + s32 x_min_below; > + s32 y_max_above; > + s32 y_min_below; > + > + x_max_above = ((data[1] << 8) & 0xF00) | data[0]; > + y_max_above = (data[2] << 4) | (data[1] >> 4); > + x_min_below = ((data[7] << 8) & 0xF00) | data[6]; > + y_min_below = (data[8] << 4) | (data[7] >> 4); > + cal->x_center = ((data[4] << 8) & 0xF00) | data[3]; > + cal->y_center = (data[5] << 4) | (data[4] >> 4); This is all reading u12 in a u8[]. You better use hid_field_extract() with the proper parameters. This will make the code much clearer to read. Same goes for all of the u12 readings. > + cal->x_max = cal->x_center + x_max_above; > + cal->x_min = cal->x_center - x_min_below; > + cal->y_max = cal->y_center + y_max_above; > + cal->y_min = cal->y_center - y_min_below; > +} > + > +/* data input must have at least 9 bytes */ > +static void switchcon_parse_rstick_calibration(u8 *data, > + struct switchcon_stick_cal *cal) > +{ > + s32 x_max_above; > + s32 x_min_below; > + s32 y_max_above; > + s32 y_min_below; > + > + cal->x_center = ((data[1] << 8) & 0xF00) | data[0]; > + cal->y_center = (data[2] << 4) | (data[1] >> 4); > + x_max_above = ((data[7] << 8) & 0xF00) | data[6]; > + y_max_above = (data[8] << 4) | (data[7] >> 4); > + x_min_below = ((data[4] << 8) & 0xF00) | data[3]; > + y_min_below = (data[5] << 4) | (data[4] >> 4); > + cal->x_max = cal->x_center + x_max_above; > + cal->x_min = cal->x_center - x_min_below; > + cal->y_max = cal->y_center + y_max_above; > + cal->y_min = cal->y_center - y_min_below; > +} > + > +/* Common handler for parsing inputs */ > +static int switchcon_ctlr_read_handler(struct switchcon_ctlr *ctlr, > + u8 *data, int size) > +{ > + int ret = 0; > + > + switch (data[0]) { > + case SC_INPUT_SUBCMD_REPLY: > + case SC_INPUT_IMU_DATA: > + case SC_INPUT_MCU_DATA: > + if (size < 12) /* make sure it contains the input report */ > + break; > + > + /* Parse analog sticks */ > + ctlr->left_stick_x = data[6] | ((data[7] & 0xF) << 8); > + ctlr->left_stick_y = (data[7] >> 4) | (data[8] << 4); > + ctlr->right_stick_x = data[9] | ((data[10] & 0xF) << 8); > + ctlr->right_stick_y = (data[10] >> 4) | (data[11] << 4); > + > + /* Parse digital buttons */ > + ctlr->but_y = 0x01 & data[3]; > + ctlr->but_x = 0x02 & data[3]; > + ctlr->but_b = 0x04 & data[3]; > + ctlr->but_a = 0x08 & data[3]; > + ctlr->but_sr_right_jc = 0x10 & data[3]; > + ctlr->but_sl_right_jc = 0x20 & data[3]; > + ctlr->but_r = 0x40 & data[3]; > + ctlr->but_zr = 0x80 & data[3]; > + ctlr->but_l = 0x40 & data[5]; > + ctlr->but_zl = 0x80 & data[5]; > + ctlr->but_minus = 0x01 & data[4]; > + ctlr->but_plus = 0x02 & data[4]; > + ctlr->but_rstick = 0x04 & data[4]; > + ctlr->but_lstick = 0x08 & data[4]; > + ctlr->but_home = 0x10 & data[4]; > + ctlr->but_capture = 0x20 & data[4]; > + ctlr->but_down = 0x01 & data[5]; > + ctlr->but_up = 0x02 & data[5]; > + ctlr->but_right = 0x04 & data[5]; > + ctlr->but_left = 0x08 & data[5]; > + ctlr->but_sr_left_jc = 0x10 & data[5]; > + ctlr->but_sl_left_jc = 0x20 & data[5]; Few things here: - replace all hex values with their BIT() macro equivalent - what is the point of extracting this nice bitfields into booleans? - for shorter processing/writing, you might want to store the buttons data as a single u32 and have the defines for the various buttons as BIT() within this u32. > + > + break; > + case SC_INPUT_BUTTON_EVENT: > + /* the controller is in wrong request mode */ > + switchcon_request_report_mode(ctlr); > + break; > + default: > + ret = -EINVAL; > + break; > + } > + > + return ret; > +} > + > +static int switchcon_ctlr_procon_init(struct switchcon_ctlr *ctlr) > +{ > + int ret; > + u8 baud_cmd[] = {SC_OUTPUT_USB_CMD, SC_USB_CMD_BAUDRATE_3M}; > + > + mutex_lock(&ctlr->mutex); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_USB_SET_BAUD; > + ret = switchcon_hid_queue_send(ctlr, baud_cmd, sizeof(baud_cmd)); I don't get why do you need to queue this command. Your device has started, so you should be able to read/write from it while you are in probe. > + mutex_unlock(&ctlr->mutex); > + return ret; > +} > + > +static int switchcon_ctlr_joyconl_init(struct switchcon_ctlr *ctlr) > +{ > + mutex_lock(&ctlr->mutex); > + switchcon_request_calibration(ctlr); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > + ctlr->is_right_joycon = false; > + mutex_unlock(&ctlr->mutex); > + return 0; > +} > + > +static int switchcon_ctlr_joyconr_init(struct switchcon_ctlr *ctlr) > +{ > + mutex_lock(&ctlr->mutex); > + switchcon_request_calibration(ctlr); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > + ctlr->is_right_joycon = true; > + switchcon_request_calibration(ctlr); Why is this part not symmetrical to the other? (why do you need to call twice for the calibration?) The call for calibration is delayed in a worker, so do you really need to call it twice? > + mutex_unlock(&ctlr->mutex); > + return 0; > +} > + > +void switchcon_ctlr_general_deinit(struct switchcon_ctlr *ctlr) > +{ > + if (ctlr->switchcon_in) > + switchcon_input_destroy(ctlr->switchcon_in); > + mutex_lock(&ctlr->mutex); > + flush_work(&ctlr->output_worker); > + mutex_unlock(&ctlr->mutex); > + mutex_destroy(&ctlr->mutex); > +} > + > +static int switchcon_ctlr_general_handle_event(struct switchcon_ctlr *ctlr, > + u8 *data, int size) > +{ > + mutex_lock(&ctlr->mutex); You are called here from .raw_event(). And IIRC, you can't sleep here, so taking a mutex is not allowed. Also, here you just released the mutex in the caller. It would be simpler to assume the lock is held and do nothing locking-related here. > + switch (ctlr->ctlr_state) { > + case SWITCHCON_CTLR_STATE_CALIBRATION: > + if (data[0] != SC_INPUT_SUBCMD_REPLY || size < 38 > + || data[13] != 0x90 || data[14] != 0x10) { > + /* resend request if it wasn't received */ > + switchcon_request_calibration(ctlr); > + break; > + } > + switchcon_parse_lstick_calibration(data + 20, > + &ctlr->left_stick_cal); > + switchcon_parse_rstick_calibration(data + 29, > + &ctlr->right_stick_cal); > + > + hid_info(ctlr->hdev, "l_x_c=%d l_x_max=%d l_x_min=%d\n", For these 4 printks, please prefix them with 'calibration data: '. Also, it would be probably better to regroup them in just one hid_info call or you might get interleaved with an other printk in the middle. > + ctlr->left_stick_cal.x_center, > + ctlr->left_stick_cal.x_max, > + ctlr->left_stick_cal.x_min); > + hid_info(ctlr->hdev, "l_y_c=%d l_y_max=%d l_y_min=%d\n", > + ctlr->left_stick_cal.y_center, > + ctlr->left_stick_cal.y_max, > + ctlr->left_stick_cal.y_min); > + hid_info(ctlr->hdev, "r_x_c=%d r_x_max=%d r_x_min=%d\n", > + ctlr->right_stick_cal.x_center, > + ctlr->right_stick_cal.x_max, > + ctlr->right_stick_cal.x_min); > + hid_info(ctlr->hdev, "r_y_c=%d r_y_max=%d r_y_min=%d\n", > + ctlr->right_stick_cal.y_center, > + ctlr->right_stick_cal.y_max, > + ctlr->right_stick_cal.y_min); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_POST_CALIBRATION; > + switchcon_request_report_mode(ctlr); > + break; > + case SWITCHCON_CTLR_STATE_READ: > + switchcon_ctlr_read_handler(ctlr, data, size); > + if (ctlr->switchcon_in) > + schedule_work(&ctlr->switchcon_in->input_worker); Why do you need to defer the processing of the current event in a worker? Calling input_event() from .raw_event() should be safe. > + break; > + default: > + break; > + } > + mutex_unlock(&ctlr->mutex); > + > + return 0; > +} > + > +static int switchcon_ctlr_procon_handle_event(struct switchcon_ctlr *ctlr, > + u8 *data, int size) > +{ > + int ret; > + u8 handshake_cmd[] = {SC_OUTPUT_USB_CMD, SC_USB_CMD_HANDSHAKE}; > + u8 timeout_cmd[] = {SC_OUTPUT_USB_CMD, SC_USB_CMD_NO_TIMEOUT}; > + > + mutex_lock(&ctlr->mutex); > + switch (ctlr->ctlr_state) { > + case SWITCHCON_CTLR_STATE_USB_SET_BAUD: > + if (size < 2 || data[0] != SC_INPUT_USB_RESPONSE > + || data[1] != SC_USB_CMD_BAUDRATE_3M) { > + hid_dbg(ctlr->hdev, "No usb response, assume ble\n"); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > + switchcon_request_calibration(ctlr); > + break; > + } > + > + ret = switchcon_hid_queue_send(ctlr, handshake_cmd, > + sizeof(handshake_cmd)); > + if (!ret) { > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_USB_HANDSHAKE; > + hid_dbg(ctlr->hdev, "sent handshake\n"); > + } > + break; > + case SWITCHCON_CTLR_STATE_USB_HANDSHAKE: > + if (size < 2 || data[0] != SC_INPUT_USB_RESPONSE > + || data[1] != SC_USB_CMD_HANDSHAKE) > + break; > + ret = switchcon_hid_queue_send(ctlr, timeout_cmd, > + sizeof(timeout_cmd)); > + if (!ret) { > + hid_dbg(ctlr->hdev, "sent timeout disable\n"); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_CALIBRATION; > + switchcon_request_calibration(ctlr); > + } > + break; > + case SWITCHCON_CTLR_STATE_POST_CALIBRATION: > + schedule_work(&ctlr->create_input_worker); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_READ; > + break; > + default: > + mutex_unlock(&ctlr->mutex); > + return switchcon_ctlr_general_handle_event(ctlr, data, size); > + } > + mutex_unlock(&ctlr->mutex); > + return 0; > +} > + > +static int switchcon_ctlr_joycon_handle_event(struct switchcon_ctlr *ctlr, > + u8 *data, int size) > +{ > + bool last_searching; > + int i; > + > + mutex_lock(&ctlr->mutex); > + switch (ctlr->ctlr_state) { > + case SWITCHCON_CTLR_STATE_POST_CALIBRATION: > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_SEARCH; > + /* flashing leds to indicate searching */ > + for (i = 0; i < 10; i++) > + /* command multiple times to ensure it works */ ouch (well, probably not at your code, but it feels wrong to have to send it 10 times to ensure it works) > + switchcon_set_player_leds(ctlr, 0b1111, 0); > + /* intentional fall-through */ > + case SWITCHCON_CTLR_STATE_SEARCH: So the pairing appears to be first in first served. Am I correct? Also, you sem to wait for the first event on each controller to do the pairing. Can't you store the list of joycons in a static list in the driver, and when you get a new one, you check with the previous ones if there is a match? This way, you should be able to drop the detect_pair_worker and have a more straightforward code. > + last_searching = ctlr->searching; > + switchcon_ctlr_read_handler(ctlr, data, size); > + ctlr->searching = ctlr->but_r || ctlr->but_zr > + || ctlr->but_l || ctlr->but_zl; personal taste (and in many other places): I prefer when the logic operator ('||' here) is at the end of the previous line. > + if (ctlr->searching != last_searching) { > + schedule_work(&ctlr->detect_pair_worker); > + } else if ((ctlr->but_sr_left_jc && ctlr->but_sl_left_jc) > + || (ctlr->but_sr_right_jc && ctlr->but_sl_right_jc)) { > + schedule_work(&ctlr->create_horiz_worker); > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_READ; > + } > + break; > + default: > + mutex_unlock(&ctlr->mutex); > + return switchcon_ctlr_general_handle_event(ctlr, data, size); > + } > + mutex_unlock(&ctlr->mutex); > + return 0; > +} > + > +/* Implementations for each supported controller type */ > +static const struct switchcon_impl switchcon_impl_procon = { > + .init = switchcon_ctlr_procon_init, > + .deinit = switchcon_ctlr_general_deinit, > + .handle_event = switchcon_ctlr_procon_handle_event, > +}; > + > +static const struct switchcon_impl switchcon_impl_joycon_l = { > + .init = switchcon_ctlr_joyconl_init, > + .deinit = switchcon_ctlr_general_deinit, > + .handle_event = switchcon_ctlr_joycon_handle_event, > +}; > + > +static const struct switchcon_impl switchcon_impl_joycon_r = { > + .init = switchcon_ctlr_joyconr_init, > + .deinit = switchcon_ctlr_general_deinit, > + .handle_event = switchcon_ctlr_joycon_handle_event, > +}; I am not sure you'll get any benefit by having such callbacks instead of having simple switch/case in the code. AFAICT, those callbacks could be replaced by 3 switch/case and allow the processor to optimize it better. > + > +static struct switchcon_ctlr *switchcon_ctlr_create(struct hid_device *hdev) > +{ > + struct switchcon_ctlr *ctlr; > + > + ctlr = devm_kzalloc(&hdev->dev, sizeof(*ctlr), GFP_KERNEL); > + if (!ctlr) > + return ERR_PTR(-ENOMEM); > + > + switch (hdev->product) { > + case USB_DEVICE_ID_NINTENDO_PROCON: > + hid_info(hdev, "detected pro controller\n"); > + ctlr->impl = &switchcon_impl_procon; > + break; > + case USB_DEVICE_ID_NINTENDO_JOYCONL: > + hid_info(hdev, "detected left joy-con\n"); > + ctlr->impl = &switchcon_impl_joycon_l; > + break; > + case USB_DEVICE_ID_NINTENDO_JOYCONR: > + hid_info(hdev, "detected right joy-con\n"); > + ctlr->impl = &switchcon_impl_joycon_r; > + break; > + default: > + hid_err(hdev, "unknown product id\n"); > + return ERR_PTR(-EINVAL); > + } > + ctlr->hdev = hdev; > + ctlr->ctlr_state = SWITCHCON_CTLR_STATE_INIT; > + hid_set_drvdata(hdev, ctlr); > + spin_lock_init(&ctlr->output_lock); > + mutex_init(&ctlr->mutex); > + INIT_WORK(&ctlr->output_worker, switchcon_send_work_handler); > + INIT_WORK(&ctlr->create_input_worker, > + switchcon_create_procon_input_handler); > + INIT_WORK(&ctlr->detect_pair_worker, switchcon_detect_pair_handler); > + INIT_WORK(&ctlr->create_horiz_worker, switchcon_create_horiz_handler); > + return ctlr; > +} > + > +static int switchcon_hid_probe(struct hid_device *hdev, > + const struct hid_device_id *id) > +{ > + int ret; > + struct switchcon_ctlr *ctlr; > + > + hid_dbg(hdev, "probe - start\n"); > + hdev->quirks |= HID_QUIRK_NO_INIT_REPORTS; This shouldn't be required since v4.12. Can you double check if you really need this? > + > + ctlr = switchcon_ctlr_create(hdev); > + if (IS_ERR(ctlr)) { > + hid_err(hdev, "Failed to create new controller\n"); > + ret = PTR_ERR(ctlr); > + goto err; > + } > + > + ret = hid_parse(hdev); > + if (ret) { > + hid_err(hdev, "HID parse failed\n"); > + goto err; > + } > + > + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW); > + if (ret) { > + hid_err(hdev, "HW start failed\n"); > + goto err; > + } > + > + ret = hid_hw_open(hdev); > + if (ret) { > + hid_err(hdev, "cannot start hardware I/O\n"); > + goto err_stop; > + } > + > + ret = switchcon_ctlr_init(ctlr); > + if (ret) { > + hid_err(hdev, "failed to initialize ctlr\n"); > + goto err_close; > + } > + > + hid_dbg(hdev, "probe - success\n"); > + return 0; > + > +err_close: > + switchcon_ctlr_deinit(ctlr); > + hid_hw_close(hdev); > +err_stop: > + hid_hw_stop(hdev); > +err: > + hid_err(hdev, "probe - fail = %d\n", ret); > + return ret; > +} > + > +static void switchcon_hid_remove(struct hid_device *hdev) > +{ > + struct switchcon_ctlr *ctlr = hid_get_drvdata(hdev); > + > + hid_dbg(hdev, "remove\n"); > + hid_hw_close(hdev); > + hid_hw_stop(hdev); > + switchcon_ctlr_deinit(ctlr); > +} > + > +static const struct hid_device_id switchcon_hid_devices[] = { > + { HID_USB_DEVICE(USB_VENDOR_ID_NINTENDO, > + USB_DEVICE_ID_NINTENDO_PROCON) }, > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, > + USB_DEVICE_ID_NINTENDO_PROCON) }, > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, > + USB_DEVICE_ID_NINTENDO_JOYCONL) }, > + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, > + USB_DEVICE_ID_NINTENDO_JOYCONR) }, > + { } > +}; > +MODULE_DEVICE_TABLE(hid, switchcon_hid_devices); > + > +static struct hid_driver switchcon_hid_driver = { > + .name = "switchcon", > + .id_table = switchcon_hid_devices, > + .probe = switchcon_hid_probe, > + .remove = switchcon_hid_remove, > + .raw_event = switchcon_hid_event, > +}; > +module_hid_driver(switchcon_hid_driver); > + > +MODULE_LICENSE("GPL"); > +MODULE_AUTHOR("Daniel J. Ogorchock <djogorchock@xxxxxxxxx>"); > +MODULE_DESCRIPTION("Driver for Nintendo Switch Controllers"); > -- > 2.20.1 > Cheers, Benjamin