Re: uinput: How to use force feedback?

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On Sun, Jan 17, 2016 at 2:27 PM, Manuel Reimer
<Manuel.Spam@xxxxxxxxxxxxxx> wrote:
> Hello,
>
> I have an existing uinput driver, which itself sits on an open device with a
> blocking read(), waiting for events to come in. Every event is translated to
> a key code and then sent to uinput.
>
> My next step would be to pass through force feedback information, but I
> don't really understand how I should do this.

Concerning this,
the following may give you an example how to read incoming FF events on uinput:
https://github.com/xboxdrv/xboxdrv/blob/8e9fb6b40df568d4e4af63e80518366ee4aa5fd3/src/linux_uinput.cpp#L341

A good while ago I started working on FF support for
the uinput user-space library libsuinput, (and also for python-uinput,)
but I have to clean up some things before I can merge it to:
https://github.com/xboxdrv/xboxdrv/blob/8e9fb6b40df568d4e4af63e80518366ee4aa5fd3/src/linux_uinput.cpp#L341

Thanks,
Elias
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