On Monday, July 29, 2013 11:36:05 PM Felipe Balbi wrote: > Hi, > > On Mon, Jul 29, 2013 at 12:59:23PM -0700, Dmitry Torokhov wrote: > > > > > > @@ -439,12 +444,50 @@ static const struct of_device_id > > > > > > omap_keypad_dt_match[] = {> > > > > > > > > > > > > MODULE_DEVICE_TABLE(of, omap_keypad_dt_match); > > > > > > #endif > > > > > > > > > > > > +#ifdef CONFIG_PM_SLEEP > > > > > > +static int omap4_keypad_suspend(struct device *dev) > > > > > > +{ > > > > > > + struct platform_device *pdev = to_platform_device(dev); > > > > > > > > > > you don't need to access the platform_device... > > > > > > > > > > > + struct omap4_keypad *keypad_data = platform_get_drvdata(pdev); > > > > > > > > > > ... since this can become: > > > > > struct omap4_keypad *keypad_data = dev_get_drvdata(dev); > > > > > > > > No, please use correct accessors for the objects. Platform drivers > > > > deal > > > > with platform devices and I prefer using platform_get_drvdata() on > > > > them. > > > > > > The argument to this function is a struct device, you prefer to do some > > > pointer math to find the containing pdev, then deref that back to dev, > > > then to struct device_private and further to driver_data ? > > > > > > Sounds like a waste of time IMHO. You already have the device pointer > > > anyway, why would you go through the trouble of calculating the > > > offsets for the containing struct platform_device ? > > > > This assumes knowledge of dev_get_drvdata() implementation and assumption > > that it will stay the same. Unless I hear from device core guys that > > <bus>_{get|set}_drvdata() methods are obsolete and will be eventually > > removed I will require proper accessors being used. > > they're not obsolete and will never be removed. They're nothing but > helpers though. Instead of calling: > > dev_set_drvdata(&pdev->dev); > > you call: > > platform_set_drvdata(pdev); > > same is valid for every single bus, but in the end they all just wrap a > call dev_{set,get}_drvdata() internally. If you already have a struct > device pointer as argument, why waste cycles doing pointer math just to > go back to the same struct device pointer on the next call ? Because I do not want to rely on the fact that what my driver set up with platform_set_drvdata(pdev, XXX) is the same as what dev_get_drvdata() will return *in the current implementation*. Software layers and all that... -- Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html