Re: [PATCH] input: allocate event circular buffer separately

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On Fri, May 18, 2012 at 11:52:54AM +0300, Mika Kuoppala wrote:
> On ke, 2012-05-16 at 12:40 -0700, ext Dmitry Torokhov wrote:
> > Hi Mika,
> > 
> > On Tue, May 15, 2012 at 03:46:24PM +0300, Mika Kuoppala wrote:
> > > If struct evdev_client is added to the already power of two
> > > buffer allocation and the buffer is large, for multitouch devices,
> > > the allocation will spill over into the the next page.
> > > Alloc buffer separately instead of binding it to evdev_client struct
> > > to avoid multipage kmalloc.
> > 
> > Not counting the event buffer, size of evdev_client is fairly small
> > (under 100 bytes?) so I wonder how often this split actually helps (i.e.
> > buffer and client each are less than page size but combined are more).
> 
> With normal input devices this never happens as the default event buffer
> size seem to be 1024 (64 * 16) bytes. But the event buffer size
> heuristics for multi touch devices this happens very easily. The
> heuristics will look for ABS_MT_TRACKING_ID min and max values to
> determine the amount of contacts delivered between two syn events. With
> 10 contacts and moderate amount of ABS_MT* events between MT_SYNS, you
> end up easily to more than a page worth of stuff.
> 
> See driver/input/input.c:input_estimate_events_per_packet()

That was not my question. I was askig how often it happens that not
only input_estimate_events_per_packet() * <packet size> produces large
value, but it is less than 4K, but close enough to 4K so that
event_client allocated together with the buffer pushes it up over 4K.

Thanks.

-- 
Dmitry
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