On Thu, Oct 01, 2015 at 10:57:17PM +0200, Pavel Rojtberg wrote: > From: Pavel Rojtberg <rojtberg@xxxxxxxxx> > > as discussed here[0], x360w is the only pad that maps dpad_to_button. > This is bad for downstream developers as they have to differ between > x360 and x360w which is not intuitive. > > This patch implements the suggested solution of exposing the dpad both > as axes and as buttons. This retains backward compability with software > already dealing with the difference while makes new software work as > expected across x360/ x360w pads. > > [0] http://www.spinics.net/lists/linux-input/msg34421.html > > Signed-off-by: Pavel Rojtberg <rojtberg@xxxxxxxxx> Applied, thank you. > --- > drivers/input/joystick/xpad.c | 18 ++++++++++++++++-- > 1 file changed, 16 insertions(+), 2 deletions(-) > > diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c > index 1195dbb..15da2a3 100644 > --- a/drivers/input/joystick/xpad.c > +++ b/drivers/input/joystick/xpad.c > @@ -436,7 +436,14 @@ static void xpad360_process_packet(struct usb_xpad *xpad, > input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); > input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); > input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); > - } else { > + } > + /* this should be a simple else block. However historically xbox360w > + * has mapped DPAD to buttons while xbox360 did not. > + * This made no sense, but now we can not just switch back and have to > + * support both behaviors. > + */ > + if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || > + xpad->xtype == XTYPE_XBOX360W) { > input_report_abs(dev, ABS_HAT0X, > !!(data[2] & 0x08) - !!(data[2] & 0x04)); > input_report_abs(dev, ABS_HAT0Y, > @@ -1144,7 +1151,14 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id > if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { > for (i = 0; xpad_btn_pad[i] >= 0; i++) > __set_bit(xpad_btn_pad[i], input_dev->keybit); > - } else { > + } > + /* this should be a simple else block. However historically xbox360w > + * has mapped DPAD to buttons while xbox360 did not. > + * This made no sense, but now we can not just switch back and have to > + * support both behaviors. > + */ > + if(!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || > + xpad->xtype == XTYPE_XBOX360W) { > for (i = 0; xpad_abs_pad[i] >= 0; i++) > xpad_set_up_abs(input_dev, xpad_abs_pad[i]); > } > -- > 1.9.1 > -- Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html