v5 has the following changes: -Addresses some usability issues with the hardware blink support in the LED code. The Sixaxis has some odd behavior where, on USB, the controller overrides user LED settings and blinks the whole light bar until the PS button is pushed. The new patch doesn't filter redundant state for the Sixaxis on USB so the blinking can be stopped by the user without having to toggle the state of an LED that is already set correctly. -The new patch adds a 'global' LED to the DualShock 4 for synchronously controlling the whole light bar and setting hardware blink rate. Under the old system where all of the LEDs mapped to one global blink rate triggers would constantly override each other if different ones were assigned to different color LEDs and triggers that run their own timers and adjust the brightness directly couldn't be synchronously applied to the whole light bar. Now, the global LED controls the hardware blink rate and can synchronously toggle the state of the whole light bar without disturbing the individual colors. Additionally, if the user wants to apply different triggers to the individual colors, that works as well. -A patch from Simon Wood is included to fix a glitch with a third-party INTEC controllers where the LEDs would blink when they were set to 'all-off'. These are made to be applied on top of the latest code in jikos/hid.git/for-3.15/upstream -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html