Jari Vanhala wrote: > On Mon, 2009-12-07 at 22:16 +0100, ext Anssi Hannula wrote: >> Jari Vanhala wrote: >>> +static unsigned int ml_calculate_direction( >>> + unsigned int direction, unsigned int force, >>> + unsigned int new_direction, unsigned int new_force) >>> +{ >>> + return ((u32)direction * force + new_direction * new_force) / >>> + (force + new_force); >>> +} >> What if direction is 0xf000 and new_direction is 0x1000? The correct >> behaviour would be to use direction 0x0000 or so, but this code would >> return 0x8000 (assuming equal forces). > > I know it's not perfect, but it's simple and gives good enough result. > And I just need to know which side of 0x8000 it is. Ah, I assumed the motor directions (forward, reverse) were mapped to up/down (180/0), not left/right. Your way seems somewhat counter-intuitive, but it indeed makes ml_calculate_direction() simpler :) And as there are no other rumble drivers using the direction field, I guess the wrong results do not matter, then. I think a comment should be added in ml_calculate_direction(), anyway, to make it clear that it only works correctly with motors with left/right directions only. -- Anssi Hannula -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html